Player Matchup

Neith
Neith
Doserka
Neith
Level 149
God Stats
1W - 4L
1,609 SR
Queue Stats
373W - 383L
1,582 Elo+
Solo
Scylla
Scylla
Erbina10
Scylla
Level 135
God Stats
0W - 4L
1,591 SR
Queue Stats
122W - 122L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Glorendel
Ao Kuang
Level 149
God Stats
2W - 7L
1,730 SR
Queue Stats
672W - 687L
1,523 Elo+
Solo
Anhur
Anhur
IIIAlucardIII
Anhur
Level 160
God Stats
12W - 7L
1,505 SR
Queue Stats
454W - 481L
1,507 Elo+
Solo
Yemoja
Yemoja
Yipman
Yemoja
Level 158
God Stats
1W - 4L
1,312 SR
Queue Stats
1,482W - 1,486L
1,549 Elo+
Solo
Team Averages
Level 150
1,549 SR
1,535 Elo+

VS

Team Averages
Level 125
1,500 SR
1,567 Elo+
Poseidon
Poseidon
Brambrok
Poseidon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,717 Elo+
Solo
Jormungandr
Jormungandr
Fox2890
Jormungandr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
RedScares
Hel
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
369W - 364L
1,579 Elo+
Solo
Bacchus
Bacchus
Solisetra
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
indexms13
Artemis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 111L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doserka
Neith
18
2 / 6 / 6
11,431
572
19,419
19,922
10,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Erbina10
Scylla
19
1 / 4 / 8
11,409
570
31,942
14,129
6,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Glorendel
Ao Kuang
19
3 / 5 / 6
12,094
605
14,129
19,886
9,748
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 8
12,391
620
26,645
22,132
12,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Yipman
Yemoja
20
3 / 3 / 8
13,050
653
13,601
21,206
26,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brambrok
Poseidon
20
9 / 2 / 9
14,568
728
21,952
22,826
14,136
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Fox2890
Jormungandr
20
3 / 2 / 14
13,900
695
16,719
29,641
30,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 2 / 10
13,556
678
7,705
20,902
17,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Solisetra
Bacchus
20
3 / 4 / 13
14,045
702
14,777
28,381
50,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
indexms13
Artemis
20
2 / 4 / 16
13,019
651
27,369
23,866
14,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
14
Kills
22
22
Deaths
14
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Brambrok
Poseidon
9
2
9
6.75
L
Neith
Doserka
Neith
2
6
6
0.83
L
Scylla
Erbina10
Scylla
1
4
8
1.25
W
Jormungandr
Fox2890
Jormungandr
3
2
14
5
L
Ao Kuang
Glorendel
Ao Kuang
3
5
6
1.2
L
5
4
8
2.25
W
5
2
10
5
W
Bacchus
Solisetra
Bacchus
3
4
13
2.38
L
Yemoja
Yipman
Yemoja
3
3
8
2.33
W
Artemis
indexms13
Artemis
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,736
Damage
88,522
97,275
Taken
125,616
64,857
Mitigated
127,167
48,695
Healing
70,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Brambrok
Poseidon
21,952
3,158
3,165
3,054
22,826
14,136
1,064
12,895
9,931
52,955
0
L
Neith
Doserka
Neith
19,419
6,579
3,174
5,975
19,922
10,264
0
13,205
6,717
0
62,606
L
Scylla
Erbina10
Scylla
31,942
1,709
2,805
1,806
14,129
6,442
0
9,059
5,070
59,491
0
W
Jormungandr
Fox2890
Jormungandr
16,719
747
776
3,268
29,641
30,853
443
13,636
16,005
44,293
0
L
Ao Kuang
Glorendel
Ao Kuang
14,129
606
2,875
5,085
19,886
9,748
0
11,933
7,953
18,515
0
L
26,645
11,276
2,039
3,906
22,132
12,080
1,044
13,975
8,157
0
50,978
W
7,705
985
33,647
12,338
20,902
17,126
293
13,178
7,724
28,691
0
W
Bacchus
Solisetra
Bacchus
14,777
1,186
3,688
2,510
28,381
50,841
14
9,644
18,737
20,868
0
L
Yemoja
Yipman
Yemoja
13,601
1,376
13,664
7,366
21,206
26,323
320
12,981
8,225
26,680
0
W
Artemis
indexms13
Artemis
27,369
3,920
3,814
4,725
23,866
14,211
5,196
10,319
13,547
0
55,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,375
Gold Earned
69,088
202
Minions Killed
227
0
Camps Cleared
0
1,548,609
Distance Traveled
1,800,237
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,568
728
62
3
0
322,072
2
L
Neith
11,431
572
65
3
0
266,542
5
L
Scylla
11,409
570
64
3
0
334,979
0
W
Jormungandr
13,900
695
49
2
0
343,248
1
L
Ao Kuang
12,094
605
3
0
0
321,767
2
L
Anhur
12,391
620
45
2
0
327,670
0
W
Hel
13,556
678
37
2
0
412,138
0
W
Bacchus
14,045
702
20
1
0
380,512
1
L
Yemoja
13,050
653
25
1
0
297,651
0
W
Artemis
13,019
651
59
3
0
342,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role