Player Matchup

Athena
Athena
FreakyLove
Athena
Level 18
God Stats
12W - 6L
1,624 SR
Queue Stats
22W - 19L
1,475 Elo+
Solo
Chaac
Chaac
Przedkreska
Chaac
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,491 Elo+
Solo
Ra
Ra
XLorr
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,625 Elo+
Solo
Jing Wei
Jing Wei
amnamcoe
Jing Wei
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 44L
1,540 Elo+
Solo
Arachne
Arachne
kimjungkoen99
Arachne
Level 28
God Stats
38W - 29L
1,631 SR
Queue Stats
126W - 147L
1,539 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,534 Elo+

VS

Team Averages
Level 13
1,652 SR
1,567 Elo+
Tyr
Tyr
Gralkelt3
Tyr
Level 14
God Stats
9W - 6L
1,659 SR
Queue Stats
17W - 10L
1,667 Elo+
Solo
Chaac
Chaac
Lalambra
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,417 Elo+
Solo
Olorun
Olorun
N289k
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,712 Elo+
Party 1
Izanami
Izanami
QueenAndromeda
Izanami
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 1
Ares
Ares
我就是路过
Ares
Level 12
God Stats
1W - 1L
1,843 SR
Queue Stats
11W - 16L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FreakyLove
Athena
11
4 / 3 / 8
8,197
546
8,674
11,710
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 1 / 4
9,405
627
4,741
10,502
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
15
5 / 3 / 8
9,343
623
11,445
9,050
4,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
amnamcoe
Jing Wei
14
6 / 1 / 3
8,884
592
8,590
11,066
3,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
15
8 / 2 / 6
9,567
638
9,682
11,167
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,062
604
10,701
13,694
6,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Lalambra
Chaac
11
0 / 8 / 1
6,870
458
4,971
11,479
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
N289k
Olorun
10
1 / 8 / 3
6,440
429
5,697
11,170
4,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 0
6,507
434
7,041
8,979
2,943
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
1 / 3 / 3
6,815
454
3,260
11,215
7,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
10
10
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
FreakyLove
Athena
4
3
8
2.67
L
7
3
2
2.67
L
Chaac
Lalambra
Chaac
0
8
1
0.06
L
Olorun
N289k
Olorun
1
8
3
0.31
W
4
1
4
6
L
1
5
0
0.2
W
Ra
5
3
8
3
W
Jing Wei
amnamcoe
Jing Wei
6
1
3
7.5
W
Arachne
8
2
6
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
31,670
53,495
Taken
56,537
28,446
Mitigated
28,336
22,863
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FreakyLove
Athena
8,674
1,720
0
2,078
11,710
7,555
0
4,235
7,475
21,806
0
L
10,701
1,861
0
5,139
13,694
6,283
34
4,225
9,319
0
51,151
L
Chaac
Lalambra
Chaac
4,971
955
0
1,983
11,479
6,821
508
1,970
9,259
0
34,011
L
Olorun
N289k
Olorun
5,697
3,094
355
1,894
11,170
4,312
348
5,877
5,286
26,081
0
W
4,741
987
0
3,184
10,502
7,501
1,960
0
10,502
0
49,243
L
7,041
4,577
0
1,937
8,979
2,943
195
3,371
5,511
0
36,315
W
Ra
11,445
1,838
1,497
3,608
9,050
4,064
323
1,970
7,080
65,922
0
W
Jing Wei
amnamcoe
Jing Wei
8,590
8,121
0
7,711
11,066
3,743
261
1,821
9,245
0
54,275
W
Arachne
9,682
8,148
0
4,785
11,167
5,583
928
931
10,236
0
62,538
L
3,260
424
0
1,804
11,215
7,977
0
4,572
6,643
16,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
35,694
411
Minions Killed
297
0
Camps Cleared
0
1,433,214
Distance Traveled
1,373,925
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,197
546
19
1
0
310,737
3
L
Tyr
9,062
604
88
6
0
313,291
5
L
Chaac
6,870
458
82
5
0
284,477
1
L
Olorun
6,440
429
33
2
0
251,235
0
W
Chaac
9,405
627
94
6
0
273,193
3
L
Izanami
6,507
434
68
5
0
257,812
0
W
Ra
9,343
623
122
8
0
298,112
4
W
Jing Wei
8,884
592
86
6
0
248,985
1
W
Arachne
9,567
638
90
6
0
302,187
0
L
Ares
6,815
454
26
2
0
267,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role