Player Matchup

Chaac
Chaac
Ace Bastos l11l
Chaac
Level 35
God Stats
5W - 11L
1,243 SR
Queue Stats
5W - 12L
1,144 Elo+
Party 1
Izanami
Izanami
Azura Wlx
Izanami
Level 39
God Stats
22W - 14L
1,602 SR
Queue Stats
23W - 18L
1,540 Elo+
Party 1
Discordia
Discordia
SP MemphisDepay
Discordia
Level 79
God Stats
7W - 13L
1,351 SR
Queue Stats
20W - 39L
1,359 Elo+
Party 1
Team Averages
Level 51
1,399 SR
1,348 Elo+

VS

Team Averages
Level 41
1,491 SR
1,315 Elo+
Nu Wa
Nu Wa
CoinSquirrel661
Nu Wa
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 221L
1,395 Elo+
Solo
Bellona
Bellona
FNOxShogun
Bellona
Level 13
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 3L
1,373 Elo+
Solo
Chaac
Chaac
gilmar1958
Chaac
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 128L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
11,328
629
8,423
17,382
10,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Azura Wlx
Izanami
16
9 / 2 / 6
13,020
723
11,953
12,531
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
SP MemphisDepay
Discordia
15
4 / 1 / 10
11,344
630
14,244
7,153
2,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
10,615
590
14,004
11,141
3,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
FNOxShogun
Bellona
13
3 / 9 / 0
10,847
603
7,539
17,706
15,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
11
1 / 5 / 0
9,536
530
7,037
14,262
10,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
4
4
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Izanami
Azura Wlx
Izanami
9
2
6
6
L
0
2
3
0.75
L
Bellona
FNOxShogun
Bellona
3
9
0
0.33
W
Discordia
SP MemphisDepay
Discordia
4
1
10
9
L
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,620
Damage
28,580
37,066
Taken
43,109
15,875
Mitigated
30,274
17,044
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,423
2,862
0
10,480
17,382
10,104
1,348
6,033
11,349
0
30,932
W
Izanami
Azura Wlx
Izanami
11,953
8,018
393
3,450
12,531
3,608
1,643
5,145
7,386
0
106,245
L
14,004
5,586
0
702
11,141
3,683
11
3,840
7,301
63,551
0
L
Bellona
FNOxShogun
Bellona
7,539
3,245
0
444
17,706
15,956
0
5,486
12,220
0
25,163
W
Discordia
SP MemphisDepay
Discordia
14,244
671
393
2,328
7,153
2,163
594
2,854
4,299
50,940
0
L
Chaac
7,037
689
0
2,400
14,262
10,635
0
5,051
9,211
0
21,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
30,998
266
Minions Killed
150
0
Camps Cleared
0
952,657
Distance Traveled
879,161
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,328
629
41
2
0
330,709
0
W
Izanami
13,020
723
155
9
0
323,858
5
L
Nu Wa
10,615
590
95
5
0
294,352
5
L
Bellona
10,847
603
28
2
0
274,274
0
W
Discordia
11,344
630
70
4
0
298,090
1
L
Chaac
9,536
530
27
2
0
310,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role