Player Matchup

King Arthur
King Arthur
Azzedd
King Arthur
Level 17
God Stats
9W - 12L
1,492 SR
Queue Stats
44W - 48L
1,271 Elo+
Party 3
Hun Batz
Hun Batz
FabioRPZ
Hun Batz
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
LeMacDonald
Ratatoskr
Level 11
God Stats
1W - 0L
1,705 SR
Queue Stats
26W - 25L
1,413 Elo+
Party 3
Vamana
Vamana
我的队友是一群鶸
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,089 Elo+
Party 2
Rama
Rama
棍之勇者饮狼
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,451 Elo+
Party 2
Team Averages
Level 11
1,539 SR
1,345 Elo+

VS

Team Averages
Level 22
1,535 SR
1,375 Elo+
Anhur
Anhur
CONSSUL
Anhur
Level 62
God Stats
0W - 2L
1,314 SR
Queue Stats
267W - 258L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Ferdi5464
Sun Wukong
Level 16
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo
Amaterasu
Amaterasu
NERO456
Amaterasu
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
92W - 111L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rinplayers
Tsukuyomi
Level 6
God Stats
3W - 2L
1,880 SR
Queue Stats
13W - 13L
1,456 Elo+
Party 1
Merlin
Merlin
Vonsambl
Merlin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azzedd
King Arthur
20
13 / 4 / 11
18,597
547
28,126
52,351
62,303
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
FabioRPZ
Hun Batz
20
10 / 14 / 18
16,828
495
28,820
27,202
10,758
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
LeMacDonald
Ratatoskr
20
8 / 10 / 13
17,665
520
20,018
27,230
13,873
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 9 / 16
16,802
494
18,423
28,655
39,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 9 / 10
17,608
518
33,354
28,290
12,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CONSSUL
Anhur
20
8 / 8 / 7
16,723
492
26,768
33,226
14,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Ferdi5464
Sun Wukong
16
0 / 12 / 18
11,963
352
8,881
29,135
19,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
NERO456
Amaterasu
20
13 / 5 / 14
18,758
552
19,401
41,012
41,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Rinplayers
Tsukuyomi
20
14 / 12 / 9
16,879
496
26,160
40,163
29,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Vonsambl
Merlin
19
8 / 13 / 20
14,794
435
32,100
27,830
10,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
111
48
Kills
43
46
Deaths
50
68
Assists
68
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azzedd
King Arthur
13
4
11
4.63
L
Anhur
CONSSUL
Anhur
8
8
7
1.44
W
Hun Batz
FabioRPZ
Hun Batz
10
14
18
1.36
L
Sun Wukong
Ferdi5464
Sun Wukong
0
12
18
0.75
W
Ratatoskr
LeMacDonald
Ratatoskr
8
10
13
1.45
L
Amaterasu
NERO456
Amaterasu
13
5
14
4
L
Tsukuyomi
Rinplayers
Tsukuyomi
14
12
9
1.54
L
Merlin
Vonsambl
Merlin
8
13
20
1.38
W
7
9
16
1.67
W
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,741
Damage
113,310
163,728
Taken
171,366
139,512
Mitigated
115,612
36,414
Healing
39,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azzedd
King Arthur
28,126
3,405
0
17,393
52,351
62,303
1,407
12,276
39,688
2,022
103,736
L
Anhur
CONSSUL
Anhur
26,768
15,481
0
10,775
33,226
14,669
2,226
1,969
30,356
0
143,126
W
Hun Batz
FabioRPZ
Hun Batz
28,820
8,511
0
1,091
27,202
10,758
1,343
10,321
16,362
0
100,875
L
Sun Wukong
Ferdi5464
Sun Wukong
8,881
1,618
0
1,072
29,135
19,044
194
795
27,730
0
31,364
W
Ratatoskr
LeMacDonald
Ratatoskr
20,018
5,708
0
1,209
27,230
13,873
2,310
5,433
21,517
0
114,065
L
Amaterasu
NERO456
Amaterasu
19,401
7,055
282
9,836
41,012
41,922
231
1,574
39,288
8,428
51,907
L
Tsukuyomi
Rinplayers
Tsukuyomi
26,160
6,830
0
9,464
40,163
29,008
531
2,860
37,017
0
120,597
L
Merlin
Vonsambl
Merlin
32,100
3,161
1,042
6,543
27,830
10,969
912
1,085
26,432
91,704
0
W
18,423
5,671
0
6,392
28,655
39,654
2,474
4,953
23,221
8,650
70,392
W
33,354
22,484
0
10,329
28,290
12,924
8,027
4,266
23,764
0
116,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,500
Gold Earned
79,117
596
Minions Killed
544
0
Camps Cleared
0
2,835,513
Distance Traveled
2,833,351
1
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,597
547
130
4
0
640,047
0
L
Anhur
16,723
492
188
6
0
517,918
0
W
Hun Batz
16,828
495
85
3
0
513,295
0
L
Sun Wukong
11,963
352
35
1
0
657,965
0
W
Ratatoskr
17,665
520
125
4
0
608,950
0
L
Amaterasu
18,758
552
79
2
0
628,145
16
L
Tsukuyomi
16,879
496
142
4
0
536,502
4
L
Merlin
14,794
435
100
3
0
492,821
6
W
Vamana
16,802
494
119
4
0
545,760
0
W
Rama
17,608
518
137
4
0
527,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role