Player Matchup

Da Ji
Da Ji
FoxMaster_Kiro
Da Ji
Level 5
God Stats
5W - 7L
1,329 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Jrodc99
Nu Wa
Level 28
God Stats
9W - 10L
1,436 SR
Queue Stats
175W - 217L
1,465 Elo+
Solo
Merlin
Merlin
ReaperzofDeath3
Merlin
Level 22
God Stats
36W - 38L
1,479 SR
Queue Stats
51W - 53L
1,505 Elo+
Solo
Ravana
Ravana
ShadowCash-_-
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Solo
Pele
Pele
tigre-gand118
Pele
Level 4
God Stats
1W - 2L
1,273 SR
Queue Stats
3W - 10L
1,102 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,352 Elo+

VS

Team Averages
Level 24
1,515 SR
1,425 Elo+
Bellona
Bellona
F-_-Clappled-_-u
Bellona
Level 4
God Stats
2W - 1L
1,828 SR
Queue Stats
2W - 2L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Nancyopy05
Kukulkan
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 4L
1,231 Elo+
Solo
Athena
Athena
Nick_Sr4
Athena
Level 89
God Stats
14W - 7L
1,500 SR
Queue Stats
483W - 435L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
frizy9
Tsukuyomi
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 51L
1,500 Elo+
Solo
Cerberus
Cerberus
manzzana
Cerberus
Level 6
God Stats
49W - 45L
1,500 SR
Queue Stats
213W - 180L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 11 / 14
13,524
1,040
18,920
20,921
8,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Jrodc99
Nu Wa
20
10 / 1 / 13
15,191
1,169
28,673
10,295
4,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 3 / 14
16,165
1,243
34,960
10,965
4,264
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 7 / 20
12,684
976
11,153
16,523
8,033
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 14 / 15
12,533
964
6,451
20,587
7,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 13
13,153
1,012
11,830
26,822
20,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Nancyopy05
Kukulkan
16
1 / 3 / 8
11,405
877
7,293
5,754
1,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Nick_Sr4
Athena
20
19 / 4 / 12
15,802
1,216
23,544
29,750
40,637
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
frizy9
Tsukuyomi
20
3 / 12 / 22
13,248
1,019
13,008
21,887
9,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
manzzana
Cerberus
20
4 / 6 / 22
13,791
1,061
9,612
25,829
27,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
110
30
Kills
33
36
Deaths
30
76
Assists
77
Player
Kills
Deaths
Assists
KDA
L
6
5
13
2.5
W
8
11
14
1.36
W
Nu Wa
Jrodc99
Nu Wa
10
1
13
16.5
L
Kukulkan
Nancyopy05
Kukulkan
1
3
8
1.67
L
Athena
Nick_Sr4
Athena
19
4
12
6.25
W
9
3
14
5.33
W
1
7
20
1.57
L
Tsukuyomi
frizy9
Tsukuyomi
3
12
22
1.17
L
Cerberus
manzzana
Cerberus
4
6
22
2.5
W
2
14
15
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,157
Damage
65,287
79,291
Taken
110,042
32,158
Mitigated
100,390
7,740
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,830
6,313
0
1,247
26,822
20,326
0
15,025
11,351
429
25,603
W
18,920
6,981
0
2,675
20,921
8,196
0
9,777
9,293
0
28,829
W
Nu Wa
Jrodc99
Nu Wa
28,673
9,678
824
2,472
10,295
4,220
0
3,748
6,547
61,116
0
L
Kukulkan
Nancyopy05
Kukulkan
7,293
982
0
0
5,754
1,801
0
2,986
2,674
23,971
0
L
Athena
Nick_Sr4
Athena
23,544
6,173
0
0
29,750
40,637
0
16,773
12,462
37,199
0
W
34,960
1,205
0
0
10,965
4,264
0
4,973
5,992
82,084
0
W
11,153
3,047
0
499
16,523
8,033
0
10,557
5,966
0
20,832
L
Tsukuyomi
frizy9
Tsukuyomi
13,008
4,399
0
256
21,887
9,638
0
11,118
10,538
0
36,645
L
Cerberus
manzzana
Cerberus
9,612
369
0
2,368
25,829
27,988
0
16,171
9,384
41,937
0
W
6,451
4,031
0
1,270
20,587
7,445
0
11,753
8,834
0
16,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,097
Gold Earned
67,399
237
Minions Killed
191
8
Camps Cleared
4
1,128,503
Distance Traveled
976,457
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,153
1,012
18
1
2
223,517
2
W
Da Ji
13,524
1,040
16
1
0
199,588
3
W
Nu Wa
15,191
1,169
70
5
0
247,180
0
L
Kukulkan
11,405
877
38
3
0
100,571
1
L
Athena
15,802
1,216
22
2
0
247,383
0
W
Merlin
16,165
1,243
98
8
8
236,867
0
W
Ravana
12,684
976
28
2
0
247,177
0
L
Tsukuyomi
13,248
1,019
26
2
2
213,709
1
L
Cerberus
13,791
1,061
87
7
0
191,277
0
W
Pele
12,533
964
25
2
0
197,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role