Player Matchup

Bacchus
Bacchus
LDubE7Th
Bacchus
Level 20
God Stats
5W - 5L
1,721 SR
Queue Stats
267W - 312L
1,432 Elo+
Solo
Chang'e
Chang'e
Madachoo
Chang'e
Level 18
God Stats
6W - 3L
1,918 SR
Queue Stats
31W - 22L
1,533 Elo+
Solo
Ah Puch
Ah Puch
adamnawres
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 62L
1,155 Elo+
Solo
Da Ji
Da Ji
minariwilliam
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,472 Elo+
Solo
Neith
Neith
neo-faf80
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,628 SR
1,419 Elo+

VS

Team Averages
Level 20
1,477 SR
1,442 Elo+
Heimdallr
Heimdallr
GoodGameStrong
Heimdallr
Level 27
God Stats
15W - 13L
1,681 SR
Queue Stats
152W - 165L
1,566 Elo+
Solo
Ares
Ares
bluedemon22
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
dark-shelter3
Bakasura
Level 16
God Stats
5W - 3L
1,498 SR
Queue Stats
7W - 15L
1,088 Elo+
Solo
Merlin
Merlin
ezClapGOAT
Merlin
Level 22
God Stats
1W - 1L
1,207 SR
Queue Stats
64W - 68L
1,554 Elo+
Solo
Thor
Thor
shyboyent1970
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LDubE7Th
Bacchus
14
3 / 8 / 3
10,087
388
10,209
22,575
25,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Madachoo
Chang'e
17
3 / 5 / 0
10,928
420
12,642
20,854
8,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
adamnawres
Ah Puch
11
0 / 11 / 1
7,870
303
2,095
12,212
3,631
19
2 / 8 / 3
12,238
471
5,758
18,722
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
neo-faf80
Neith
13
3 / 12 / 1
9,468
364
6,603
16,466
5,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GoodGameStrong
Heimdallr
20
20 / 4 / 8
15,773
607
31,162
21,319
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 3 / 16
12,444
479
9,818
25,517
25,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
dark-shelter3
Bakasura
16
5 / 5 / 8
12,665
487
5,477
17,946
7,988
Merlin
ezClapGOAT
Merlin
20
12 / 0 / 7
17,731
682
24,814
15,473
10,141
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
8,609
331
148
469
97
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
11
Kills
43
44
Deaths
12
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GoodGameStrong
Heimdallr
20
4
8
6
L
Bacchus
LDubE7Th
Bacchus
3
8
3
0.56
L
Chang'e
Madachoo
Chang'e
3
5
0
0.6
L
Ah Puch
adamnawres
Ah Puch
0
11
1
0.05
W
6
3
16
4.67
W
Bakasura
dark-shelter3
Bakasura
5
5
8
1.8
W
Merlin
ezClapGOAT
Merlin
12
0
7
15.5
L
2
8
3
0.44
L
Neith
neo-faf80
Neith
3
12
1
0.29
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
71,419
90,829
Taken
80,724
50,171
Mitigated
54,953
20,862
Healing
29,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GoodGameStrong
Heimdallr
31,162
19,313
0
7,276
21,319
10,885
4,573
7,453
13,866
0
160,328
L
Bacchus
LDubE7Th
Bacchus
10,209
1,567
0
3,348
22,575
25,030
1,002
9,705
11,740
29,168
0
L
Chang'e
Madachoo
Chang'e
12,642
1,099
2,332
9,898
20,854
8,254
1,479
8,678
11,561
65,331
0
L
Ah Puch
adamnawres
Ah Puch
2,095
517
0
272
12,212
3,631
25
5,367
6,563
11,793
0
W
9,818
761
1,152
7,240
25,517
25,842
298
9,978
14,349
22,921
0
W
Bakasura
dark-shelter3
Bakasura
5,477
3,762
0
2,317
17,946
7,988
1,210
5,545
12,401
0
29,378
W
Merlin
ezClapGOAT
Merlin
24,814
1,545
540
10,844
15,473
10,141
3,000
6,357
9,116
162,561
0
L
5,758
2,149
0
3,160
18,722
7,801
2,488
4,018
14,629
0
72,334
L
Neith
neo-faf80
Neith
6,603
3,805
0
1,852
16,466
5,455
0
4,955
10,910
0
30,418
W
148
0
0
0
469
97
0
46
423
0
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
67,222
372
Minions Killed
551
0
Camps Cleared
0
2,022,917
Distance Traveled
1,857,118
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,773
607
181
7
0
439,634
0
L
Bacchus
10,087
388
47
2
0
522,200
4
L
Chang'e
10,928
420
119
5
0
468,588
5
L
Ah Puch
7,870
303
11
0
0
311,646
0
W
Ares
12,444
479
19
1
0
478,142
1
W
Bakasura
12,665
487
79
3
0
447,888
1
W
Merlin
17,731
682
268
10
0
433,355
0
L
Da Ji
12,238
471
144
6
0
470,465
0
L
Neith
9,468
364
51
2
0
250,018
1
W
Thor
8,609
331
4
0
0
58,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role