Player Matchup

Bacchus
Bacchus
AikawaAyumu
Bacchus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 7L
2,037 Elo+
Party 1
Anhur
Anhur
ElectroECT
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Share
King Arthur
Level 160
God Stats
13W - 1L
1,961 SR
Queue Stats
320W - 12L
2,215 Elo+
Party 1
Neith
Neith
Sparconix
Neith
Level 160
God Stats
10W - 0L
2,031 SR
Queue Stats
256W - 10L
2,044 Elo+
Party 1
Tiamat
Tiamat
average
Tiamat
Level 159
God Stats
15W - 1L
2,038 SR
Queue Stats
292W - 8L
2,133 Elo+
Party 1
Team Averages
Level 148
1,806 SR
1,986 Elo+

VS

Team Averages
Level 140
1,678 SR
1,516 Elo+
Susano
Susano
RagnarokVoid
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Sobek
Sobek
SpicyFood Jesus
Sobek
Level 115
God Stats
13W - 12L
1,695 SR
Queue Stats
127W - 128L
1,508 Elo+
Solo
Chang'e
Chang'e
SykoReaper115
Chang'e
Level 145
God Stats
17W - 9L
1,943 SR
Queue Stats
365W - 326L
1,537 Elo+
Solo
Ra
Ra
WeiryREX
Ra
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 274L
1,646 Elo+
Party 2
Hercules
Hercules
Zaisuko
Hercules
Level 158
God Stats
4W - 1L
1,749 SR
Queue Stats
370W - 343L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AikawaAyumu
Bacchus
15
3 / 2 / 14
10,014
910
6,897
13,901
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
17
8 / 0 / 8
10,927
993
13,518
5,729
2,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Share
King Arthur
16
6 / 1 / 14
10,333
939
13,732
14,138
8,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sparconix
Neith
17
7 / 2 / 18
11,123
1,011
20,086
8,985
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
average
Tiamat
17
10 / 1 / 14
11,470
1,043
20,353
8,794
9,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 7 / 2
7,230
657
5,248
15,770
5,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 7 / 3
6,723
611
4,210
24,119
17,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
13
2 / 6 / 1
7,589
690
7,553
13,446
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 10 / 2
7,967
724
8,460
13,358
4,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zaisuko
Hercules
13
1 / 4 / 2
7,457
678
3,296
16,932
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
16
34
Kills
6
6
Deaths
34
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AikawaAyumu
Bacchus
3
2
14
5
W
Anhur
8
0
8
12
L
Susano
1
7
2
0.29
W
King Arthur
Share
King Arthur
6
1
14
13
W
Neith
Sparconix
Neith
7
2
18
8
L
0
7
3
0.21
L
Chang'e
2
6
1
0.42
L
2
10
2
0.3
L
Hercules
Zaisuko
Hercules
1
4
2
0.5
W
Tiamat
average
Tiamat
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,586
Damage
28,767
51,547
Taken
83,625
36,009
Mitigated
40,610
19,143
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AikawaAyumu
Bacchus
6,897
380
0
2,988
13,901
11,555
80
5,069
7,445
17,634
0
W
Anhur
13,518
8,631
0
3,910
5,729
2,322
4,845
2,788
2,941
0
47,801
L
Susano
5,248
389
0
250
15,770
5,059
0
3,447
12,173
0
11,942
W
King Arthur
Share
King Arthur
13,732
2,113
0
4,186
14,138
8,615
200
5,291
7,589
0
31,561
W
Neith
Sparconix
Neith
20,086
9,865
0
4,528
8,985
3,698
1,236
4,320
4,590
0
44,840
L
4,210
181
0
3,519
24,119
17,875
0
8,702
15,417
17,171
0
L
Chang'e
7,553
448
612
1,012
13,446
3,442
1
4,350
9,096
24,247
0
L
8,460
173
524
1,456
13,358
4,110
0
5,230
8,128
34,088
0
L
Hercules
Zaisuko
Hercules
3,296
611
0
1,783
16,932
10,124
1
5,521
11,411
0
11,908
W
Tiamat
average
Tiamat
20,353
1,418
86
3,445
8,794
9,819
522
3,468
4,806
46,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,867
Gold Earned
36,966
287
Minions Killed
170
16
Camps Cleared
3
1,160,985
Distance Traveled
857,412
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,014
910
18
2
1
246,622
2
W
Anhur
10,927
993
94
9
6
199,643
2
L
Susano
7,230
657
18
2
2
182,125
5
W
King Arthur
10,333
939
38
3
1
264,083
2
W
Neith
11,123
1,011
65
6
3
218,747
3
L
Sobek
6,723
611
26
2
0
183,292
1
L
Chang'e
7,589
690
46
4
0
172,361
0
L
Ra
7,967
724
55
5
0
172,551
0
L
Hercules
7,457
678
25
2
1
147,083
3
W
Tiamat
11,470
1,043
72
7
5
231,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role