Player Matchup

Ne Zha
Ne Zha
DK5099
Ne Zha
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
GP7731
Baron Samedi
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 22L
1,140 Elo+
Party 1
Neith
Neith
GagarinGames
Neith
Level 7
God Stats
4W - 4L
1,678 SR
Queue Stats
89W - 91L
1,364 Elo+
Solo
Rama
Rama
SHARP__SHOOTER33
Rama
Level 16
God Stats
2W - 2L
1,195 SR
Queue Stats
42W - 50L
1,467 Elo+
Solo
Sylvanus
Sylvanus
shipfireb
Sylvanus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 22L
1,239 Elo+
Solo
Team Averages
Level 9
1,475 SR
1,303 Elo+

VS

Team Averages
Level 8
1,482 SR
1,442 Elo+
Neith
Neith
Below6363
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,500 Elo+
Solo
Bellona
Bellona
DarthViktor06
Bellona
Level 7
God Stats
0W - 2L
1,687 SR
Queue Stats
0W - 3L
1,133 Elo+
Solo
Nemesis
Nemesis
Digom_D2G2
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,837 Elo+
Solo
Guan Yu
Guan Yu
GoldenGamer1750
Guan Yu
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Ra
Ra
bubba96744
Ra
Level 27
God Stats
0W - 2L
1,221 SR
Queue Stats
6W - 10L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DK5099
Ne Zha
9
3 / 1 / 5
5,735
574
3,507
5,694
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
GP7731
Baron Samedi
12
13 / 0 / 4
7,408
741
7,424
4,128
1,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 4
5,749
575
2,967
3,733
1,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 4
6,049
605
1,621
3,309
1,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
shipfireb
Sylvanus
11
2 / 0 / 0
6,338
634
2,385
3,563
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Below6363
Neith
7
0 / 2 / 1
4,607
461
2,766
4,442
1,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
10
1 / 1 / 0
5,497
550
1,003
5,650
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Digom_D2G2
Nemesis
5
0 / 7 / 0
3,984
398
1,360
6,466
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 9 / 0
4,309
431
1,419
8,741
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,241
424
1,368
3,766
874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
22
Kills
1
1
Deaths
23
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Below6363
Neith
0
2
1
0.25
W
Ne Zha
DK5099
Ne Zha
3
1
5
5.5
L
Bellona
1
1
0
1
L
Nemesis
Digom_D2G2
Nemesis
0
7
0
0
W
Baron Samedi
GP7731
Baron Samedi
13
0
4
15
W
3
0
4
5
L
0
9
0
0
W
1
0
4
3
L
0
4
0
0
W
Sylvanus
shipfireb
Sylvanus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
7,916
20,427
Taken
29,065
6,913
Mitigated
11,490
9,015
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Below6363
Neith
2,766
1,289
0
772
4,442
1,235
0
2,118
2,324
0
16,260
W
Ne Zha
DK5099
Ne Zha
3,507
1,481
0
1,539
5,694
1,708
366
401
5,243
0
20,298
L
Bellona
1,003
210
0
674
5,650
3,282
312
689
4,961
0
24,972
L
Nemesis
Digom_D2G2
Nemesis
1,360
908
0
508
6,466
1,595
0
1,795
4,671
0
7,893
W
Baron Samedi
GP7731
Baron Samedi
7,424
1,852
429
1,423
4,128
1,550
594
543
3,510
31,481
0
W
2,967
518
0
2,065
3,733
1,094
989
241
3,467
0
29,314
L
1,419
736
35
487
8,741
4,504
38
3,613
5,128
0
11,153
W
1,621
1,473
0
1,040
3,309
1,102
1,642
183
3,126
0
29,774
L
1,368
121
185
842
3,766
874
0
1,594
2,172
14,132
0
W
Sylvanus
shipfireb
Sylvanus
2,385
978
0
2,519
3,563
1,459
195
0
3,513
28,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
22,638
280
Minions Killed
140
0
Camps Cleared
0
908,618
Distance Traveled
907,318
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,607
461
31
3
0
175,395
3
W
Ne Zha
5,735
574
43
4
0
226,349
0
L
Bellona
5,497
550
51
5
0
214,960
2
L
Nemesis
3,984
398
12
1
0
176,988
0
W
Baron Samedi
7,408
741
49
5
0
184,945
0
W
Neith
5,749
575
52
5
0
187,407
0
L
Guan Yu
4,309
431
22
2
0
193,495
1
W
Rama
6,049
605
62
6
0
170,227
2
L
Ra
4,241
424
24
2
0
146,480
2
W
Sylvanus
6,338
634
74
7
0
139,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role