Player Matchup

Cerberus
Cerberus
CL5James
Cerberus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gemwayne
Kumbhakarna
Level 148
God Stats
12W - 7L
1,698 SR
Queue Stats
117W - 133L
1,498 Elo+
Party 2
Osiris
Osiris
NOVAKING117
Osiris
Level 45
God Stats
8W - 9L
1,541 SR
Queue Stats
29W - 29L
1,596 Elo+
Solo
Bakasura
Bakasura
Safaara
Bakasura
Level 35
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Cupid
Cupid
mesosneakyy
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 58
1,504 SR
1,481 Elo+

VS

Team Averages
Level 54
1,623 SR
1,623 Elo+
Ao Kuang
Ao Kuang
JacksonPii
Ao Kuang
Level 27
God Stats
3W - 2L
1,771 SR
Queue Stats
88W - 29L
1,790 Elo+
Party 3
Ymir
Ymir
JoshintoC
Ymir
Level 37
God Stats
9W - 6L
1,630 SR
Queue Stats
240W - 253L
1,459 Elo+
Party 1
Artemis
Artemis
Redhunter15
Artemis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,671 Elo+
Party 3
Hachiman
Hachiman
TerraFlame
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,427 Elo+
Party 1
Serqet
Serqet
Thanafeed
Serqet
Level 66
God Stats
1W - 1L
1,712 SR
Queue Stats
43W - 20L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CL5James
Cerberus
20
11 / 5 / 11
14,855
594
24,101
24,859
18,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Gemwayne
Kumbhakarna
18
4 / 2 / 28
13,747
550
10,002
24,699
24,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
20
9 / 4 / 9
16,382
655
23,795
32,031
33,936
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Safaara
Bakasura
18
1 / 8 / 8
12,027
481
5,391
20,830
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
20 / 3 / 8
17,106
684
27,237
20,615
9,475
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JacksonPii
Ao Kuang
20
8 / 8 / 0
13,181
527
20,078
29,065
11,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
14
1 / 10 / 5
9,239
370
7,062
23,236
17,523
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Redhunter15
Artemis
16
0 / 10 / 3
10,663
427
7,191
14,274
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
TerraFlame
Hachiman
14
2 / 13 / 7
9,967
399
9,873
20,147
6,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Thanafeed
Serqet
20
11 / 4 / 6
14,223
569
28,619
24,324
17,469
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
45
Kills
22
22
Deaths
45
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CL5James
Cerberus
11
5
11
3.3
W
Kumbhakarna
Gemwayne
Kumbhakarna
4
2
28
9
L
Ao Kuang
JacksonPii
Ao Kuang
8
8
0
1
L
Ymir
1
10
5
0.35
W
Osiris
9
4
9
3.38
L
Artemis
Redhunter15
Artemis
0
10
3
0.15
W
Bakasura
Safaara
Bakasura
1
8
8
0.63
L
Hachiman
TerraFlame
Hachiman
2
13
7
0.42
L
Serqet
Thanafeed
Serqet
11
4
6
3.5
W
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,526
Damage
72,823
123,034
Taken
111,046
96,499
Mitigated
58,293
50,342
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CL5James
Cerberus
24,101
1,971
988
9,316
24,859
18,264
1,119
3,724
20,225
98,852
0
W
Kumbhakarna
Gemwayne
Kumbhakarna
10,002
1,419
0
5,769
24,699
24,287
1,037
3,543
20,052
36,355
0
L
Ao Kuang
JacksonPii
Ao Kuang
20,078
5,445
0
13,241
29,065
11,709
1,110
5,617
23,148
87,085
0
L
Ymir
7,062
864
92
1,876
23,236
17,523
0
7,569
15,667
32,155
0
W
Osiris
23,795
9,120
0
17,772
32,031
33,936
943
12,863
18,400
0
139,000
L
Artemis
Redhunter15
Artemis
7,191
3,128
0
2,202
14,274
4,910
206
2,414
11,680
0
41,654
W
Bakasura
Safaara
Bakasura
5,391
3,597
0
3,505
20,830
10,537
1,114
6,077
14,633
0
78,123
L
Hachiman
TerraFlame
Hachiman
9,873
7,519
0
2,507
20,147
6,682
1,022
9,871
10,276
0
41,248
L
Serqet
Thanafeed
Serqet
28,619
8,329
0
434
24,324
17,469
0
8,842
15,274
0
116,762
W
27,237
16,005
793
12,199
20,615
9,475
4,420
1,857
18,076
0
146,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,117
Gold Earned
57,273
737
Minions Killed
484
0
Camps Cleared
0
2,421,298
Distance Traveled
2,195,629
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,855
594
146
6
0
491,767
0
W
Kumbhakarna
13,747
550
28
1
0
519,007
9
L
Ao Kuang
13,181
527
132
5
0
446,249
9
L
Ymir
9,239
370
31
1
0
453,226
10
W
Osiris
16,382
655
239
10
0
452,809
4
L
Artemis
10,663
427
91
4
0
367,344
0
W
Bakasura
12,027
481
131
5
0
508,509
2
L
Hachiman
9,967
399
70
3
0
373,678
2
L
Serqet
14,223
569
160
6
0
555,132
2
W
Cupid
17,106
684
193
8
0
449,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role