Player Matchup

Bellona
Bellona
Danielgg1206
Bellona
Level 28
God Stats
17W - 14L
1,557 SR
Queue Stats
71W - 86L
1,399 Elo+
Solo
Nemesis
Nemesis
Mr_Luka1
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Set
Set
NecronFury
Set
Level 24
God Stats
25W - 26L
1,349 SR
Queue Stats
94W - 80L
1,341 Elo+
Solo
Anubis
Anubis
TrYHARD_beka
Anubis
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 10L
1,007 Elo+
Party 2
Yemoja
Yemoja
TrYHARD_gaby
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2
Team Averages
Level 13
1,444 SR
1,221 Elo+

VS

Team Averages
Level 23
1,477 SR
1,340 Elo+
Medusa
Medusa
CappedBro
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,374 Elo+
Solo
Yemoja
Yemoja
FIERCELULA
Yemoja
Level 17
God Stats
27W - 31L
1,350 SR
Queue Stats
55W - 95L
1,254 Elo+
Solo
Vamana
Vamana
Hdixx
Vamana
Level 24
God Stats
9W - 11L
1,452 SR
Queue Stats
119W - 142L
1,330 Elo+
Party 1
Hel
Hel
amixrow
Hel
Level 33
God Stats
9W - 9L
1,584 SR
Queue Stats
195W - 226L
1,383 Elo+
Party 1
Thor
Thor
Фырушка
Thor
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 87L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danielgg1206
Bellona
6
2 / 0 / 1
3,964
661
2,164
2,965
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Mr_Luka1
Nemesis
4
0 / 2 / 1
3,180
530
670
2,149
546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 1
4,247
708
1,590
2,766
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
3
0 / 3 / 0
2,931
489
428
2,242
554
Yemoja
3
0 / 3 / 0
3,070
512
554
2,821
1,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CappedBro
Medusa
6
0 / 0 / 3
3,649
608
1,686
1,129
275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
FIERCELULA
Yemoja
5
0 / 1 / 2
3,636
606
242
1,698
504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Hdixx
Vamana
6
4 / 0 / 0
3,917
653
1,065
2,412
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
7
2 / 1 / 1
4,430
738
2,435
2,481
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 3 / 0
3,561
594
1,274
3,766
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
CappedBro
Medusa
0
0
3
1.5
L
Bellona
Danielgg1206
Bellona
2
0
1
2.5
W
Yemoja
FIERCELULA
Yemoja
0
1
2
1
W
Vamana
Hdixx
Vamana
4
0
0
4
L
Nemesis
Mr_Luka1
Nemesis
0
2
1
0.25
L
3
0
1
3.5
L
Anubis
0
3
0
0
L
Yemoja
0
3
0
0
W
Hel
2
1
1
2.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,406
Damage
6,702
12,943
Taken
11,486
4,228
Mitigated
3,153
3,870
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CappedBro
Medusa
1,686
861
0
0
1,129
275
1,027
330
707
0
10,507
L
Bellona
Danielgg1206
Bellona
2,164
717
0
1,484
2,965
1,239
630
58
2,907
0
14,208
W
Yemoja
FIERCELULA
Yemoja
242
0
189
252
1,698
504
410
111
1,473
7,859
0
W
Vamana
Hdixx
Vamana
1,065
432
0
30
2,412
904
585
306
2,106
0
10,546
L
Nemesis
Mr_Luka1
Nemesis
670
407
0
534
2,149
546
0
1,369
572
0
2,496
L
1,590
780
0
1,193
2,766
887
0
362
2,366
0
15,921
L
Anubis
428
141
0
378
2,242
554
0
483
1,709
3,136
0
L
Yemoja
554
316
125
156
2,821
1,002
0
109
2,712
3,000
0
W
Hel
2,435
213
0
711
2,481
571
306
29
2,452
14,462
0
W
1,274
442
0
80
3,766
899
0
0
3,766
0
12,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,392
Gold Earned
19,193
69
Minions Killed
109
0
Camps Cleared
0
521,514
Distance Traveled
500,587
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,649
608
26
4
0
90,191
0
L
Bellona
3,964
661
23
4
0
122,048
0
W
Yemoja
3,636
606
16
3
0
103,468
0
W
Vamana
3,917
653
24
4
0
103,282
0
L
Nemesis
3,180
530
5
1
0
101,879
2
L
Set
4,247
708
33
6
0
116,914
1
L
Anubis
2,931
489
5
1
0
86,652
0
L
Yemoja
3,070
512
3
1
0
94,021
1
W
Hel
4,430
738
21
4
0
102,303
0
W
Thor
3,561
594
22
4
0
101,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role