Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ComboBreaker20
Cthulhu
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
678W - 602L
1,554 Elo+
Party 2
Rama
Rama
NotJohnStamos95
Rama
Level 127
God Stats
26W - 20L
1,362 SR
Queue Stats
1,009W - 929L
1,576 Elo+
Party 2
Raijin
Raijin
QueenOpsKiller
Raijin
Level 107
God Stats
3W - 2L
1,513 SR
Queue Stats
133W - 140L
1,413 Elo+
Party 1
Achilles
Achilles
https_CandG
Achilles
Level 34
God Stats
2W - 1L
1,734 SR
Queue Stats
192W - 169L
1,439 Elo+
Party 1
Team Averages
Level 109
1,522 SR
1,496 Elo+

VS

Team Averages
Level 108
1,599 SR
1,467 Elo+
Xbalanque
Xbalanque
Paradigm7x
Xbalanque
Level 107
God Stats
5W - 5L
1,700 SR
Queue Stats
452W - 430L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
Zjica
Ratatoskr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 76L
1,676 Elo+
Solo
Thor
Thor
littleNurse
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,289 Elo+
Solo
Geb
Geb
virusutra
Geb
Level 114
God Stats
1W - 3L
1,451 SR
Queue Stats
62W - 90L
1,366 Elo+
Solo
Zeus
Zeus
zepar_
Zeus
Level 144
God Stats
5W - 5L
1,845 SR
Queue Stats
267W - 244L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 3 / 18
11,172
859
20,670
13,620
6,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 21
9,953
766
14,034
12,760
11,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 2 / 17
11,608
893
20,211
11,825
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 12
10,648
819
10,884
10,369
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
https_CandG
Achilles
19
13 / 2 / 14
11,823
909
13,752
14,473
15,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Paradigm7x
Xbalanque
15
4 / 7 / 5
9,297
715
12,563
12,429
5,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Zjica
Ratatoskr
16
4 / 6 / 7
9,144
703
8,364
21,479
19,694
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 8 / 7
8,758
674
6,446
15,082
13,654
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 3
8,792
676
8,765
26,195
25,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
zepar_
Zeus
18
5 / 8 / 6
11,868
913
14,815
14,324
5,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
34
Kills
16
17
Deaths
34
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
18
5.33
W
1
5
21
2.3
W
6
2
17
7.25
L
Xbalanque
Paradigm7x
Xbalanque
4
7
5
0.93
W
7
5
12
2.6
L
Ratatoskr
Zjica
Ratatoskr
4
6
7
1.25
W
Achilles
https_CandG
Achilles
13
2
14
10
L
1
8
7
0.56
L
2
5
3
0.7
L
Zeus
zepar_
Zeus
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,551
Damage
50,953
63,047
Taken
89,509
41,299
Mitigated
70,064
27,943
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,670
8,290
2,356
5,199
13,620
6,102
2,278
4,930
8,690
0
39,583
W
14,034
423
2,615
940
12,760
11,932
37
4,474
8,286
20,719
0
W
20,211
13,803
2,695
4,081
11,825
4,479
1,529
4,755
7,070
0
44,018
L
Xbalanque
Paradigm7x
Xbalanque
12,563
7,045
927
1,604
12,429
5,573
84
3,688
8,473
0
25,434
W
10,884
899
1,916
2,496
10,369
3,669
117
5,040
5,329
17,315
0
L
Ratatoskr
Zjica
Ratatoskr
8,364
1,359
2,629
7,542
21,479
19,694
105
5,595
15,490
0
15,846
W
Achilles
https_CandG
Achilles
13,752
5,729
2,334
3,311
14,473
15,117
134
4,597
9,876
0
23,856
L
6,446
1,450
1,567
1,649
15,082
13,654
0
3,806
11,062
222
11,297
L
8,765
939
1,106
6,929
26,195
25,315
0
5,978
19,853
15,639
0
L
Zeus
zepar_
Zeus
14,815
2,756
786
1,042
14,324
5,828
364
4,329
9,713
33,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,204
Gold Earned
47,859
136
Minions Killed
103
0
Camps Cleared
0
1,161,285
Distance Traveled
1,062,898
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,172
859
43
3
0
222,049
0
W
Cthulhu
9,953
766
19
1
0
237,789
0
W
Rama
11,608
893
38
3
0
227,988
0
L
Xbalanque
9,297
715
32
2
0
214,519
1
W
Raijin
10,648
819
13
1
0
187,184
0
L
Ratatoskr
9,144
703
9
1
0
233,347
0
W
Achilles
11,823
909
23
2
0
286,275
0
L
Thor
8,758
674
8
1
0
207,588
6
L
Geb
8,792
676
10
1
0
221,716
0
L
Zeus
11,868
913
44
3
0
185,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role