Player Matchup

Zeus
Zeus
Darkn3ssRises4U
Zeus
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
233W - 207L
1,568 Elo+
Party 1
Bellona
Bellona
Mitchelit
Bellona
Level 28
God Stats
6W - 1L
1,684 SR
Queue Stats
133W - 145L
1,531 Elo+
Solo
Kali
Kali
MrNeptuune
Kali
Level 18
God Stats
5W - 2L
1,857 SR
Queue Stats
148W - 136L
1,696 Elo+
Solo
Neith
Neith
Scarlxrd232
Neith
Level 9
God Stats
1W - 2L
1,178 SR
Queue Stats
10W - 5L
1,612 Elo+
Party 1
Olorun
Olorun
pumpdid9damage
Olorun
Level 28
God Stats
3W - 4L
1,316 SR
Queue Stats
108W - 99L
1,557 Elo+
Party 1
Team Averages
Level 34
1,507 SR
1,593 Elo+

VS

Team Averages
Level 24
1,555 SR
1,516 Elo+
Vulcan
Vulcan
BakuganTrickShot
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
Lîťcħ463
Guan Yu
Level 29
God Stats
0W - 1L
1,431 SR
Queue Stats
118W - 140L
1,546 Elo+
Solo
Serqet
Serqet
Pedro_Mufc99
Serqet
Level 18
God Stats
0W - 1L
1,695 SR
Queue Stats
2W - 7L
1,432 Elo+
Solo
Vamana
Vamana
Woodborg22
Vamana
Level 28
God Stats
23W - 22L
1,648 SR
Queue Stats
109W - 101L
1,507 Elo+
Party 2
Rama
Rama
der-graf-bei-rot
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,298
573
6,169
3,684
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Mitchelit
Bellona
13
6 / 0 / 0
7,578
689
5,578
4,132
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 3
6,167
561
2,880
6,661
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 1
5,362
487
2,764
3,158
560
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 0 / 1
5,350
486
3,068
4,302
1,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,370
488
3,275
5,181
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Lîťcħ463
Guan Yu
8
1 / 3 / 0
4,944
449
2,401
8,612
3,722
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
7
1 / 4 / 0
4,564
415
558
6,204
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Woodborg22
Vamana
8
0 / 4 / 0
4,826
439
1,206
7,145
6,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 1
5,199
473
3,151
6,360
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
2
2
1.5
L
Guan Yu
Lîťcħ463
Guan Yu
1
3
0
0.33
W
Bellona
Mitchelit
Bellona
6
0
0
6
W
2
1
3
3.5
L
Serqet
1
4
0
0.25
W
1
0
1
1.5
L
Vamana
Woodborg22
Vamana
0
4
0
0
L
0
0
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
10,591
21,937
Taken
33,502
8,573
Mitigated
15,007
8,114
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,275
799
0
911
5,181
1,718
0
2,371
2,810
23,775
0
W
6,169
623
0
705
3,684
851
540
1,223
2,295
35,888
0
L
Guan Yu
Lîťcħ463
Guan Yu
2,401
312
903
2,011
8,612
3,722
0
3,421
5,191
0
20,816
W
Bellona
Mitchelit
Bellona
5,578
1,709
0
924
4,132
3,368
576
0
3,958
0
42,743
W
2,880
1,106
0
2,408
6,661
2,411
0
1,786
4,595
0
33,001
L
Serqet
558
19
0
278
6,204
1,743
0
1,525
4,679
0
7,277
W
2,764
1,637
0
1,557
3,158
560
208
0
3,158
0
22,985
L
Vamana
Woodborg22
Vamana
1,206
487
0
1,788
7,145
6,096
0
0
7,145
0
21,550
L
3,151
2,328
0
3,310
6,360
1,728
0
1,920
4,440
0
32,342
W
3,068
1,423
549
1,971
4,302
1,383
749
0
4,302
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
24,903
293
Minions Killed
227
0
Camps Cleared
0
915,018
Distance Traveled
964,960
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,370
488
68
6
0
208,638
0
W
Zeus
6,298
573
65
6
0
180,793
2
L
Guan Yu
4,944
449
38
3
0
199,360
3
W
Bellona
7,578
689
87
8
0
186,667
2
W
Kali
6,167
561
60
5
0
214,574
6
L
Serqet
4,564
415
17
2
0
194,918
0
W
Neith
5,362
487
46
4
0
176,954
1
L
Vamana
4,826
439
41
4
0
170,825
0
L
Rama
5,199
473
63
6
0
191,219
2
W
Olorun
5,350
486
35
3
0
156,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role