Player Matchup

Cerberus
Cerberus
AikoTinaa
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Clokwerk21
Danzaburou
Level 62
God Stats
4W - 5L
1,234 SR
Queue Stats
229W - 212L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Ehlek
Zhong Kui
Level 72
God Stats
3W - 3L
1,530 SR
Queue Stats
320W - 310L
1,514 Elo+
Party 1
Ra
Ra
HERACION
Ra
Level 95
God Stats
28W - 36L
1,459 SR
Queue Stats
1,181W - 1,128L
1,583 Elo+
Solo
Kukulkan
Kukulkan
toshik123
Kukulkan
Level 53
God Stats
21W - 17L
1,625 SR
Queue Stats
138W - 142L
1,480 Elo+
Party 1
Team Averages
Level 73
1,470 SR
1,500 Elo+

VS

Team Averages
Level 91
1,556 SR
1,484 Elo+
Izanami
Izanami
Aliaiv
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,630 Elo+
Solo
Hera
Hera
CR171C4LKU5H
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ShiroHagire
Horus
Level 83
God Stats
18W - 8L
1,911 SR
Queue Stats
38W - 35L
1,446 Elo+
Party 2
Tiamat
Tiamat
Shuzuha
Tiamat
Level 126
God Stats
17W - 15L
1,593 SR
Queue Stats
66W - 63L
1,446 Elo+
Party 2
Ra
Ra
Теридакс
Ra
Level 35
God Stats
3W - 6L
1,277 SR
Queue Stats
221W - 253L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AikoTinaa
Cerberus
19
1 / 3 / 15
11,666
972
5,575
14,935
13,805
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Clokwerk21
Danzaburou
18
7 / 1 / 10
12,380
1,032
13,040
9,659
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Ehlek
Zhong Kui
18
6 / 4 / 10
12,689
1,057
12,854
15,422
13,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 3 / 10
12,705
1,059
15,442
10,946
4,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
toshik123
Kukulkan
19
3 / 1 / 13
12,283
1,024
13,624
7,792
2,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

176

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aliaiv
Izanami
18
7 / 5 / 4
12,819
1,068
19,184
17,036
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 7 / 7
11,058
922
12,954
13,803
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 3 / 10
11,309
942
7,332
15,682
16,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Shuzuha
Tiamat
18
3 / 3 / 6
12,351
1,029
11,138
10,156
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 7 / 7
10,510
876
4,192
8,693
3,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
46
25
Kills
12
12
Deaths
25
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AikoTinaa
Cerberus
1
3
15
2.83
L
Izanami
Aliaiv
Izanami
7
5
4
1.8
L
1
7
7
0.64
W
Danzaburou
Clokwerk21
Danzaburou
7
1
10
12
W
Zhong Kui
Ehlek
Zhong Kui
6
4
10
2.75
W
8
3
10
4.33
L
1
3
10
2
L
Tiamat
Shuzuha
Tiamat
3
3
6
2
W
Kukulkan
toshik123
Kukulkan
3
1
13
9.5
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,535
Damage
54,800
58,754
Taken
65,370
38,658
Mitigated
40,960
9,248
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AikoTinaa
Cerberus
5,575
214
0
1,355
14,935
13,805
0
5,969
8,966
20,299
0
L
Izanami
Aliaiv
Izanami
19,184
13,899
0
2,990
17,036
6,907
0
13,557
3,479
0
49,774
L
12,954
2,164
0
542
13,803
5,904
0
9,744
4,059
33,693
0
W
Danzaburou
Clokwerk21
Danzaburou
13,040
6,942
0
743
9,659
3,925
0
4,294
5,365
0
23,854
W
Zhong Kui
Ehlek
Zhong Kui
12,854
952
0
1,867
15,422
13,288
0
5,871
9,551
28,787
0
W
15,442
1,326
1,912
3,371
10,946
4,813
0
7,024
3,922
50,801
0
L
7,332
3,762
2,992
3,208
15,682
16,819
0
11,006
4,676
0
12,184
L
Tiamat
Shuzuha
Tiamat
11,138
354
0
1,551
10,156
7,810
0
6,996
3,160
47,950
0
W
Kukulkan
toshik123
Kukulkan
13,624
682
0
0
7,792
2,827
0
5,126
2,666
44,155
0
L
4,192
359
953
325
8,693
3,520
0
6,192
2,501
17,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,723
Gold Earned
58,047
256
Minions Killed
251
9
Camps Cleared
9
1,181,936
Distance Traveled
1,155,471
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,666
972
29
2
2
209,819
4
L
Izanami
12,819
1,068
68
6
1
230,058
0
L
Hera
11,058
922
54
5
2
242,150
0
W
Danzaburou
12,380
1,032
14
1
5
250,157
0
W
Zhong Kui
12,689
1,057
51
4
1
233,573
0
W
Ra
12,705
1,059
96
8
1
221,497
0
L
Horus
11,309
942
9
1
2
255,482
0
L
Tiamat
12,351
1,029
81
7
3
257,279
0
W
Kukulkan
12,283
1,024
66
6
0
266,890
0
L
Ra
10,510
876
39
3
1
170,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role