Player Matchup

Yemoja
Yemoja
Albeo
Yemoja
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fleksoa
Cu Chulainn
Level 73
God Stats
15W - 7L
1,711 SR
Queue Stats
174W - 149L
1,453 Elo+
Solo
Nemesis
Nemesis
Ogaliko
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
RubenIsCool
Chronos
Level 69
God Stats
3W - 4L
1,374 SR
Queue Stats
231W - 249L
1,428 Elo+
Solo
Discordia
Discordia
limite84
Discordia
Level 142
God Stats
1W - 0L
1,723 SR
Queue Stats
238W - 252L
1,463 Elo+
Solo
Team Averages
Level 93
1,562 SR
1,469 Elo+

VS

Team Averages
Level 95
1,478 SR
1,472 Elo+
Camazotz
Camazotz
Brotheroftheend1
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 119L
1,481 Elo+
Party 2
Ares
Ares
D4rkPhen1x2003
Ares
Level 107
God Stats
0W - 7L
1,202 SR
Queue Stats
256W - 260L
1,456 Elo+
Party 1
King Arthur
King Arthur
XAktiver3BeinerX
King Arthur
Level 76
God Stats
13W - 6L
1,649 SR
Queue Stats
582W - 595L
1,493 Elo+
Party 1
Tiamat
Tiamat
chaoticparadigm8
Tiamat
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 95L
1,481 Elo+
Party 2
Chernobog
Chernobog
gamingwoopie
Chernobog
Level 149
God Stats
4W - 5L
1,539 SR
Queue Stats
329W - 355L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Albeo
Yemoja
11
2 / 4 / 5
6,957
497
2,481
7,347
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Fleksoa
Cu Chulainn
14
3 / 2 / 0
7,913
565
6,124
7,616
6,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Ogaliko
Nemesis
15
14 / 0 / 0
9,542
682
13,748
7,712
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
RubenIsCool
Chronos
12
1 / 1 / 7
7,161
512
3,245
7,952
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
limite84
Discordia
12
3 / 3 / 7
7,461
533
8,466
6,978
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,687
549
5,100
11,959
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 4 / 4
6,926
495
3,765
9,216
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
XAktiver3BeinerX
King Arthur
13
1 / 4 / 1
7,421
530
5,474
10,938
6,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 7 / 2
5,380
384
2,743
8,537
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
gamingwoopie
Chernobog
11
3 / 5 / 2
7,273
520
7,580
10,424
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
10
10
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Albeo
Yemoja
2
4
5
1.13
L
4
3
1
1.5
L
2
4
4
1
W
Cu Chulainn
Fleksoa
Cu Chulainn
3
2
0
1.5
W
Nemesis
Ogaliko
Nemesis
14
0
0
14
W
Chronos
RubenIsCool
Chronos
1
1
7
4.5
L
King Arthur
XAktiver3BeinerX
King Arthur
1
4
1
0.38
L
0
7
2
0.14
L
Chernobog
gamingwoopie
Chernobog
3
5
2
0.8
W
Discordia
limite84
Discordia
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,064
Damage
24,662
37,605
Taken
51,074
18,121
Mitigated
21,123
10,151
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Albeo
Yemoja
2,481
464
1,058
1,359
7,347
3,155
155
2,113
5,234
14,798
0
L
5,100
486
0
6,040
11,959
3,549
0
2,909
8,876
0
38,319
L
3,765
307
0
1,416
9,216
4,422
384
1,470
7,742
27,117
0
W
Cu Chulainn
Fleksoa
Cu Chulainn
6,124
1,561
0
2,571
7,616
6,261
948
0
7,442
930
44,307
W
Nemesis
Ogaliko
Nemesis
13,748
8,457
0
1,674
7,712
4,120
783
961
6,751
0
53,363
W
Chronos
RubenIsCool
Chronos
3,245
825
0
2,540
7,952
2,566
714
1,953
5,999
34,515
0
L
King Arthur
XAktiver3BeinerX
King Arthur
5,474
528
0
1,743
10,938
6,248
153
910
9,980
0
45,430
L
2,743
525
0
722
8,537
3,867
0
4,804
3,291
13,142
0
L
Chernobog
gamingwoopie
Chernobog
7,580
5,051
0
2,461
10,424
3,037
1,598
3,309
6,993
0
41,622
W
Discordia
limite84
Discordia
8,466
511
0
949
6,978
2,019
319
1,481
5,497
41,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
34,687
371
Minions Killed
292
0
Camps Cleared
0
1,265,068
Distance Traveled
1,143,874
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,957
497
25
2
0
227,559
4
L
Camazotz
7,687
549
82
6
0
267,581
0
L
Ares
6,926
495
27
2
0
219,165
3
W
Cu Chulainn
7,913
565
100
7
0
241,157
0
W
Nemesis
9,542
682
95
7
0
314,864
0
W
Chronos
7,161
512
67
5
0
244,618
1
L
King Arthur
7,421
530
88
6
0
230,336
1
L
Tiamat
5,380
384
16
1
0
215,888
0
L
Chernobog
7,273
520
79
6
0
210,904
2
W
Discordia
7,461
533
84
6
0
236,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role