Player Matchup

Neith
Neith
HE1LAGRVENZH
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,142 Elo+
Solo
Discordia
Discordia
TwitchAlleex0
Discordia
Level 28
God Stats
4W - 5L
1,545 SR
Queue Stats
84W - 99L
1,462 Elo+
Solo
Chaac
Chaac
Twixxielol
Chaac
Level 18
God Stats
3W - 3L
1,637 SR
Queue Stats
7W - 16L
1,371 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,325 Elo+

VS

Team Averages
Level 51
1,430 SR
1,435 Elo+
Apollo
Apollo
DarkFlames121
Apollo
Level 127
God Stats
19W - 17L
1,288 SR
Queue Stats
732W - 570L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
Lkslayer123
Cthulhu
Level 20
God Stats
6W - 3L
1,501 SR
Queue Stats
10W - 12L
1,288 Elo+
Solo
Kukulkan
Kukulkan
TinerYes
Kukulkan
Level 6
God Stats
21W - 8L
1,500 SR
Queue Stats
310W - 195L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
10,940
576
11,176
12,737
4,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TwitchAlleex0
Discordia
16
5 / 4 / 4
12,095
637
18,909
12,437
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
17
5 / 2 / 6
12,323
649
15,929
25,102
26,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 2
14,136
744
22,400
22,638
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Lkslayer123
Cthulhu
14
1 / 4 / 6
11,298
595
9,840
19,674
19,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
TinerYes
Kukulkan
15
1 / 3 / 6
11,049
582
5,819
9,283
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
12
12
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
4
2
2.75
L
1
6
8
0.83
W
Cthulhu
Lkslayer123
Cthulhu
1
4
6
1
W
Kukulkan
TinerYes
Kukulkan
1
3
6
1.33
L
Discordia
TwitchAlleex0
Discordia
5
4
4
1.75
L
Chaac
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,014
Damage
38,059
50,276
Taken
51,595
36,866
Mitigated
33,391
18,047
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,400
16,819
0
9,116
22,638
9,875
2,622
8,600
13,763
0
70,815
L
11,176
5,483
0
2,175
12,737
4,754
153
4,559
8,090
0
37,586
W
Cthulhu
Lkslayer123
Cthulhu
9,840
868
505
732
19,674
19,800
210
7,200
12,034
34,351
0
W
Kukulkan
TinerYes
Kukulkan
5,819
1,091
0
462
9,283
3,716
548
3,675
5,433
34,461
0
L
Discordia
TwitchAlleex0
Discordia
18,909
1,104
1,317
2,224
12,437
5,134
252
2,800
9,479
87,956
0
L
Chaac
15,929
3,758
838
11,493
25,102
26,978
325
8,387
16,415
501
54,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
36,483
227
Minions Killed
201
0
Camps Cleared
0
970,662
Distance Traveled
1,007,048
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,136
744
98
5
0
335,410
3
L
Neith
10,940
576
57
3
0
269,292
3
W
Cthulhu
11,298
595
41
2
0
350,910
1
W
Kukulkan
11,049
582
62
3
0
320,728
4
L
Discordia
12,095
637
103
5
0
335,504
1
L
Chaac
12,323
649
67
4
0
365,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role