Player Matchup

Cthulhu
Cthulhu
GetPaid220
Cthulhu
Level 23
God Stats
5W - 9L
1,485 SR
Queue Stats
55W - 60L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
Il Pot lI
Kuzenbo
Level 29
God Stats
17W - 22L
1,299 SR
Queue Stats
256W - 295L
1,454 Elo+
Solo
Ra
Ra
Karnaly
Ra
Level 16
God Stats
1W - 2L
1,615 SR
Queue Stats
25W - 25L
1,592 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sbn_Empty
Cu Chulainn
Level 17
God Stats
6W - 7L
1,866 SR
Queue Stats
56W - 35L
1,588 Elo+
Solo
Rama
Rama
caunhauvit
Rama
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 9L
1,373 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,512 Elo+

VS

Team Averages
Level 26
1,522 SR
1,525 Elo+
Nemesis
Nemesis
HalloTschau
Nemesis
Level 28
God Stats
24W - 21L
1,556 SR
Queue Stats
99W - 105L
1,427 Elo+
Solo
Tiamat
Tiamat
KraeheGold88
Tiamat
Level 27
God Stats
20W - 4L
1,698 SR
Queue Stats
421W - 279L
1,737 Elo+
Solo
Ullr
Ullr
Sarrukhs
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Shadow_GT44
Artemis
Level 18
God Stats
6W - 8L
1,439 SR
Queue Stats
54W - 55L
1,509 Elo+
Solo
Chronos
Chronos
riskyinferno1928
Chronos
Level 27
God Stats
17W - 23L
1,418 SR
Queue Stats
68W - 65L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetPaid220
Cthulhu
13
0 / 3 / 1
7,538
471
3,553
8,981
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
Il Pot lI
Kuzenbo
9
0 / 6 / 4
6,290
393
3,042
11,784
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 3
6,765
423
3,547
7,665
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sbn_Empty
Cu Chulainn
14
7 / 3 / 1
8,376
524
10,742
12,572
5,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 1
5,684
355
1,567
7,667
2,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HalloTschau
Nemesis
13
3 / 2 / 4
8,244
515
5,138
11,522
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
15
2 / 1 / 5
8,930
558
6,731
10,019
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
16
11 / 0 / 5
10,457
654
14,484
8,197
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Shadow_GT44
Artemis
13
4 / 4 / 4
8,206
513
6,417
9,753
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 6
7,496
469
3,979
12,622
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
22
22
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GetPaid220
Cthulhu
0
3
1
0.17
W
Nemesis
HalloTschau
Nemesis
3
2
4
2.5
L
Kuzenbo
Il Pot lI
Kuzenbo
0
6
4
0.33
L
2
5
3
0.7
W
Tiamat
2
1
5
4.5
W
Ullr
11
0
5
13.5
L
Cu Chulainn
Sbn_Empty
Cu Chulainn
7
3
1
2.5
W
Artemis
Shadow_GT44
Artemis
4
4
4
1.5
L
0
5
1
0.1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
36,749
48,669
Taken
52,113
26,653
Mitigated
22,392
5,379
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GetPaid220
Cthulhu
3,553
925
0
1,498
8,981
7,010
0
3,785
4,825
41,677
0
W
Nemesis
HalloTschau
Nemesis
5,138
1,927
0
2,678
11,522
4,216
965
496
11,000
0
47,666
L
Kuzenbo
Il Pot lI
Kuzenbo
3,042
1,120
0
1,326
11,784
9,497
248
1,667
10,077
13,854
0
L
3,547
304
312
791
7,665
2,634
0
1,764
5,847
25,297
0
W
Tiamat
6,731
1,109
0
4,675
10,019
6,646
897
2,824
6,874
46,736
0
W
Ullr
14,484
5,161
0
3,147
8,197
3,337
2,217
1,970
6,104
0
68,049
L
Cu Chulainn
Sbn_Empty
Cu Chulainn
10,742
3,244
0
1,452
12,572
5,494
554
2,829
9,543
0
50,398
W
Artemis
Shadow_GT44
Artemis
6,417
2,156
990
2,806
9,753
4,204
2,913
1,867
7,688
0
39,354
L
1,567
1,213
0
0
7,667
2,018
25
0
7,667
0
17,622
W
3,979
548
0
4,449
12,622
3,989
2,110
2,130
10,305
32,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
43,333
294
Minions Killed
437
0
Camps Cleared
0
1,443,403
Distance Traveled
1,477,088
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,538
471
100
6
0
294,034
2
W
Nemesis
8,244
515
78
5
0
359,020
2
L
Kuzenbo
6,290
393
13
1
0
306,325
4
L
Ra
6,765
423
48
3
0
287,886
4
W
Tiamat
8,930
558
107
7
0
251,237
1
W
Ullr
10,457
654
120
8
0
305,263
5
L
Cu Chulainn
8,376
524
99
6
0
292,739
2
W
Artemis
8,206
513
70
4
0
265,595
10
L
Rama
5,684
355
34
2
0
262,419
2
W
Chronos
7,496
469
62
4
0
295,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role