Player Matchup

Skadi
Skadi
 
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MysticSageBlue
Hercules
Level 28
God Stats
5W - 5L
1,543 SR
Queue Stats
5W - 8L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
SauceBoss5224326
Zhong Kui
Level 120
God Stats
4W - 2L
1,704 SR
Queue Stats
132W - 147L
1,479 Elo+
Solo
Team Averages
Level 55
1,583 SR
1,488 Elo+

VS

Team Averages
Level 44
1,557 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Bape7876
Tsukuyomi
Level 8
God Stats
21W - 21L
1,621 SR
Queue Stats
41W - 46L
1,425 Elo+
Party 1
Nemesis
Nemesis
OlyMpN3MeSiS
Nemesis
Level 24
God Stats
2W - 9L
1,539 SR
Queue Stats
44W - 50L
1,427 Elo+
Party 1
Discordia
Discordia
PekaVl
Discordia
Level 101
God Stats
12W - 9L
1,512 SR
Queue Stats
338W - 408L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 1 / 16
10,336
689
9,988
8,846
3,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
9 / 0 / 11
11,491
766
9,007
9,336
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
14
9 / 2 / 11
10,927
728
7,878
13,935
14,768
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bape7876
Tsukuyomi
12
2 / 10 / 1
9,695
646
8,374
13,719
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
OlyMpN3MeSiS
Nemesis
10
0 / 10 / 0
7,818
521
3,876
14,589
5,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
PekaVl
Discordia
13
1 / 2 / 2
9,385
626
10,378
5,818
1,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
16
12
L
Tsukuyomi
Bape7876
Tsukuyomi
2
10
1
0.25
W
Hercules
9
0
11
14.5
L
Nemesis
OlyMpN3MeSiS
Nemesis
0
10
0
0
L
Discordia
PekaVl
Discordia
1
2
2
1
W
Zhong Kui
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
22,628
32,117
Taken
34,126
25,173
Mitigated
11,995
7,876
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,988
2,831
357
612
8,846
3,148
1,884
3,646
5,200
0
41,953
L
Tsukuyomi
Bape7876
Tsukuyomi
8,374
1,867
0
777
13,719
4,930
0
3,475
10,244
0
27,343
W
Hercules
9,007
4,072
0
2,903
9,336
7,257
609
3,080
6,256
0
47,205
L
Nemesis
OlyMpN3MeSiS
Nemesis
3,876
1,369
0
134
14,589
5,487
135
3,470
11,119
0
17,995
L
Discordia
PekaVl
Discordia
10,378
213
0
561
5,818
1,578
0
949
4,869
44,439
0
W
Zhong Kui
7,878
877
962
3,042
13,935
14,768
884
3,771
10,164
36,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
26,898
176
Minions Killed
133
0
Camps Cleared
0
798,831
Distance Traveled
732,971
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,336
689
61
4
0
264,745
2
L
Tsukuyomi
9,695
646
31
2
0
258,546
3
W
Hercules
11,491
766
76
5
0
292,100
1
L
Nemesis
7,818
521
33
2
0
237,845
0
L
Discordia
9,385
626
69
5
0
236,580
6
W
Zhong Kui
10,927
728
39
3
0
241,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role