Player Matchup

Hercules
Hercules
Calenai
Hercules
Level 145
God Stats
8W - 2L
1,588 SR
Queue Stats
657W - 394L
1,742 Elo+
Party 2
Anhur
Anhur
Zelinai
Anhur
Level 155
God Stats
15W - 3L
2,014 SR
Queue Stats
542W - 324L
1,812 Elo+
Party 2
Scylla
Scylla
selmiis
Scylla
Level 29
God Stats
11W - 3L
1,606 SR
Queue Stats
62W - 27L
1,703 Elo+
Party 2
Team Averages
Level 110
1,736 SR
1,752 Elo+

VS

Team Averages
Level 39
1,557 SR
1,417 Elo+
Ah Puch
Ah Puch
BYZUTURBO
Ah Puch
Level 80
God Stats
9W - 12L
1,423 SR
Queue Stats
193W - 196L
1,459 Elo+
Solo
Bellona
Bellona
OtecOtecov
Bellona
Level 23
God Stats
4W - 1L
2,022 SR
Queue Stats
58W - 46L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
sukimas
Danzaburou
Level 15
God Stats
0W - 2L
1,225 SR
Queue Stats
15W - 17L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Calenai
Hercules
13
7 / 1 / 8
10,399
743
14,796
16,367
16,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Zelinai
Anhur
13
8 / 4 / 8
10,375
741
13,273
12,434
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
selmiis
Scylla
13
2 / 2 / 11
9,181
656
4,408
7,493
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BYZUTURBO
Ah Puch
12
2 / 4 / 2
8,905
636
13,360
8,464
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
OtecOtecov
Bellona
12
4 / 6 / 3
9,726
695
9,581
17,901
14,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
sukimas
Danzaburou
11
1 / 7 / 2
8,539
610
5,795
10,993
3,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
7
7
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BYZUTURBO
Ah Puch
2
4
2
0.75
W
Hercules
Calenai
Hercules
7
1
8
11
L
Bellona
OtecOtecov
Bellona
4
6
3
0.92
W
Anhur
Zelinai
Anhur
8
4
8
3
W
Scylla
selmiis
Scylla
2
2
11
3.75
L
Danzaburou
sukimas
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
28,736
36,294
Taken
37,358
22,853
Mitigated
20,472
5,129
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BYZUTURBO
Ah Puch
13,360
484
0
885
8,464
2,283
366
449
7,946
43,615
0
W
Hercules
Calenai
Hercules
14,796
4,626
0
2,855
16,367
16,241
94
4,702
11,275
0
29,552
L
Bellona
OtecOtecov
Bellona
9,581
3,349
0
1,600
17,901
14,493
0
2,735
14,668
2,438
30,462
W
Anhur
Zelinai
Anhur
13,273
6,304
0
1,782
12,434
4,128
0
5,183
6,835
0
33,553
W
Scylla
selmiis
Scylla
4,408
711
0
492
7,493
2,484
159
3,170
4,067
26,628
0
L
Danzaburou
sukimas
Danzaburou
5,795
2,793
0
1,435
10,993
3,696
477
930
9,667
0
15,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
27,170
144
Minions Killed
137
0
Camps Cleared
0
735,580
Distance Traveled
719,577
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,905
636
76
5
0
233,353
4
W
Hercules
10,399
743
40
3
0
263,712
2
L
Bellona
9,726
695
43
3
0
255,477
2
W
Anhur
10,375
741
34
2
0
218,748
0
W
Scylla
9,181
656
70
5
0
253,120
0
L
Danzaburou
8,539
610
18
1
0
230,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role