Player Matchup

Merlin
Merlin
Crailla
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Headhunter16
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,752 Elo+
Solo
Zeus
Zeus
PanadaQ
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Stormit
Mulan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
uAbesar
Ullr
Level 159
God Stats
1W - 9L
1,500 SR
Queue Stats
402W - 437L
1,577 Elo+
Solo
Team Averages
Level 145
1,500 SR
1,566 Elo+

VS

Team Averages
Level 136
1,449 SR
1,546 Elo+
Fenrir
Fenrir
AvantiC
Fenrir
Level 135
God Stats
3W - 3L
1,200 SR
Queue Stats
346W - 349L
1,489 Elo+
Solo
Amaterasu
Amaterasu
BudyCVF
Amaterasu
Level 152
God Stats
4W - 4L
1,495 SR
Queue Stats
247W - 219L
1,653 Elo+
Solo
Nemesis
Nemesis
KANJl
Nemesis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 140L
1,574 Elo+
Solo
Izanami
Izanami
Sydeee
Izanami
Level 105
God Stats
1W - 0L
1,314 SR
Queue Stats
15W - 12L
1,432 Elo+
Solo
Kukulkan
Kukulkan
graduadosoc
Kukulkan
Level 160
God Stats
1W - 0L
1,738 SR
Queue Stats
103W - 98L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crailla
Merlin
16
4 / 4 / 6
8,988
817
7,683
7,730
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Headhunter16
Bellona
14
1 / 3 / 9
7,558
687
8,243
15,588
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
PanadaQ
Zeus
13
2 / 6 / 3
7,893
718
6,447
12,836
8,108
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Stormit
Mulan
13
1 / 5 / 6
7,392
672
8,454
13,503
11,256
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
uAbesar
Ullr
14
3 / 4 / 6
7,966
724
9,848
9,239
4,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AvantiC
Fenrir
15
3 / 5 / 14
8,826
802
7,947
11,196
9,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
BudyCVF
Amaterasu
15
3 / 4 / 12
9,055
823
8,884
17,653
13,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
KANJl
Nemesis
16
4 / 1 / 14
9,211
837
9,018
7,657
6,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Sydeee
Izanami
17
7 / 2 / 6
10,225
930
9,656
6,661
2,729
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
graduadosoc
Kukulkan
17
5 / 2 / 13
9,453
859
15,318
7,301
3,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
11
Kills
22
22
Deaths
14
30
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AvantiC
Fenrir
3
5
14
2
W
Amaterasu
BudyCVF
Amaterasu
3
4
12
2.25
L
Merlin
Crailla
Merlin
4
4
6
1.75
L
Bellona
Headhunter16
Bellona
1
3
9
1.83
W
Nemesis
KANJl
Nemesis
4
1
14
11
L
Zeus
PanadaQ
Zeus
2
6
3
0.58
L
Mulan
Stormit
Mulan
1
5
6
0.8
W
Izanami
Sydeee
Izanami
7
2
6
5
W
Kukulkan
graduadosoc
Kukulkan
5
2
13
5.75
L
Ullr
uAbesar
Ullr
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,675
Damage
50,823
58,896
Taken
50,468
44,588
Mitigated
36,995
12,427
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AvantiC
Fenrir
7,947
2,991
0
1,710
11,196
9,990
301
3,578
7,493
0
13,949
W
Amaterasu
BudyCVF
Amaterasu
8,884
2,884
1,464
6,413
17,653
13,868
509
3,560
13,846
90
13,010
L
Merlin
Crailla
Merlin
7,683
523
0
195
7,730
3,714
45
1,651
6,029
25,927
0
L
Bellona
Headhunter16
Bellona
8,243
867
1,439
3,944
15,588
17,016
0
4,760
10,678
0
11,136
W
Nemesis
KANJl
Nemesis
9,018
3,175
2,267
4,131
7,657
6,931
671
1,698
5,884
0
14,562
L
Zeus
PanadaQ
Zeus
6,447
680
793
1,720
12,836
8,108
269
2,814
9,604
12,732
0
L
Mulan
Stormit
Mulan
8,454
1,104
1,464
2,438
13,503
11,256
0
4,629
8,581
0
15,898
W
Izanami
Sydeee
Izanami
9,656
7,038
1,253
2,114
6,661
2,729
2,142
3,087
3,549
0
33,234
W
Kukulkan
graduadosoc
Kukulkan
15,318
1,162
320
835
7,301
3,477
1,397
2,207
4,994
32,804
0
L
Ullr
uAbesar
Ullr
9,848
2,166
0
434
9,239
4,494
414
1,464
7,644
0
21,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
46,770
107
Minions Killed
123
0
Camps Cleared
0
873,299
Distance Traveled
1,074,934
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,826
802
8
1
0
186,625
0
W
Amaterasu
9,055
823
7
1
0
226,324
1
L
Merlin
8,988
817
43
4
0
138,438
1
L
Bellona
7,558
687
10
1
0
215,307
2
W
Nemesis
9,211
837
9
1
0
239,554
1
L
Zeus
7,893
718
14
1
0
155,818
0
L
Mulan
7,392
672
17
2
0
181,959
4
W
Izanami
10,225
930
63
6
0
200,486
2
W
Kukulkan
9,453
859
36
3
0
221,945
1
L
Ullr
7,966
724
23
2
0
181,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role