Player Matchup

Merlin
Merlin
FairerMussel698
Merlin
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,035 Elo+
Solo
Set
Set
JVwj97
Set
Level 25
God Stats
11W - 6L
1,578 SR
Queue Stats
17W - 15L
1,342 Elo+
Solo
Artemis
Artemis
Zangy_Kong421
Artemis
Level 3
God Stats
3W - 2L
1,223 SR
Queue Stats
131W - 120L
1,053 Elo+
Solo
Hercules
Hercules
ZarSean
Hercules
Level 27
God Stats
3W - 1L
1,797 SR
Queue Stats
88W - 96L
1,343 Elo+
Solo
Ra
Ra
pelo-ambiguo333
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,135 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,182 Elo+

VS

Team Averages
Level 8
1,524 SR
1,374 Elo+
Ares
Ares
D0PEPlPE
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Jwarmachine
Skadi
Level 23
God Stats
41W - 30L
1,618 SR
Queue Stats
237W - 263L
1,507 Elo+
Solo
Fenrir
Fenrir
RYAN-MCG2014
Fenrir
Level 3
God Stats
14W - 15L
1,500 SR
Queue Stats
28W - 36L
1,183 Elo+
Solo
Ymir
Ymir
Vetroz5371
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,183 Elo+
Solo
Ra
Ra
lairothegoat
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 8
8,619
539
4,422
6,416
2,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
JVwj97
Set
15
9 / 3 / 2
10,446
653
7,092
9,272
3,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artemis
12
12 / 5 / 11
9,133
571
14,533
8,902
3,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ZarSean
Hercules
13
8 / 2 / 4
8,938
559
5,126
10,504
10,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 4 / 15
8,557
535
9,418
6,662
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
2 / 2 / 1
5,029
314
423
1,955
493
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

13
9 / 6 / 2
9,334
583
11,584
11,375
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
8
1 / 12 / 2
6,083
380
1,413
11,752
3,239
10
3 / 9 / 5
6,602
413
3,314
14,394
5,821
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 12 / 4
6,988
437
5,276
11,409
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
39
Kills
17
20
Deaths
41
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
2
2
1
1.25
W
6
6
8
1.67
W
Set
JVwj97
Set
9
3
2
3.33
L
9
6
2
1.67
L
Fenrir
1
12
2
0.17
L
3
9
5
0.61
W
Artemis
12
5
11
3.5
W
Hercules
ZarSean
Hercules
8
2
4
5
L
2
12
4
0.33
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
22,010
41,756
Taken
50,885
21,480
Mitigated
16,310
6,362
Healing
1,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
423
112
0
0
1,955
493
109
119
1,836
2,012
0
W
4,422
914
100
339
6,416
2,059
840
2,337
3,959
24,917
0
W
Set
JVwj97
Set
7,092
3,176
0
1,072
9,272
3,957
4,776
751
8,505
0
63,598
L
11,584
5,348
0
801
11,375
3,277
181
1,005
10,254
0
39,970
L
Fenrir
1,413
466
0
231
11,752
3,239
126
2,447
9,175
0
10,225
L
3,314
708
0
269
14,394
5,821
160
4,647
9,136
11,816
0
W
Artemis
14,533
7,112
845
919
8,902
3,452
1,716
1,384
7,398
0
43,041
W
Hercules
ZarSean
Hercules
5,126
1,738
0
2,217
10,504
10,006
388
2,350
7,866
0
32,594
L
5,276
833
223
280
11,409
3,480
0
4,662
6,290
24,926
0
W
9,418
2,224
448
422
6,662
2,006
1,241
1,345
5,015
28,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
34,036
334
Minions Killed
143
0
Camps Cleared
0
1,341,739
Distance Traveled
1,049,784
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,029
314
8
1
0
62,487
0
W
Merlin
8,619
539
37
2
0
265,621
1
W
Set
10,446
653
121
8
0
241,363
4
L
Skadi
9,334
583
60
4
0
256,990
1
L
Fenrir
6,083
380
13
1
0
221,193
0
L
Ymir
6,602
413
15
1
0
247,007
0
W
Artemis
9,133
571
57
4
0
259,728
3
W
Hercules
8,938
559
70
4
0
262,299
2
L
Ra
6,988
437
47
3
0
262,107
0
W
Ra
8,557
535
49
3
0
312,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role