Player Matchup

Anhur
Anhur
DADDYOE7TH
Anhur
Level 15
God Stats
13W - 10L
1,322 SR
Queue Stats
272W - 282L
1,324 Elo+
Party 2
Mulan
Mulan
LDubE7Th
Mulan
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
267W - 312L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
Younq0ne
Jormungandr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
501W - 550L
1,366 Elo+
Party 2
Thor
Thor
george8008
Thor
Level 8
God Stats
2W - 4L
1,246 SR
Queue Stats
18W - 21L
1,328 Elo+
Solo
Merlin
Merlin
wawi0002
Merlin
Level 7
God Stats
2W - 1L
1,673 SR
Queue Stats
34W - 27L
1,328 Elo+
Solo
Team Averages
Level 10
1,448 SR
1,357 Elo+

VS

Team Averages
Level 17
1,529 SR
1,423 Elo+
Da Ji
Da Ji
FUBAR__1994
Da Ji
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
45W - 76L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Malinb0rresen0
Kukulkan
Level 20
God Stats
22W - 18L
1,719 SR
Queue Stats
78W - 89L
1,463 Elo+
Solo
Thor
Thor
Six6xo9nine
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
TheSchwartz2017
Izanami
Level 38
God Stats
88W - 101L
1,427 SR
Queue Stats
151W - 213L
1,337 Elo+
Party 1
Ares
Ares
saidou59000
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 0 / 2
6,497
591
3,168
4,847
933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
LDubE7Th
Mulan
12
5 / 0 / 0
6,863
624
2,876
3,085
1,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Younq0ne
Jormungandr
10
3 / 1 / 2
5,844
531
1,868
5,887
2,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 1 / 2
5,727
521
1,282
6,822
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
wawi0002
Merlin
11
6 / 0 / 3
6,296
572
6,043
3,945
1,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,556
505
2,833
7,370
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
1 / 2 / 0
5,871
534
2,752
4,925
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 5 / 0
3,800
345
720
4,106
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,798
527
3,094
6,135
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 8 / 1
4,387
399
325
6,403
2,348

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
19
Kills
2
2
Deaths
22
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
0
2
5
L
0
3
1
0.17
W
Mulan
LDubE7Th
Mulan
5
0
0
5
L
Kukulkan
1
2
0
0.5
L
0
5
0
0
L
1
4
0
0.25
W
Jormungandr
Younq0ne
Jormungandr
3
1
2
4
W
1
1
2
2
L
0
8
1
0.06
W
Merlin
wawi0002
Merlin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,237
Damage
9,724
24,586
Taken
28,939
8,229
Mitigated
8,564
11,118
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,168
2,168
0
2,151
4,847
933
790
0
4,847
0
22,062
L
2,833
896
0
590
7,370
2,219
0
1,177
6,118
0
29,411
W
Mulan
LDubE7Th
Mulan
2,876
1,009
0
1,766
3,085
1,633
1,448
44
3,041
0
29,756
L
Kukulkan
2,752
243
0
905
4,925
1,781
398
2,655
2,245
38,583
0
L
720
440
0
0
4,106
927
0
433
3,648
0
1,730
L
3,094
1,811
0
1,300
6,135
1,289
131
687
5,448
0
32,894
W
Jormungandr
Younq0ne
Jormungandr
1,868
786
205
1,177
5,887
2,463
128
53
5,834
24,268
0
W
1,282
352
0
3,837
6,822
1,938
0
853
5,969
0
21,003
L
325
258
0
0
6,403
2,348
0
2,959
3,394
2,765
0
W
Merlin
wawi0002
Merlin
6,043
708
0
1,982
3,945
1,262
641
2,127
1,818
29,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
25,412
254
Minions Killed
209
0
Camps Cleared
0
965,614
Distance Traveled
974,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,497
591
45
4
0
214,715
0
L
Da Ji
5,556
505
65
6
0
202,716
2
W
Mulan
6,863
624
71
6
0
202,332
1
L
Kukulkan
5,871
534
79
7
0
185,700
0
L
Thor
3,800
345
0
0
0
216,256
2
L
Izanami
5,798
527
61
6
0
170,586
3
W
Jormungandr
5,844
531
41
4
0
195,292
0
W
Thor
5,727
521
54
5
0
175,896
0
L
Ares
4,387
399
4
0
0
199,135
0
W
Merlin
6,296
572
43
4
0
177,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role