Player Matchup

Achilles
Achilles
Gold II
GinDemom
Achilles
Gold II
Level 69
God Stats
1W - 3L
1,328 SR
Queue Stats
244W - 253L
1,610 MMR
Solo
Terra
Terra
Bronze IV
HinaKon
Terra
Bronze IV
Level 52
God Stats
3W - 2L
1,573 SR
Queue Stats
14W - 14L
1,371 MMR
Solo
Fenrir
Fenrir
Gold II
Xyrve
Fenrir
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
Ydalir12
Medusa
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
zadda
Scylla
Gold IV
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 129L
1,538 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,480 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 63
1,691 SR
1,576 MMR
Chernobog
Chernobog
Platinum V
DefenderYT
Chernobog
Platinum V
Level 73
God Stats
5W - 2L
1,645 SR
Queue Stats
398W - 395L
1,690 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Jeff21412
Guan Yu
Gold IV
Level 37
God Stats
11W - 3L
1,836 SR
Queue Stats
35W - 28L
1,674 MMR
Solo
Eset
Eset
Gold III
SrCofy
Eset
Gold III
Level 85
God Stats
4W - 0L
1,973 SR
Queue Stats
33W - 40L
1,518 MMR
Solo
Merlin
Merlin
Silver III
TheAztmo
Merlin
Silver III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum IV
ThisMyMeta
Bakasura
Platinum IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GinDemom
Achilles
10
0 / 3 / 1
7,337
386
4,794
11,260
4,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
HinaKon
Terra
14
3 / 3 / 5
8,953
471
7,662
15,351
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Xyrve
Fenrir
15
8 / 5 / 4
9,892
521
13,924
15,715
8,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Ydalir12
Medusa
14
1 / 7 / 3
8,371
441
11,505
16,997
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
zadda
Scylla
17
6 / 5 / 6
10,382
546
10,422
11,839
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetAthenaTsukuyomiDanzaburouTiamat

VS

Bans
ApolloAnhurGebCupidNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DefenderYT
Chernobog
17
3 / 4 / 5
10,220
538
11,069
18,086
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Jeff21412
Guan Yu
18
7 / 1 / 3
11,067
582
14,504
18,722
20,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
SrCofy
Eset
16
1 / 6 / 7
10,203
537
7,135
18,603
15,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
TheAztmo
Merlin
17
3 / 4 / 3
10,523
554
4,812
10,092
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ThisMyMeta
Bakasura
20
9 / 3 / 5
12,509
658
14,863
20,703
12,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
18
Kills
23
23
Deaths
18
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DefenderYT
Chernobog
3
4
5
1.38
L
Achilles
GinDemom
Achilles
0
3
1
0.17
L
Terra
HinaKon
Terra
3
3
5
1.83
W
Guan Yu
Jeff21412
Guan Yu
7
1
3
8.5
W
Eset
SrCofy
Eset
1
6
7
0.75
W
Merlin
TheAztmo
Merlin
3
4
3
1.13
W
Bakasura
ThisMyMeta
Bakasura
9
3
5
3.83
L
Fenrir
Xyrve
Fenrir
8
5
4
2
L
Medusa
Ydalir12
Medusa
1
7
3
0.36
L
Scylla
zadda
Scylla
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,307
Damage
52,383
71,162
Taken
86,206
35,385
Mitigated
58,998
16,576
Healing
34,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DefenderYT
Chernobog
11,069
8,437
0
8,933
18,086
6,949
3,180
4,491
13,505
0
77,729
L
Achilles
GinDemom
Achilles
4,794
1,110
0
3,127
11,260
4,499
0
0
10,360
0
36,865
L
Terra
HinaKon
Terra
7,662
992
622
3,608
15,351
12,979
0
3,150
10,600
29,276
0
W
Guan Yu
Jeff21412
Guan Yu
14,504
2,274
1,543
10,432
18,722
20,033
1,204
1,668
17,016
0
64,750
W
Eset
SrCofy
Eset
7,135
1,120
446
5,542
18,603
15,659
374
5,522
12,868
42,059
0
W
Merlin
TheAztmo
Merlin
4,812
511
0
1,151
10,092
3,697
318
4,519
5,333
69,827
0
W
Bakasura
ThisMyMeta
Bakasura
14,863
9,083
0
6,573
20,703
12,660
721
1,275
19,400
0
85,601
L
Fenrir
Xyrve
Fenrir
13,924
5,712
0
1,878
15,715
8,055
0
3,207
11,783
0
65,759
L
Medusa
Ydalir12
Medusa
11,505
5,911
0
4,509
16,997
5,235
1,000
2,796
13,209
0
59,634
L
Scylla
zadda
Scylla
10,422
1,550
0
2,832
11,839
4,617
0
2,270
8,856
65,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
54,522
439
Minions Killed
576
0
Camps Cleared
0
1,564,138
Distance Traveled
1,816,398
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,220
538
117
6
0
319,088
3
L
Achilles
7,337
386
76
4
0
199,866
0
L
Terra
8,953
471
37
2
0
375,403
4
W
Guan Yu
11,067
582
102
5
0
430,583
0
W
Eset
10,203
537
64
3
0
324,548
16
W
Merlin
10,523
554
122
6
0
343,712
7
W
Bakasura
12,509
658
171
9
0
398,467
2
L
Fenrir
9,892
521
98
5
0
379,593
4
L
Medusa
8,371
441
108
6
0
278,868
3
L
Scylla
10,382
546
120
6
0
330,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role