Player Matchup

Zeus
Zeus
Blutgrätsche
Zeus
Level 46
God Stats
17W - 16L
1,727 SR
Queue Stats
518W - 526L
1,432 Elo+
Party 2
Nox
Nox
Dragonhunter04
Nox
Level 13
God Stats
4W - 3L
1,450 SR
Queue Stats
25W - 24L
1,415 Elo+
Party 2
Chiron
Chiron
EineEnderGurke
Chiron
Level 17
God Stats
17W - 16L
1,458 SR
Queue Stats
59W - 74L
1,506 Elo+
Party 2
Bellona
Bellona
HimekawaYashinon
Bellona
Level 5
God Stats
4W - 7L
1,469 SR
Queue Stats
75W - 106L
1,453 Elo+
Party 1
Thor
Thor
MentormeTR
Thor
Level 88
God Stats
3W - 4L
1,567 SR
Queue Stats
140W - 124L
1,524 Elo+
Party 1
Team Averages
Level 34
1,534 SR
1,466 Elo+

VS

Team Averages
Level 18
1,510 SR
1,391 Elo+
Anhur
Anhur
BlacknEazy
Anhur
Level 23
God Stats
17W - 4L
1,500 SR
Queue Stats
87W - 70L
1,414 Elo+
Party 3
Tiamat
Tiamat
DatLegendNico
Tiamat
Level 29
God Stats
17W - 29L
1,290 SR
Queue Stats
486W - 584L
1,384 Elo+
Solo
Bellona
Bellona
Denstroyer12
Bellona
Level 17
God Stats
10W - 6L
1,762 SR
Queue Stats
57W - 64L
1,443 Elo+
Party 3
Ratatoskr
Ratatoskr
HandlessGamer
Ratatoskr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 97L
1,483 Elo+
Party 3
Ymir
Ymir
traccel
Ymir
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 31L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 4
12,398
620
16,569
13,598
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 8
11,460
573
9,839
11,723
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 5 / 8
11,072
554
11,347
14,720
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 3
10,501
525
9,359
13,878
12,859
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 1 / 5
12,441
622
11,958
14,709
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
5 / 4 / 3
10,978
549
6,855
14,100
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 4
10,658
533
10,940
18,063
9,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Denstroyer12
Bellona
15
4 / 9 / 1
9,818
491
11,087
20,152
17,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
HandlessGamer
Ratatoskr
19
7 / 7 / 4
11,843
592
12,527
17,841
7,223
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
traccel
Ymir
11
1 / 6 / 2
7,490
375
2,011
10,814
3,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
36
Kills
20
20
Deaths
36
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
4
3
1.63
W
8
5
4
2
L
3
10
4
0.5
L
Bellona
Denstroyer12
Bellona
4
9
1
0.5
W
8
4
8
3
W
7
5
8
2.2
L
Ratatoskr
HandlessGamer
Ratatoskr
7
7
4
1.29
W
4
5
3
1.1
W
9
1
5
11.5
L
Ymir
traccel
Ymir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,072
Damage
43,420
68,628
Taken
80,970
34,870
Mitigated
42,870
19,419
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,855
2,689
0
2,882
14,100
4,751
2,476
5,902
8,198
0
75,886
W
16,569
1,032
0
3,300
13,598
5,237
3,605
5,217
8,375
92,535
0
L
10,940
1,371
0
2,296
18,063
9,573
705
10,711
7,352
52,733
0
L
Bellona
Denstroyer12
Bellona
11,087
5,029
0
1,651
20,152
17,602
418
2,267
17,885
224
47,762
W
9,839
896
1,502
3,087
11,723
5,852
3,202
2,668
9,033
36,676
0
W
11,347
5,577
1,434
5,080
14,720
4,595
5,341
2,933
11,707
0
54,128
L
Ratatoskr
HandlessGamer
Ratatoskr
12,527
3,638
0
4,695
17,841
7,223
0
4,222
13,619
0
82,580
W
9,359
3,323
0
1,412
13,878
12,859
1,292
39
13,839
0
36,765
W
11,958
3,744
0
3,604
14,709
6,327
40
2,210
12,499
0
76,346
L
Ymir
traccel
Ymir
2,011
146
0
269
10,814
3,721
252
3,306
7,508
15,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,872
Gold Earned
50,787
509
Minions Killed
461
0
Camps Cleared
0
1,716,960
Distance Traveled
1,611,002
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,978
549
110
6
0
341,401
4
W
Zeus
12,398
620
164
8
0
310,375
3
L
Tiamat
10,658
533
85
4
0
321,221
0
L
Bellona
9,818
491
95
5
0
306,571
3
W
Nox
11,460
573
44
2
0
350,905
0
W
Chiron
11,072
554
94
5
0
333,851
4
L
Ratatoskr
11,843
592
142
7
0
349,916
0
W
Bellona
10,501
525
79
4
0
290,302
0
W
Thor
12,441
622
128
6
0
431,527
1
L
Ymir
7,490
375
29
1
0
291,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role