Player Matchup

Kukulkan
Kukulkan
Silver IV
MacFlash
Kukulkan
Silver IV
Level 83
God Stats
10W - 25L
1,334 SR
Queue Stats
128W - 152L
741 MMR
Solo
Izanami
Izanami
Silver V
Magnym
Izanami
Silver V
Level 128
God Stats
12W - 11L
1,573 SR
Queue Stats
56W - 84L
512 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Wonquen
Danzaburou
Silver IV
Level 109
God Stats
0W - 2L
1,870 SR
Queue Stats
88W - 94L
703 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
Xanthates
Kuzenbo
Bronze I
Level 106
God Stats
1W - 2L
1,249 SR
Queue Stats
44W - 72L
418 MMR
Party 1
Bellona
Bellona
Silver V
lımos
Bellona
Silver V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,505 SR
775 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,438 SR
728 MMR
Nu Wa
Nu Wa
Bronze III
Fictional
Nu Wa
Bronze III
Level 98
God Stats
3W - 2L
1,377 SR
Queue Stats
65W - 97L
154 MMR
Solo
Terra
Terra
Silver V
Raulgm11
Terra
Silver V
Level 44
God Stats
2W - 4L
1,215 SR
Queue Stats
79W - 107L
703 MMR
Solo
Skadi
Skadi
Silver V
xXRedVenomXx
Skadi
Silver V
Level 68
God Stats
18W - 14L
1,553 SR
Queue Stats
427W - 451L
553 MMR
Solo
Fenrir
Fenrir
Silver III
красныйперчик
Fenrir
Silver III
Level 144
God Stats
15W - 13L
1,543 SR
Queue Stats
331W - 334L
730 MMR
Solo
Chronos
Chronos
Silver III
一拳超人丶
Chronos
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MacFlash
Kukulkan
14
1 / 4 / 2
8,606
538
6,731
9,651
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Magnym
Izanami
13
1 / 6 / 5
8,247
515
8,786
13,176
4,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Wonquen
Danzaburou
12
1 / 4 / 1
7,511
469
7,681
10,265
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Xanthates
Kuzenbo
12
1 / 2 / 3
7,650
478
3,946
11,468
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
lımos
Bellona
14
3 / 6 / 0
8,239
515
8,045
12,719
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetTsukuyomiAnubisJanusApollo

VS

Bans
AthenaCthulhuCupidNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fictional
Nu Wa
15
3 / 2 / 7
9,082
568
9,386
7,278
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
Raulgm11
Terra
14
1 / 0 / 8
8,707
544
5,939
11,963
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 0
8,087
505
6,440
7,799
2,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 2 / 4
9,612
601
6,321
11,443
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 2 / 8
9,726
608
13,524
17,172
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
22
22
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Fictional
Nu Wa
3
2
7
3.25
L
Kukulkan
MacFlash
Kukulkan
1
4
2
0.5
L
Izanami
Magnym
Izanami
1
6
5
0.58
W
Terra
Raulgm11
Terra
1
0
8
5
L
Danzaburou
Wonquen
Danzaburou
1
4
1
0.38
L
Kuzenbo
Xanthates
Kuzenbo
1
2
3
1.25
L
Bellona
lımos
Bellona
3
6
0
0.5
W
3
2
0
1.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
41,610
57,279
Taken
55,655
32,885
Mitigated
29,188
9,176
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Fictional
Nu Wa
9,386
2,613
0
452
7,278
2,988
2,942
2,044
5,120
53,421
0
L
Kukulkan
MacFlash
Kukulkan
6,731
209
0
1,950
9,651
3,731
711
4,583
4,894
65,398
0
L
Izanami
Magnym
Izanami
8,786
6,104
0
2,803
13,176
4,693
1,643
4,594
8,479
0
53,954
W
Terra
Raulgm11
Terra
5,939
867
1,262
3,752
11,963
11,885
664
2,955
8,922
26,017
0
L
Danzaburou
Wonquen
Danzaburou
7,681
2,556
0
1,605
10,265
3,689
426
3,983
6,076
0
51,390
L
Kuzenbo
Xanthates
Kuzenbo
3,946
1,708
0
1,206
11,468
11,631
116
7,454
3,777
17,625
0
L
Bellona
lımos
Bellona
8,045
2,103
0
1,612
12,719
9,141
0
7,391
5,204
0
39,287
W
6,440
2,197
0
429
7,799
2,548
551
1,922
5,825
0
54,042
W
6,321
1,076
0
3,343
11,443
4,515
615
1,485
9,898
0
47,086
W
13,524
4,999
0
6,170
17,172
7,252
3,430
1,875
15,213
53,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
45,214
423
Minions Killed
395
0
Camps Cleared
0
1,415,078
Distance Traveled
1,545,529
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,082
568
98
6
0
297,029
12
L
Kukulkan
8,606
538
128
8
0
262,667
2
L
Izanami
8,247
515
103
6
0
272,358
5
W
Terra
8,707
544
43
3
0
331,043
2
L
Danzaburou
7,511
469
95
6
0
265,561
3
L
Kuzenbo
7,650
478
21
1
0
333,032
0
L
Bellona
8,239
515
76
5
0
281,460
3
W
Skadi
8,087
505
102
6
0
281,889
8
W
Fenrir
9,612
601
78
5
0
340,147
8
W
Chronos
9,726
608
74
5
0
295,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role