Player Matchup

Hachiman
Hachiman
BanFoxySin
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,303 Elo+
Party 1
Hercules
Hercules
EpicJameš
Hercules
Level 151
God Stats
4W - 4L
1,507 SR
Queue Stats
31W - 19L
1,687 Elo+
Party 1
Ra
Ra
SteveRambo69
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 188L
1,589 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,527 Elo+

VS

Team Averages
Level 139
1,650 SR
1,570 Elo+
Danzaburou
Danzaburou
Farfoya
Danzaburou
Level 118
God Stats
9W - 13L
1,533 SR
Queue Stats
283W - 291L
1,577 Elo+
Solo
Ymir
Ymir
ZuluNeo
Ymir
Level 146
God Stats
2W - 0L
1,738 SR
Queue Stats
11W - 17L
1,508 Elo+
Solo
Tiamat
Tiamat
ofcisme
Tiamat
Level 153
God Stats
11W - 15L
1,680 SR
Queue Stats
131W - 120L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BanFoxySin
Hachiman
16
10 / 9 / 5
14,050
739
21,518
20,724
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
EpicJameš
Hercules
14
3 / 4 / 12
12,889
678
12,440
29,249
27,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 8 / 10
13,074
688
15,664
19,849
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Farfoya
Danzaburou
18
12 / 7 / 7
15,213
801
23,715
19,641
9,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
ZuluNeo
Ymir
16
2 / 5 / 16
13,648
718
12,454
21,744
26,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
ofcisme
Tiamat
18
7 / 5 / 7
14,170
746
26,663
22,274
22,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
17
Kills
21
21
Deaths
17
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BanFoxySin
Hachiman
10
9
5
1.39
L
Hercules
EpicJameš
Hercules
3
4
12
2.25
W
Danzaburou
Farfoya
Danzaburou
12
7
7
2.21
L
4
8
10
1.13
W
Ymir
ZuluNeo
Ymir
2
5
16
2
W
Tiamat
ofcisme
Tiamat
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,622
Damage
62,832
69,822
Taken
63,659
41,638
Mitigated
58,681
22,259
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BanFoxySin
Hachiman
21,518
12,871
0
4,429
20,724
6,926
55
12,887
7,837
0
73,373
L
Hercules
EpicJameš
Hercules
12,440
4,174
0
12,538
29,249
27,900
270
14,763
14,486
0
22,337
W
Danzaburou
Farfoya
Danzaburou
23,715
9,833
0
3,123
19,641
9,438
2,747
4,819
14,822
0
83,998
L
15,664
1,342
1,879
3,413
19,849
6,812
635
11,504
8,345
79,167
0
W
Ymir
ZuluNeo
Ymir
12,454
1,527
0
2,400
21,744
26,377
168
6,889
14,855
30,186
0
W
Tiamat
ofcisme
Tiamat
26,663
3,080
447
10,467
22,274
22,866
227
4,197
18,077
88,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
43,031
265
Minions Killed
212
0
Camps Cleared
0
955,803
Distance Traveled
1,002,184
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,050
739
111
6
0
254,049
3
L
Hercules
12,889
678
21
1
0
390,686
3
W
Danzaburou
15,213
801
97
5
0
334,309
0
L
Ra
13,074
688
133
7
0
311,068
5
W
Ymir
13,648
718
29
2
0
343,105
0
W
Tiamat
14,170
746
86
5
0
324,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role