Player Matchup

Danzaburou
Danzaburou
DeepseaSqueeze
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
EternalRedDragon
Jormungandr
Level 89
God Stats
0W - 3L
1,401 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 2
Merlin
Merlin
ImPlayForFun
Merlin
Level 42
God Stats
1W - 2L
1,453 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 2
Thoth
Thoth
Ssitai97
Thoth
Level 26
God Stats
1W - 2L
1,559 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 2
Team Averages
Level 43
1,478 SR
1,251 Elo+

VS

Team Averages
Level 152
1,586 SR
1,599 Elo+
Ne Zha
Ne Zha
Nobôdy
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
QueenDaKa
Scylla
Level 160
God Stats
2W - 1L
1,597 SR
Queue Stats
177W - 89L
1,720 Elo+
Party 1
Jormungandr
Jormungandr
UNIVERSALISM
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
andrei1616
Hou Yi
Level 147
God Stats
21W - 7L
1,747 SR
Queue Stats
67W - 29L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeepseaSqueeze
Danzaburou
11
0 / 5 / 2
6,690
669
2,521
6,426
2,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
EternalRedDragon
Jormungandr
11
1 / 5 / 2
7,053
705
3,977
8,277
4,769
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
0 / 4 / 1
6,640
664
2,532
5,665
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Ssitai97
Thoth
12
1 / 5 / 0
6,787
679
3,263
5,641
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Nobôdy
Ne Zha
14
5 / 2 / 6
9,058
906
6,067
7,698
2,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
QueenDaKa
Scylla
14
5 / 0 / 2
9,247
925
4,478
3,746
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
UNIVERSALISM
Jormungandr
14
6 / 1 / 8
9,120
912
5,524
7,743
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
andrei1616
Hou Yi
15
3 / 0 / 11
9,222
922
6,619
5,849
2,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
19
19
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeepseaSqueeze
Danzaburou
0
5
2
0.2
L
Jormungandr
EternalRedDragon
Jormungandr
1
5
2
0.4
L
Merlin
0
4
1
0.13
W
Ne Zha
Nobôdy
Ne Zha
5
2
6
4
W
Scylla
QueenDaKa
Scylla
5
0
2
6
L
Thoth
Ssitai97
Thoth
1
5
0
0.2
W
Jormungandr
UNIVERSALISM
Jormungandr
6
1
8
10
W
Hou Yi
andrei1616
Hou Yi
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
22,688
26,009
Taken
25,036
10,413
Mitigated
14,686
1,152
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeepseaSqueeze
Danzaburou
2,521
369
0
571
6,426
2,219
0
1,389
4,917
0
13,232
L
Jormungandr
EternalRedDragon
Jormungandr
3,977
927
0
0
8,277
4,769
0
4,190
3,834
10,404
0
L
Merlin
2,532
84
0
128
5,665
1,725
0
2,290
3,246
17,979
0
W
Ne Zha
Nobôdy
Ne Zha
6,067
571
0
3,345
7,698
2,993
1,821
4,211
3,487
0
24,583
W
Scylla
QueenDaKa
Scylla
4,478
216
0
500
3,746
1,311
2,507
1,426
2,320
21,843
0
L
Thoth
Ssitai97
Thoth
3,263
179
135
318
5,641
1,700
0
1,591
3,885
14,324
0
W
Jormungandr
UNIVERSALISM
Jormungandr
5,524
617
0
600
7,743
8,111
592
2,208
5,535
22,283
0
W
Hou Yi
andrei1616
Hou Yi
6,619
3,025
0
440
5,849
2,271
1,549
2,674
3,175
0
28,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
36,647
108
Minions Killed
197
3
Camps Cleared
11
595,704
Distance Traveled
782,782
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,690
669
15
2
1
150,359
0
L
Jormungandr
7,053
705
21
2
0
135,719
1
L
Merlin
6,640
664
45
5
2
156,376
3
W
Ne Zha
9,058
906
32
3
5
194,666
3
W
Scylla
9,247
925
62
6
1
214,171
3
L
Thoth
6,787
679
27
3
0
153,250
1
W
Jormungandr
9,120
912
37
4
3
180,385
1
W
Hou Yi
9,222
922
66
7
2
193,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role