Player Matchup

Chiron
Chiron
Boushtrou
Chiron
Level 27
God Stats
2W - 1L
1,710 SR
Queue Stats
50W - 42L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Naytolion
Danzaburou
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 1L
1,748 Elo+
Solo
Fenrir
Fenrir
Tattertot
Fenrir
Level 29
God Stats
35W - 32L
1,615 SR
Queue Stats
541W - 506L
1,511 Elo+
Solo
Ra
Ra
ZenithZ23
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
poldosrtimpact
Tiamat
Level 28
God Stats
6W - 3L
1,647 SR
Queue Stats
32W - 34L
1,588 Elo+
Solo
Team Averages
Level 19
1,634 SR
1,559 Elo+

VS

Team Averages
Level 19
1,504 SR
1,542 Elo+
Vamana
Vamana
CGD07JAK
Vamana
Level 29
God Stats
2W - 3L
1,501 SR
Queue Stats
23W - 37L
1,418 Elo+
Party 1
Bellona
Bellona
Flyinguwe877749
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,635 Elo+
Party 1
Poseidon
Poseidon
MadCatter1999
Poseidon
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
62W - 91L
1,511 Elo+
Solo
Loki
Loki
Max_Musterknabe_
Loki
Level 13
God Stats
8W - 6L
1,521 SR
Queue Stats
128W - 128L
1,569 Elo+
Solo
Apollo
Apollo
Smurfbo_No5
Apollo
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 198L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boushtrou
Chiron
20
7 / 11 / 7
17,172
520
20,329
34,140
14,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Naytolion
Danzaburou
16
9 / 1 / 1
13,796
418
9,715
9,038
3,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tattertot
Fenrir
20
4 / 10 / 6
16,583
503
12,209
33,346
16,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 2 / 0
9,988
303
21
1,531
303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
21 / 6 / 4
19,408
588
44,044
26,765
37,117
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CGD07JAK
Vamana
8
0 / 3 / 0
9,912
300
1,179
4,668
1,369
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 11 / 5
15,837
480
10,157
28,036
24,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
MadCatter1999
Poseidon
20
4 / 11 / 11
16,204
491
12,504
18,218
5,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 10 / 5
18,101
549
23,718
25,615
10,947
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
20
14 / 6 / 7
20,848
632
30,525
41,821
24,361
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
41
Kills
30
30
Deaths
41
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
Boushtrou
Chiron
7
11
7
0.95
W
Vamana
CGD07JAK
Vamana
0
3
0
0
W
1
11
5
0.32
W
Poseidon
MadCatter1999
Poseidon
4
11
11
0.86
W
11
10
5
1.35
L
Danzaburou
Naytolion
Danzaburou
9
1
1
9.5
W
Apollo
14
6
7
2.92
L
Fenrir
Tattertot
Fenrir
4
10
6
0.7
L
0
2
0
0
L
21
6
4
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,318
Damage
78,083
104,820
Taken
118,358
72,015
Mitigated
67,335
39,294
Healing
30,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Boushtrou
Chiron
20,329
12,252
346
13,135
34,140
14,937
285
2,044
31,996
0
115,351
W
Vamana
CGD07JAK
Vamana
1,179
525
0
315
4,668
1,369
34
482
4,102
0
13,484
W
10,157
4,424
0
722
28,036
24,689
692
12,300
15,534
4,493
103,557
W
Poseidon
MadCatter1999
Poseidon
12,504
793
0
2,839
18,218
5,969
1,771
10,274
7,636
85,623
0
W
23,718
8,307
0
1,856
25,615
10,947
2,609
9,702
15,501
0
102,449
L
Danzaburou
Naytolion
Danzaburou
9,715
6,001
0
3,447
9,038
3,656
1,186
2,142
6,896
0
66,461
W
Apollo
30,525
22,591
0
25,036
41,821
24,361
8,964
10,448
31,255
0
173,306
L
Fenrir
Tattertot
Fenrir
12,209
5,282
0
11,659
33,346
16,002
1,138
4,271
29,075
0
132,456
L
21
21
0
0
1,531
303
0
27
1,504
21
0
L
44,044
6,194
314
10,393
26,765
37,117
1,345
4,700
22,065
148,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,947
Gold Earned
80,902
761
Minions Killed
718
0
Camps Cleared
0
1,898,635
Distance Traveled
2,335,870
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
17,172
520
179
5
0
512,059
1
W
Vamana
9,912
300
22
1
0
190,770
0
W
Bellona
15,837
480
177
5
0
548,312
0
W
Poseidon
16,204
491
138
4
0
560,482
4
W
Loki
18,101
549
129
4
0
542,660
3
L
Danzaburou
13,796
418
126
4
0
237,932
0
W
Apollo
20,848
632
252
8
0
493,646
0
L
Fenrir
16,583
503
228
7
0
573,083
2
L
Ra
9,988
303
0
0
0
13,964
0
L
Tiamat
19,408
588
228
7
0
561,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role