Player Matchup

Apollo
Apollo
ALAMOVK13
Apollo
Level 17
God Stats
3W - 4L
1,532 SR
Queue Stats
101W - 116L
1,358 Elo+
Solo
Guan Yu
Guan Yu
Dark32312
Guan Yu
Level 13
God Stats
5W - 1L
1,931 SR
Queue Stats
25W - 15L
1,476 Elo+
Solo
Chronos
Chronos
Njörour
Chronos
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,506 Elo+
Solo
Tiamat
Tiamat
PlagueDingus
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
SnailMan21
Horus
Level 27
God Stats
12W - 8L
1,451 SR
Queue Stats
195W - 203L
1,473 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,463 Elo+

VS

Team Averages
Level 17
1,506 SR
1,440 Elo+
Ymir
Ymir
AdvanceBalogna
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BenDaichi
Sol
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
20W - 23L
1,250 Elo+
Solo
Guan Yu
Guan Yu
Lumirich
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
McMeany
Pele
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 148L
1,542 Elo+
Party 1
Tiamat
Tiamat
not2goodatsmite
Tiamat
Level 26
God Stats
23W - 27L
1,531 SR
Queue Stats
261W - 289L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ALAMOVK13
Apollo
9
2 / 2 / 2
5,920
493
3,495
5,839
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Dark32312
Guan Yu
11
0 / 1 / 0
6,333
528
4,986
7,347
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Njörour
Chronos
14
2 / 0 / 1
7,516
626
5,730
6,216
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
12
0 / 1 / 0
6,626
552
1,468
4,388
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
11
3 / 1 / 2
7,129
594
4,742
6,981
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,478
373
0
163
44
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 1
6,233
519
3,989
6,828
1,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Lumirich
Guan Yu
8
2 / 3 / 0
5,419
452
3,697
9,297
7,483
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
McMeany
Pele
9
3 / 3 / 1
6,120
510
6,629
11,500
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 1 / 1
6,385
532
2,432
5,145
2,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
ALAMOVK13
Apollo
2
2
2
1.5
L
0
0
0
0
L
0
0
1
0.5
W
Guan Yu
Dark32312
Guan Yu
0
1
0
0
L
Guan Yu
Lumirich
Guan Yu
2
3
0
0.67
L
Pele
McMeany
Pele
3
3
1
1.17
W
Chronos
Njörour
Chronos
2
0
1
2.5
W
Tiamat
0
1
0
0
W
Horus
3
1
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
16,747
30,771
Taken
32,933
13,794
Mitigated
14,654
11,878
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ALAMOVK13
Apollo
3,495
1,742
0
1,946
5,839
1,577
245
0
5,789
0
19,938
L
0
0
0
0
163
44
0
0
163
406
0
L
3,989
1,397
0
4,118
6,828
1,337
418
974
5,579
32,964
0
W
Guan Yu
Dark32312
Guan Yu
4,986
346
77
1,881
7,347
4,790
0
4,044
3,303
0
28,939
L
Guan Yu
Lumirich
Guan Yu
3,697
789
50
1,184
9,297
7,483
0
0
9,297
0
13,119
L
Pele
McMeany
Pele
6,629
2,159
510
4,156
11,500
3,228
138
3,630
7,804
0
31,554
W
Chronos
Njörour
Chronos
5,730
1,899
0
3,561
6,216
1,930
0
989
5,227
58,780
0
W
Tiamat
1,468
149
0
1,964
4,388
2,159
497
1,388
3,000
38,138
0
W
Horus
4,742
2,273
288
2,161
6,981
3,338
317
0
6,706
0
23,245
L
2,432
707
0
2,274
5,145
2,562
196
2,309
2,567
36,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
28,635
378
Minions Killed
248
0
Camps Cleared
0
1,268,186
Distance Traveled
884,201
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,920
493
41
3
0
232,089
0
L
Ymir
4,478
373
1
0
0
12,201
0
L
Sol
6,233
519
72
6
0
204,807
5
W
Guan Yu
6,333
528
71
6
0
278,132
5
L
Guan Yu
5,419
452
20
2
0
227,036
0
L
Pele
6,120
510
57
5
0
242,508
2
W
Chronos
7,516
626
122
10
0
270,619
2
W
Tiamat
6,626
552
117
10
0
235,429
8
W
Horus
7,129
594
27
2
0
251,917
0
L
Tiamat
6,385
532
98
8
0
197,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role