Player Matchup

Danzaburou
Danzaburou
Blizzaгd
Danzaburou
Level 121
God Stats
1W - 1L
1,248 SR
Queue Stats
35W - 69L
1,371 Elo+
Party 1
Chaac
Chaac
Gama0000
Chaac
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 44L
1,351 Elo+
Party 1
Persephone
Persephone
iPandalf
Persephone
Level 74
God Stats
19W - 14L
1,184 SR
Queue Stats
128W - 118L
1,499 Elo+
Solo
Team Averages
Level 101
1,389 SR
1,407 Elo+

VS

Team Averages
Level 94
1,516 SR
1,451 Elo+
Rama
Rama
CaptainOrfog
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
M992
Erlang Shen
Level 107
God Stats
0W - 2L
1,696 SR
Queue Stats
149W - 181L
1,386 Elo+
Solo
Olorun
Olorun
Nylonstrapse
Olorun
Level 46
God Stats
1W - 3L
1,351 SR
Queue Stats
76W - 80L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blizzaгd
Danzaburou
14
3 / 2 / 9
10,696
669
10,663
15,908
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Gama0000
Chaac
14
2 / 3 / 12
10,281
643
8,995
16,666
22,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
iPandalf
Persephone
16
10 / 0 / 4
11,609
726
19,148
6,458
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,975
561
7,661
10,666
4,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
M992
Erlang Shen
13
1 / 6 / 3
9,396
587
6,972
20,548
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
13
2 / 5 / 2
9,813
613
8,693
13,872
4,861
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blizzaгd
Danzaburou
3
2
9
3.75
L
1
4
1
0.38
W
Chaac
Gama0000
Chaac
2
3
12
2.67
L
Erlang Shen
M992
Erlang Shen
1
6
3
0.42
L
Olorun
2
5
2
0.6
W
Persephone
iPandalf
Persephone
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,806
Damage
23,326
39,032
Taken
45,086
32,766
Mitigated
20,847
12,474
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blizzaгd
Danzaburou
10,663
5,212
0
5,576
15,908
7,137
2,157
4,118
11,790
0
60,087
L
7,661
5,957
0
213
10,666
4,084
0
4,070
6,396
0
38,692
W
Chaac
Gama0000
Chaac
8,995
778
0
5,098
16,666
22,913
440
3,437
13,229
0
30,542
L
Erlang Shen
M992
Erlang Shen
6,972
3,298
0
3,777
20,548
11,902
0
7,878
12,398
0
27,097
L
Olorun
8,693
2,927
877
3,803
13,872
4,861
0
7,258
6,439
46,215
0
W
Persephone
iPandalf
Persephone
19,148
461
0
1,800
6,458
2,716
136
1,245
5,213
51,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
28,184
176
Minions Killed
186
0
Camps Cleared
0
825,231
Distance Traveled
767,706
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,696
669
81
5
0
255,927
3
L
Rama
8,975
561
73
5
0
243,370
5
W
Chaac
10,281
643
32
2
0
279,171
0
L
Erlang Shen
9,396
587
38
2
0
295,286
3
L
Olorun
9,813
613
75
5
0
229,050
3
W
Persephone
11,609
726
63
4
0
290,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role