Player Matchup

Ra
Ra
Ensiio
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,195 Elo+
Party 1
Izanami
Izanami
George_1_Jarret
Izanami
Level 28
God Stats
23W - 25L
1,404 SR
Queue Stats
221W - 227L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
corleone71
Sun Wukong
Level 26
God Stats
5W - 1L
1,204 SR
Queue Stats
101W - 104L
1,439 Elo+
Solo
Set
Set
jamalas123
Set
Level 21
God Stats
9W - 6L
1,719 SR
Queue Stats
30W - 36L
1,430 Elo+
Solo
Neith
Neith
lindasmiley
Neith
Level 4
God Stats
1W - 0L
1,640 SR
Queue Stats
3W - 2L
1,209 Elo+
Party 1
Team Averages
Level 20
1,493 SR
1,337 Elo+

VS

Team Averages
Level 10
1,547 SR
1,494 Elo+
Thor
Thor
DawZor1004
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
KhalKane
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,490 Elo+
Solo
Vamana
Vamana
Pilvax
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
我的队友是一群鶸
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Hachiman
Hachiman
棍之勇者饮狼
Hachiman
Level 22
God Stats
1W - 2L
1,734 SR
Queue Stats
66W - 57L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
4 / 3 / 3
6,510
592
5,749
5,072
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 2
7,235
658
3,061
4,449
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
corleone71
Sun Wukong
9
2 / 1 / 4
5,949
541
4,160
6,082
3,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 1 / 6
6,839
622
5,577
7,456
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 6
5,705
519
2,106
4,490
1,320
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 2
4,503
409
1,306
6,344
1,526
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
KhalKane
Merlin
10
3 / 4 / 1
5,849
532
4,830
5,559
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Pilvax
Vamana
5
0 / 4 / 2
4,307
392
2,287
6,222
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 4 / 1
4,329
394
1,357
3,172
559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 1
5,616
511
3,615
7,677
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
5
6
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Ra
4
3
3
1.83
W
5
0
2
6
L
Merlin
KhalKane
Merlin
3
4
1
0.88
L
Vamana
Pilvax
Vamana
0
4
2
0.25
W
Sun Wukong
corleone71
Sun Wukong
2
1
4
4
W
8
1
6
11
W
2
1
6
5
L
0
4
1
0.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
13,395
27,549
Taken
28,974
9,853
Mitigated
8,664
8,023
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,306
434
0
0
6,344
1,526
277
519
5,779
0
13,696
W
Ra
5,749
385
201
847
5,072
1,658
729
2,581
2,145
35,573
0
W
3,061
2,080
0
1,993
4,449
1,200
1,573
343
4,066
0
50,999
L
Merlin
KhalKane
Merlin
4,830
375
0
0
5,559
1,652
320
2,568
2,731
22,881
0
L
Vamana
Pilvax
Vamana
2,287
859
0
618
6,222
3,029
84
1,254
4,870
0
5,423
W
Sun Wukong
corleone71
Sun Wukong
4,160
1,267
0
712
6,082
3,011
77
299
5,743
0
22,519
W
5,577
2,300
0
3,068
7,456
2,664
558
1,313
6,051
0
28,360
W
2,106
643
0
1,202
4,490
1,320
710
1,059
3,357
0
8,947
L
1,357
303
111
148
3,172
559
0
803
2,344
8,508
0
L
3,615
1,047
0
2,401
7,677
1,898
0
168
7,501
0
22,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
24,604
308
Minions Killed
118
0
Camps Cleared
0
1,016,892
Distance Traveled
946,390
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,503
409
27
2
0
175,626
3
W
Ra
6,510
592
74
7
0
196,746
1
W
Izanami
7,235
658
107
10
0
214,004
3
L
Merlin
5,849
532
37
3
0
210,851
2
L
Vamana
4,307
392
5
0
0
177,604
1
W
Sun Wukong
5,949
541
44
4
0
183,315
0
W
Set
6,839
622
71
6
0
215,177
1
W
Neith
5,705
519
12
1
0
207,650
3
L
Ra
4,329
394
14
1
0
181,493
0
L
Hachiman
5,616
511
35
3
0
200,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role