Player Matchup

Yemoja
Yemoja
CHIKONanami
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
DirtyMozzarella
Sun Wukong
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
47W - 38L
1,566 Elo+
Solo
Izanami
Izanami
Splouuch
Izanami
Level 14
God Stats
2W - 2L
1,498 SR
Queue Stats
31W - 24L
1,522 Elo+
Solo
Hades
Hades
Waitings 2
Hades
Level 14
God Stats
51W - 24L
1,752 SR
Queue Stats
75W - 41L
1,656 Elo+
Solo
Thor
Thor
l130902
Thor
Level 7
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo
Team Averages
Level 12
1,622 SR
1,492 Elo+

VS

Team Averages
Level 23
1,513 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
Croggleton
Cu Chulainn
Level 18
God Stats
11W - 9L
1,323 SR
Queue Stats
151W - 111L
1,626 Elo+
Solo
Rama
Rama
GetPaid220
Rama
Level 23
God Stats
3W - 1L
1,519 SR
Queue Stats
55W - 60L
1,544 Elo+
Party 1
Yemoja
Yemoja
Karnaly
Yemoja
Level 16
God Stats
2W - 0L
1,743 SR
Queue Stats
25W - 25L
1,581 Elo+
Party 1
Achilles
Achilles
SpadeKingoo
Achilles
Level 29
God Stats
11W - 12L
1,315 SR
Queue Stats
131W - 162L
1,385 Elo+
Solo
Janus
Janus
money_for_chat
Janus
Level 29
God Stats
7W - 6L
1,666 SR
Queue Stats
123W - 103L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 6 / 1
6,778
424
1,614
9,804
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
DirtyMozzarella
Sun Wukong
14
3 / 4 / 3
8,620
539
11,165
13,911
10,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Splouuch
Izanami
16
3 / 3 / 1
9,532
596
10,335
14,930
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
12
5 / 3 / 2
8,017
501
8,862
10,165
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
l130902
Thor
8
2 / 7 / 3
6,489
406
4,691
10,259
3,102
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Croggleton
Cu Chulainn
17
12 / 2 / 4
10,877
680
17,030
17,063
11,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 4
8,627
539
7,090
10,646
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Karnaly
Yemoja
12
1 / 0 / 12
8,337
521
1,113
5,962
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
SpadeKingoo
Achilles
13
3 / 5 / 6
8,189
512
2,797
12,270
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 4 / 5
9,345
584
9,471
9,155
3,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
13
Kills
23
23
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
1
0.08
W
Cu Chulainn
Croggleton
Cu Chulainn
12
2
4
7
L
Sun Wukong
DirtyMozzarella
Sun Wukong
3
4
3
1.13
W
2
2
4
2
W
Yemoja
Karnaly
Yemoja
1
0
12
7
W
Achilles
SpadeKingoo
Achilles
3
5
6
1.2
L
Izanami
Splouuch
Izanami
3
3
1
1.17
L
Hades
5
3
2
2
L
Thor
l130902
Thor
2
7
3
0.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
37,501
59,069
Taken
55,096
28,058
Mitigated
30,111
16,677
Healing
21,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,614
576
1,110
867
9,804
4,255
185
2,691
7,113
10,967
0
W
Cu Chulainn
Croggleton
Cu Chulainn
17,030
5,192
0
7,292
17,063
11,380
217
3,312
13,751
1,908
70,342
L
Sun Wukong
DirtyMozzarella
Sun Wukong
11,165
2,514
0
3,380
13,911
10,832
162
1,798
12,113
0
57,207
W
7,090
6,274
0
3,565
10,646
3,492
1,580
684
9,962
0
59,181
W
Yemoja
Karnaly
Yemoja
1,113
526
3,838
2,206
5,962
4,489
506
1,378
4,584
10,581
0
W
Achilles
SpadeKingoo
Achilles
2,797
1,285
0
2,978
12,270
6,807
0
1,847
10,423
0
33,731
L
Izanami
Splouuch
Izanami
10,335
6,853
0
6,873
14,930
5,741
265
1,541
13,389
0
91,317
L
Hades
8,862
2,268
107
4,135
10,165
4,128
0
3,275
6,890
39,506
0
L
Thor
l130902
Thor
4,691
1,357
0
205
10,259
3,102
98
1,647
8,612
0
17,533
W
9,471
754
0
1,610
9,155
3,943
1,385
3,255
5,900
63,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,436
Gold Earned
45,375
394
Minions Killed
420
0
Camps Cleared
0
1,365,480
Distance Traveled
1,567,592
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,778
424
21
1
0
263,940
1
W
Cu Chulainn
10,877
680
127
8
0
328,154
1
L
Sun Wukong
8,620
539
116
7
0
290,194
3
W
Rama
8,627
539
114
7
0
302,600
1
W
Yemoja
8,337
521
14
1
0
314,969
6
W
Achilles
8,189
512
61
4
0
296,676
4
L
Izanami
9,532
596
158
10
0
272,209
1
L
Hades
8,017
501
81
5
0
229,381
3
L
Thor
6,489
406
18
1
0
309,756
3
W
Janus
9,345
584
104
7
0
325,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role