Player Matchup

Anubis
Anubis
SwegLord007
Anubis
Level 85
God Stats
5W - 5L
1,211 SR
Queue Stats
8W - 10L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Waladyr
Ah Muzen Cab
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,384 Elo+
Party 1
Vamana
Vamana
aminoil
Vamana
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 43L
1,404 Elo+
Party 1
Team Averages
Level 68
1,404 SR
1,382 Elo+

VS

Team Averages
Level 107
1,512 SR
1,456 Elo+
Ra
Ra
BalkanCephesi
Ra
Level 111
God Stats
11W - 11L
1,536 SR
Queue Stats
177W - 180L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Horaize
Amaterasu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NK2207
Ao Kuang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 397L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 4 / 4
9,617
740
10,270
8,777
4,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Waladyr
Ah Muzen Cab
10
1 / 7 / 7
8,453
650
5,570
9,579
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
aminoil
Vamana
14
6 / 0 / 6
9,917
763
13,162
11,147
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 9
8,894
684
10,360
9,127
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Horaize
Amaterasu
12
5 / 4 / 5
8,886
684
7,538
13,607
7,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
NK2207
Ao Kuang
11
4 / 3 / 4
8,807
677
7,176
13,299
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
11
11
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
Amaterasu
Horaize
Amaterasu
5
4
5
1.88
L
Ao Kuang
NK2207
Ao Kuang
4
3
4
2
W
Anubis
4
4
4
1.5
W
Ah Muzen Cab
Waladyr
Ah Muzen Cab
1
7
7
0.64
W
Vamana
aminoil
Vamana
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
25,074
29,503
Taken
36,033
18,053
Mitigated
14,390
9,127
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,360
402
1,213
3,291
9,127
3,241
274
1,766
7,161
52,056
0
L
Amaterasu
Horaize
Amaterasu
7,538
3,166
0
2,562
13,607
7,312
0
4,004
9,403
440
18,938
L
Ao Kuang
NK2207
Ao Kuang
7,176
1,587
0
4,587
13,299
3,837
539
4,698
8,326
22,203
0
W
Anubis
10,270
728
0
1,563
8,777
4,145
0
3,697
5,080
41,016
0
W
Ah Muzen Cab
Waladyr
Ah Muzen Cab
5,570
1,206
0
1,355
9,579
3,747
0
7,733
1,846
0
16,891
W
Vamana
aminoil
Vamana
13,162
5,757
855
5,354
11,147
10,161
0
6,568
4,579
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
26,587
125
Minions Killed
154
0
Camps Cleared
0
656,541
Distance Traveled
692,945
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,894
684
84
6
0
230,409
4
L
Amaterasu
8,886
684
38
3
0
216,007
2
L
Ao Kuang
8,807
677
32
2
0
246,529
4
W
Anubis
9,617
740
57
4
0
205,053
0
W
Ah Muzen Cab
8,453
650
21
2
0
205,758
2
W
Vamana
9,917
763
47
4
0
245,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role