Player Matchup

Sol
Sol
HarsuUeraxi
Sol
Level 29
God Stats
0W - 4L
1,308 SR
Queue Stats
41W - 38L
1,363 Elo+
Solo
Izanami
Izanami
Hob3r
Izanami
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,939 Elo+
Solo
Amaterasu
Amaterasu
Jbbu
Amaterasu
Level 5
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
LBotti
Hun Batz
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 106L
1,588 Elo+
Solo
Ymir
Ymir
OldSchoolCarry
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1
Team Averages
Level 16
1,499 SR
1,537 Elo+

VS

Team Averages
Level 26
1,530 SR
1,688 Elo+
Neith
Neith
IvanDomenic
Neith
Level 24
God Stats
3W - 2L
1,383 SR
Queue Stats
32W - 32L
1,449 Elo+
Solo
Bakasura
Bakasura
Rftrocha
Bakasura
Level 26
God Stats
10W - 8L
1,565 SR
Queue Stats
167W - 174L
1,465 Elo+
Solo
Anubis
Anubis
WrathOfGuts
Anubis
Level 26
God Stats
1W - 0L
1,292 SR
Queue Stats
66W - 14L
1,945 Elo+
Solo
Kukulkan
Kukulkan
lannake
Kukulkan
Level 27
God Stats
1W - 0L
1,719 SR
Queue Stats
8W - 11L
1,821 Elo+
Solo
Cu Chulainn
Cu Chulainn
meletis111
Cu Chulainn
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
34W - 21L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
7,034
502
5,043
10,310
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Hob3r
Izanami
11
4 / 3 / 3
7,398
528
6,283
8,688
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Jbbu
Amaterasu
9
1 / 9 / 3
5,859
419
2,834
10,921
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
LBotti
Hun Batz
12
3 / 2 / 1
6,973
498
3,851
8,351
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 6 / 5
5,446
389
3,208
8,539
3,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,354
454
2,457
8,456
2,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Rftrocha
Bakasura
15
3 / 2 / 5
8,747
625
4,124
8,402
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
18 / 0 / 4
10,327
738
20,918
11,159
6,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
lannake
Kukulkan
11
1 / 3 / 2
6,781
484
3,101
6,547
1,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
meletis111
Cu Chulainn
12
4 / 2 / 4
7,685
549
3,337
5,652
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
13
Kills
26
26
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Izanami
Hob3r
Izanami
4
3
3
1.83
W
0
6
2
0.17
L
Amaterasu
Jbbu
Amaterasu
1
9
3
0.28
L
Hun Batz
LBotti
Hun Batz
3
2
1
1.75
L
1
6
5
0.58
W
Bakasura
Rftrocha
Bakasura
3
2
5
2.75
W
Anubis
18
0
4
20
W
Kukulkan
lannake
Kukulkan
1
3
2
0.67
W
Cu Chulainn
meletis111
Cu Chulainn
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
33,937
46,809
Taken
40,216
15,707
Mitigated
17,502
8,046
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,043
1,213
0
2,392
10,310
2,908
0
5,978
4,307
32,017
1,914
L
Izanami
Hob3r
Izanami
6,283
4,262
0
1,491
8,688
2,536
1,040
4,737
3,951
0
39,700
W
2,457
1,372
0
1,616
8,456
2,221
2,053
558
7,898
0
30,948
L
Amaterasu
Jbbu
Amaterasu
2,834
1,219
0
897
10,921
4,605
0
4,845
6,006
0
22,379
L
Hun Batz
LBotti
Hun Batz
3,851
851
0
3,050
8,351
2,258
0
3,424
4,927
0
38,932
L
3,208
738
0
216
8,539
3,400
0
5,035
3,363
9,950
0
W
Bakasura
Rftrocha
Bakasura
4,124
3,053
0
2,964
8,402
3,792
0
1,494
6,908
0
48,083
W
Anubis
20,918
2,946
123
8,425
11,159
6,266
1,451
2,890
8,269
70,504
0
W
Kukulkan
lannake
Kukulkan
3,101
481
0
1,354
6,547
1,867
1,412
1,113
5,434
32,957
0
W
Cu Chulainn
meletis111
Cu Chulainn
3,337
411
0
698
5,652
3,356
152
1,981
3,671
0
28,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
39,894
284
Minions Killed
387
0
Camps Cleared
0
1,196,614
Distance Traveled
1,292,121
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,034
502
70
5
0
248,307
2
L
Izanami
7,398
528
80
6
0
219,315
2
W
Neith
6,354
454
51
4
0
230,139
1
L
Amaterasu
5,859
419
36
3
0
243,623
4
L
Hun Batz
6,973
498
83
6
0
232,944
1
L
Ymir
5,446
389
15
1
0
252,425
0
W
Bakasura
8,747
625
105
8
0
298,842
3
W
Anubis
10,327
738
116
8
0
247,461
1
W
Kukulkan
6,781
484
53
4
0
248,176
0
W
Cu Chulainn
7,685
549
62
4
0
267,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role