Player Matchup

Mercury
Mercury
HidariAshi
Mercury
Level 29
God Stats
2W - 0L
1,758 SR
Queue Stats
51W - 8L
1,847 Elo+
Party 1
Camazotz
Camazotz
SpikeDudley
Camazotz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ThePoopWatcher
Cabrakan
Level 94
God Stats
14W - 14L
1,500 SR
Queue Stats
177W - 243L
1,452 Elo+
Party 2
Neith
Neith
WhyPubèsCurly
Neith
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
Yofune-Nushii
Chronos
Level 107
God Stats
5W - 12L
1,283 SR
Queue Stats
286W - 359L
1,479 Elo+
Party 2
Team Averages
Level 52
1,508 SR
1,556 Elo+

VS

Team Averages
Level 112
1,404 SR
1,444 Elo+
Danzaburou
Danzaburou
Aaanimul
Danzaburou
Level 115
God Stats
0W - 2L
1,300 SR
Queue Stats
234W - 281L
1,436 Elo+
Party 3
Anhur
Anhur
DstUrB
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kid Carnage99
Sylvanus
Level 141
God Stats
3W - 3L
1,461 SR
Queue Stats
123W - 152L
1,488 Elo+
Party 3
Khepri
Khepri
PirateFox100
Khepri
Level 6
God Stats
5W - 5L
1,423 SR
Queue Stats
8W - 9L
1,282 Elo+
Solo
He Bo
He Bo
SavageZephyr
He Bo
Level 148
God Stats
9W - 15L
1,335 SR
Queue Stats
242W - 293L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HidariAshi
Mercury
20
14 / 3 / 16
17,804
742
27,582
22,203
9,074
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
SpikeDudley
Camazotz
20
17 / 2 / 15
16,169
674
25,063
28,810
18,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
16
0 / 3 / 18
11,682
487
4,453
18,898
23,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 3 / 8
14,604
609
18,727
14,943
6,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
20
9 / 2 / 5
15,782
658
12,641
19,326
7,943
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aaanimul
Danzaburou
17
4 / 8 / 4
11,549
481
10,198
20,798
8,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
DstUrB
Anhur
18
4 / 10 / 4
11,999
500
15,076
26,440
10,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Kid Carnage99
Sylvanus
16
1 / 7 / 6
10,024
418
8,721
21,558
23,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
14
0 / 11 / 2
8,508
355
3,789
20,944
23,597
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 12 / 4
10,365
432
13,539
20,591
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
48
Kills
13
13
Deaths
48
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aaanimul
Danzaburou
4
8
4
0.75
L
Anhur
DstUrB
Anhur
4
10
4
0.6
W
Mercury
HidariAshi
Mercury
14
3
16
7.33
L
Sylvanus
Kid Carnage99
Sylvanus
1
7
6
0.57
L
Khepri
0
11
2
0.09
L
4
12
4
0.5
W
Camazotz
SpikeDudley
Camazotz
17
2
15
12.25
W
Cabrakan
0
3
18
3
W
8
3
8
4
W
Chronos
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,466
Damage
51,323
104,180
Taken
110,331
64,903
Mitigated
73,805
53,371
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aaanimul
Danzaburou
10,198
4,197
0
5,034
20,798
8,362
0
6,054
14,744
0
75,967
L
Anhur
DstUrB
Anhur
15,076
7,770
0
5,098
26,440
10,613
0
759
25,681
0
89,473
W
Mercury
HidariAshi
Mercury
27,582
15,623
0
9,645
22,203
9,074
2,764
4,931
17,272
0
172,346
L
Sylvanus
Kid Carnage99
Sylvanus
8,721
1,774
2,456
5,941
21,558
23,692
0
5,021
16,537
36,422
0
L
Khepri
3,789
1,499
0
0
20,944
23,597
613
3,483
17,461
28,049
0
L
13,539
128
0
3,114
20,591
7,541
0
1,777
18,814
64,966
0
W
Camazotz
SpikeDudley
Camazotz
25,063
5,488
0
20,227
28,810
18,489
3,252
7,143
20,792
0
89,141
W
Cabrakan
4,453
1,048
0
7,402
18,898
23,289
431
5,881
13,017
24,534
0
W
18,727
5,528
0
4,182
14,943
6,108
2,976
5,778
9,165
0
81,040
W
Chronos
12,641
4,905
0
11,915
19,326
7,943
6,984
4,431
14,895
148,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,041
Gold Earned
52,445
729
Minions Killed
474
0
Camps Cleared
0
2,329,572
Distance Traveled
1,855,196
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,549
481
133
6
0
377,281
5
L
Anhur
11,999
500
138
6
0
369,575
8
W
Mercury
17,804
742
227
9
0
541,958
3
L
Sylvanus
10,024
418
54
2
0
390,638
4
L
Khepri
8,508
355
48
2
0
345,511
2
L
He Bo
10,365
432
101
4
0
372,191
1
W
Camazotz
16,169
674
123
5
0
506,554
3
W
Cabrakan
11,682
487
43
2
0
441,720
9
W
Neith
14,604
609
118
5
0
390,895
1
W
Chronos
15,782
658
218
9
0
448,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role