Player Matchup

Ne Zha
Ne Zha
Crisppyy
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
OMEGAMITE
Yemoja
Level 121
God Stats
102W - 87L
1,541 SR
Queue Stats
863W - 762L
1,579 Elo+
Party 2
Apollo
Apollo
cantSUPP
Apollo
Level 28
God Stats
10W - 3L
1,737 SR
Queue Stats
176W - 87L
1,770 Elo+
Party 2
Artio
Artio
cooppppp
Artio
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
203W - 51L
1,877 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xNoMeds
Cu Chulainn
Level 6
God Stats
5W - 6L
1,841 SR
Queue Stats
92W - 91L
1,863 Elo+
Party 2
Team Averages
Level 58
1,624 SR
1,718 Elo+

VS

Team Averages
Level 82
1,704 SR
1,675 Elo+
Thor
Thor
Fattilaindőhauz
Thor
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,500 Elo+
Solo
Anhur
Anhur
HubertJainus
Anhur
Level 26
God Stats
8W - 5L
1,737 SR
Queue Stats
108W - 53L
1,803 Elo+
Party 1
Agni
Agni
ScootLoopp
Agni
Level 26
God Stats
3W - 0L
1,820 SR
Queue Stats
335W - 114L
1,752 Elo+
Party 3
Sobek
Sobek
Zenithstarr
Sobek
Level 149
God Stats
5W - 4L
1,726 SR
Queue Stats
84W - 67L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
bhdh
Sun Wukong
Level 147
God Stats
5W - 1L
1,736 SR
Queue Stats
457W - 266L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crisppyy
Ne Zha
16
3 / 7 / 3
10,107
481
6,564
20,143
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
OMEGAMITE
Yemoja
14
6 / 3 / 0
9,459
450
9,286
13,141
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
cantSUPP
Apollo
15
2 / 5 / 4
10,021
477
11,248
16,186
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
cooppppp
Artio
15
1 / 3 / 5
9,874
470
9,264
22,197
21,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
xNoMeds
Cu Chulainn
18
3 / 3 / 0
11,262
536
17,804
18,110
14,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
10,741
511
5,118
15,140
5,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 4 / 3
11,734
559
12,417
18,335
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 4 / 1
12,527
597
24,373
13,025
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 13
10,413
496
6,515
18,790
17,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
bhdh
Sun Wukong
20
3 / 3 / 8
12,641
602
16,132
24,283
20,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
21
21
Deaths
15
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Crisppyy
Ne Zha
3
7
3
0.64
W
4
2
3
2.75
W
4
4
3
1.38
L
Yemoja
OMEGAMITE
Yemoja
6
3
0
2
W
10
4
1
2.63
W
0
2
13
3.25
W
Sun Wukong
bhdh
Sun Wukong
3
3
8
2.33
L
Apollo
cantSUPP
Apollo
2
5
4
0.8
L
Artio
cooppppp
Artio
1
3
5
1.17
L
Cu Chulainn
xNoMeds
Cu Chulainn
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,166
Damage
64,555
89,777
Taken
89,573
53,239
Mitigated
56,947
25,091
Healing
29,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Crisppyy
Ne Zha
6,564
1,577
0
5,035
20,143
7,753
0
5,120
14,711
0
61,028
W
5,118
1,067
0
6,552
15,140
5,987
40
3,359
11,781
0
65,309
W
12,417
6,394
0
7,062
18,335
7,508
5,524
1,490
16,845
0
96,310
L
Yemoja
OMEGAMITE
Yemoja
9,286
1,348
1,161
3,391
13,141
4,685
480
7,328
5,489
50,727
0
W
24,373
1,776
0
1,682
13,025
5,426
250
6,138
6,887
87,107
0
W
6,515
128
0
4,348
18,790
17,270
518
7,126
11,664
29,590
0
W
Sun Wukong
bhdh
Sun Wukong
16,132
4,107
0
9,824
24,283
20,756
40
2,916
21,367
0
98,547
L
Apollo
cantSUPP
Apollo
11,248
7,271
0
5,559
16,186
4,677
1,457
2,903
13,219
0
61,769
L
Artio
cooppppp
Artio
9,264
724
1,166
6,490
22,197
21,470
298
11,241
10,568
53,424
0
L
Cu Chulainn
xNoMeds
Cu Chulainn
17,804
4,717
0
2,289
18,110
14,654
802
3,094
14,902
9,805
77,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
58,056
554
Minions Killed
614
0
Camps Cleared
0
1,876,242
Distance Traveled
1,998,649
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,107
481
117
6
0
423,723
0
W
Thor
10,741
511
107
5
0
416,971
0
W
Anhur
11,734
559
164
8
0
333,546
4
L
Yemoja
9,459
450
92
4
0
324,505
0
W
Agni
12,527
597
120
6
0
456,635
4
W
Sobek
10,413
496
39
2
0
407,695
3
W
Sun Wukong
12,641
602
184
9
0
383,802
3
L
Apollo
10,021
477
99
5
0
351,688
3
L
Artio
9,874
470
82
4
0
400,871
5
L
Cu Chulainn
11,262
536
164
8
0
375,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role