Player Matchup

Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze IV
FusionGamer7505
Athena
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 38L
932 MMR
Solo
Izanami
Izanami
Silver IV
OneEightSevened
Izanami
Silver IV
Level 65
God Stats
137W - 105L
1,466 SR
Queue Stats
550W - 583L
729 MMR
Solo
Nu Wa
Nu Wa
Silver II
WhatItDoBB-0_0-
Nu Wa
Silver II
Level 129
God Stats
98W - 88L
1,563 SR
Queue Stats
455W - 459L
952 MMR
Solo
Nemesis
Nemesis
Silver IV
hellion1122555
Nemesis
Silver IV
Level 82
God Stats
3W - 11L
1,385 SR
Queue Stats
74W - 103L
738 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,483 SR
970 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,401 SR
788 MMR
Bastet
Bastet
Bronze II
Amprizzum
Bastet
Bronze II
Level 158
God Stats
6W - 4L
1,416 SR
Queue Stats
226W - 270L
190 MMR
Solo
Anhur
Anhur
Silver II
PREDAT0R2311
Anhur
Silver II
Level 106
God Stats
4W - 2L
1,295 SR
Queue Stats
92W - 96L
918 MMR
Solo
Odin
Odin
Gold V
ZzSoloKingzZ
Odin
Gold V
Level 68
God Stats
5W - 3L
1,577 SR
Queue Stats
73W - 79L
1,147 MMR
Party 1
Hades
Hades
Silver III
xTitansfan93x
Hades
Silver III
Level 103
God Stats
52W - 38L
1,480 SR
Queue Stats
254W - 272L
850 MMR
Solo
Sobek
Sobek
Silver III
zZJboogyZz
Sobek
Silver III
Level 68
God Stats
1W - 2L
1,239 SR
Queue Stats
90W - 102L
835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 0
5,492
549
2,777
7,605
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
2 / 3 / 1
4,590
459
2,482
3,540
1,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 1
5,243
524
3,723
6,307
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,692
569
3,674
5,856
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 2
5,310
531
1,176
6,873
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouCu ChulainnTiamatScylla

VS

Bans
TsukuyomiArachneFenrirBellonaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amprizzum
Bastet
8
0 / 0 / 1
5,056
506
1,284
5,103
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 1
6,836
684
3,771
6,443
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
5,154
515
3,511
6,986
3,841
13
4 / 1 / 0
6,996
700
5,061
6,398
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
7
1 / 3 / 3
5,300
530
2,201
6,319
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
10
10
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Bastet
Amprizzum
Bastet
0
0
1
0.5
L
2
3
1
0.83
L
1
4
1
0.38
W
5
0
1
5.5
L
1
2
0
0.5
W
0
0
0
0
L
0
1
2
1
W
4
1
0
4
W
Sobek
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,832
Damage
15,828
30,181
Taken
31,249
9,890
Mitigated
12,321
10,809
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,777
313
0
4,119
7,605
3,296
0
673
6,932
0
28,736
W
Bastet
Amprizzum
Bastet
1,284
289
0
2,128
5,103
1,445
0
1,195
3,908
0
20,615
L
2,482
776
0
266
3,540
1,073
0
772
2,768
8,373
0
L
3,723
2,544
0
1,256
6,307
1,728
0
1,372
4,935
0
31,339
W
3,771
1,685
0
2,166
6,443
1,648
0
966
5,477
0
38,837
L
3,674
1,098
0
2,398
5,856
1,771
420
3,412
2,444
31,824
0
W
3,511
220
0
1,838
6,986
3,841
0
297
6,689
0
26,008
L
1,176
268
0
2,770
6,873
2,022
0
1,033
5,840
0
23,277
W
5,061
450
20
3,631
6,398
2,795
1,192
1,422
4,976
51,379
0
W
Sobek
2,201
262
0
2,660
6,319
2,592
0
2,276
4,043
12,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,327
Gold Earned
29,342
255
Minions Killed
294
0
Camps Cleared
0
882,777
Distance Traveled
964,456
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,492
549
59
6
0
187,187
4
W
Bastet
5,056
506
51
5
0
195,752
0
L
Athena
4,590
459
10
1
0
148,114
0
L
Izanami
5,243
524
61
6
0
175,768
3
W
Anhur
6,836
684
76
8
0
200,409
3
L
Nu Wa
5,692
569
57
6
0
139,640
1
W
Odin
5,154
515
57
6
0
186,475
4
L
Nemesis
5,310
531
68
7
0
232,068
6
W
Hades
6,996
700
97
10
0
180,830
2
W
Sobek
5,300
530
13
1
0
200,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role