Player Matchup

Danzaburou
Danzaburou
Cabatoman
Danzaburou
Level 157
God Stats
21W - 16L
1,564 SR
Queue Stats
541W - 514L
1,600 Elo+
Party 1
Athena
Athena
Ni9ht Owl
Athena
Level 149
God Stats
2W - 0L
1,273 SR
Queue Stats
93W - 88L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
TheHiLife808
Sun Wukong
Level 124
God Stats
4W - 3L
1,492 SR
Queue Stats
83W - 66L
1,595 Elo+
Party 1
Bastet
Bastet
TheMuffinMan_808
Bastet
Level 127
God Stats
9W - 6L
1,782 SR
Queue Stats
105W - 90L
1,603 Elo+
Party 1
Chang'e
Chang'e
twixted666
Chang'e
Level 136
God Stats
4W - 2L
1,557 SR
Queue Stats
410W - 365L
1,521 Elo+
Solo
Team Averages
Level 139
1,534 SR
1,578 Elo+

VS

Team Averages
Level 120
1,445 SR
1,511 Elo+
Athena
Athena
Crona
Athena
Level 160
God Stats
15W - 18L
1,361 SR
Queue Stats
700W - 757L
1,413 Elo+
Party 2
Bellona
Bellona
Gigamax6731
Bellona
Level 69
God Stats
0W - 1L
1,524 SR
Queue Stats
11W - 10L
1,570 Elo+
Solo
Chiron
Chiron
LFGsweet
Chiron
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
541W - 526L
1,576 Elo+
Party 3
Ra
Ra
Zpyy
Ra
Level 106
God Stats
0W - 2L
1,340 SR
Queue Stats
47W - 57L
1,497 Elo+
Party 3
Khepri
Khepri
charly15013
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cabatoman
Danzaburou
20
8 / 2 / 10
13,905
662
18,394
16,574
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ni9ht Owl
Athena
16
2 / 3 / 19
11,126
530
6,951
24,766
26,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TheHiLife808
Sun Wukong
18
10 / 3 / 11
12,158
579
20,373
25,313
23,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 3 / 13
12,202
581
16,527
18,714
9,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
twixted666
Chang'e
17
4 / 6 / 11
11,424
544
13,471
19,084
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crona
Athena
16
3 / 10 / 7
10,686
509
18,109
29,634
26,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Gigamax6731
Bellona
16
6 / 6 / 7
11,035
525
13,987
21,590
16,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
LFGsweet
Chiron
16
4 / 5 / 3
10,381
494
16,999
15,078
6,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
Zpyy
Ra
15
3 / 6 / 7
9,838
468
11,016
13,390
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
13
1 / 5 / 7
9,459
450
6,456
22,503
26,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
32
Kills
17
17
Deaths
32
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cabatoman
Danzaburou
8
2
10
6.5
L
Athena
Crona
Athena
3
10
7
0.65
L
Bellona
Gigamax6731
Bellona
6
6
7
1.58
L
Chiron
LFGsweet
Chiron
4
5
3
1.1
W
Athena
Ni9ht Owl
Athena
2
3
19
3.83
W
Sun Wukong
TheHiLife808
Sun Wukong
10
3
11
5.17
W
8
3
13
4.83
L
Ra
Zpyy
Ra
3
6
7
1.08
L
Khepri
1
5
7
0.9
W
Chang'e
twixted666
Chang'e
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,716
Damage
66,567
104,451
Taken
102,195
74,242
Mitigated
80,517
43,760
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cabatoman
Danzaburou
18,394
9,375
0
9,777
16,574
7,098
4,910
4,620
11,868
0
121,464
L
Athena
Crona
Athena
18,109
5,367
0
6,972
29,634
26,419
1,237
4,094
25,540
60,874
0
L
Bellona
Gigamax6731
Bellona
13,987
3,095
0
1,978
21,590
16,081
963
5,837
15,753
281
55,587
L
Chiron
LFGsweet
Chiron
16,999
7,266
1,305
2,688
15,078
6,215
2,826
2,944
12,133
0
75,465
W
Athena
Ni9ht Owl
Athena
6,951
2,254
0
5,301
24,766
26,727
334
8,770
15,812
27,306
0
W
Sun Wukong
TheHiLife808
Sun Wukong
20,373
3,803
0
6,836
25,313
23,033
805
10,358
14,733
0
72,540
W
16,527
4,822
0
7,156
18,714
9,224
301
7,268
11,370
0
78,145
L
Ra
Zpyy
Ra
11,016
1,123
2,149
2,586
13,390
5,732
2,387
3,230
10,160
63,644
0
L
Khepri
6,456
860
0
4,493
22,503
26,070
487
4,317
18,186
25,355
0
W
Chang'e
twixted666
Chang'e
13,471
570
6,861
7,829
19,084
8,160
528
7,405
11,511
75,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,815
Gold Earned
51,399
511
Minions Killed
438
0
Camps Cleared
0
2,070,798
Distance Traveled
1,945,603
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,905
662
166
8
0
365,752
4
L
Athena
10,686
509
82
4
0
369,900
0
L
Bellona
11,035
525
94
4
0
448,653
0
L
Chiron
10,381
494
117
6
0
329,742
2
W
Athena
11,126
530
31
1
0
432,711
10
W
Sun Wukong
12,158
579
90
4
0
426,460
2
W
Bastet
12,202
581
116
6
0
468,911
5
L
Ra
9,838
468
98
5
0
377,888
1
L
Khepri
9,459
450
47
2
0
419,420
8
W
Chang'e
11,424
544
108
5
0
376,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role