Player Matchup

Merlin
Merlin
Arcrosys
Merlin
Level 13
God Stats
52W - 36L
1,488 SR
Queue Stats
361W - 278L
1,495 Elo+
Solo
Zeus
Zeus
CyberSlayer10
Zeus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 46L
1,445 Elo+
Solo
Ymir
Ymir
PukTheAngry
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,072 Elo+
Party 2
Bellona
Bellona
Tipsygibli
Bellona
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 14L
1,072 Elo+
Party 2
Ra
Ra
kakapo99
Ra
Level 4
God Stats
0W - 4L
1,132 SR
Queue Stats
2W - 13L
1,072 Elo+
Party 2
Team Averages
Level 8
1,424 SR
1,231 Elo+

VS

Team Averages
Level 15
1,463 SR
1,484 Elo+
Anubis
Anubis
ShadowSeekerX
Anubis
Level 5
God Stats
3W - 7L
1,314 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo
Nox
Nox
Wil1qqww
Nox
Level 15
God Stats
8W - 7L
1,500 SR
Queue Stats
83W - 61L
1,674 Elo+
Party 1
Poseidon
Poseidon
XshadymilkmanX
Poseidon
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 133L
1,337 Elo+
Solo
Chernobog
Chernobog
popjk
Chernobog
Level 15
God Stats
65W - 32L
1,500 SR
Queue Stats
86W - 46L
1,674 Elo+
Party 1
Odin
Odin
xoOBigZeeOox
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arcrosys
Merlin
16
4 / 0 / 2
10,016
1,113
13,686
2,982
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 4
8,366
930
4,614
12,503
4,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 19 / 5
10,151
1,128
8,901
28,653
25,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Tipsygibli
Bellona
14
0 / 19 / 1
8,091
899
7,598
29,709
21,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 14 / 3
8,521
947
5,303
14,913
5,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 26
10,451
1,161
10,040
9,347
4,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 3 / 24
11,353
1,261
12,778
7,735
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
18
6 / 1 / 31
10,738
1,193
13,958
5,802
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
popjk
Chernobog
19
27 / 2 / 20
12,552
1,395
31,152
10,919
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 0 / 35
10,680
1,187
12,305
10,652
9,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
197
8
Kills
61
61
Deaths
8
15
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arcrosys
Merlin
4
0
2
5
L
0
9
4
0.22
L
3
19
5
0.29
W
8
2
26
10.5
L
Bellona
Tipsygibli
Bellona
0
19
1
0.03
W
14
3
24
8.67
W
Poseidon
6
1
31
21.5
L
1
14
3
0.18
W
Chernobog
popjk
Chernobog
27
2
20
18.5
W
6
0
35
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
80,233
88,760
Taken
44,455
57,314
Mitigated
23,985
2,542
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arcrosys
Merlin
13,686
526
0
232
2,982
1,189
0
501
2,463
38,120
0
L
4,614
969
0
0
12,503
4,434
0
4,663
7,748
17,705
0
L
8,901
2,315
0
0
28,653
25,303
0
11,871
16,374
20,897
0
W
10,040
1,335
0
1,526
9,347
4,562
0
7,009
2,125
21,211
0
L
Bellona
Tipsygibli
Bellona
7,598
5,940
0
1,541
29,709
21,193
0
12,468
17,077
0
21,505
W
12,778
2,341
0
0
7,735
3,234
0
5,664
1,848
17,427
0
W
Poseidon
13,958
3,664
0
695
5,802
2,229
0
4,043
1,675
36,307
0
L
5,303
710
685
84
14,913
5,195
0
6,447
8,322
25,375
0
W
Chernobog
popjk
Chernobog
31,152
19,303
0
2,640
10,919
4,884
0
8,731
1,939
0
45,109
W
12,305
5,985
0
0
10,652
9,076
0
6,052
4,364
0
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
55,774
166
Minions Killed
166
1
Camps Cleared
1
637,970
Distance Traveled
742,648
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,016
1,113
60
7
1
153,875
0
L
Zeus
8,366
930
23
3
0
137,464
0
L
Ymir
10,151
1,128
20
2
0
117,691
1
W
Anubis
10,451
1,161
25
3
0
123,617
0
L
Bellona
8,091
899
27
3
0
114,161
0
W
Nox
11,353
1,261
17
2
0
134,971
1
W
Poseidon
10,738
1,193
71
8
0
160,705
1
L
Ra
8,521
947
36
4
0
114,779
1
W
Chernobog
12,552
1,395
30
3
1
147,312
1
W
Odin
10,680
1,187
23
3
0
176,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role