Player Matchup

Discordia
Discordia
KoolAidCobra
Discordia
Level 18
God Stats
7W - 10L
1,534 SR
Queue Stats
101W - 131L
1,322 Elo+
Party 1
Hachiman
Hachiman
Mentuthuyoupi
Hachiman
Level 3
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NapoleonGrizz
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
The Yeet FIeet
King Arthur
Level 15
God Stats
17W - 12L
1,500 SR
Queue Stats
38W - 29L
1,380 Elo+
Party 1
Da Ji
Da Ji
ll Lost Lynx ll
Da Ji
Level 26
God Stats
3W - 7L
1,485 SR
Queue Stats
43W - 43L
1,577 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,456 Elo+

VS

Team Averages
Level 21
1,475 SR
1,381 Elo+
Apollo
Apollo
ILG KORBIT
Apollo
Level 19
God Stats
17W - 8L
1,542 SR
Queue Stats
40W - 30L
1,517 Elo+
Party 2
Nemesis
Nemesis
Mercury560
Nemesis
Level 11
God Stats
11W - 10L
1,453 SR
Queue Stats
275W - 290L
1,249 Elo+
Solo
Hel
Hel
TSKRipper
Hel
Level 18
God Stats
2W - 3L
1,421 SR
Queue Stats
115W - 129L
1,339 Elo+
Party 2
Ra
Ra
Zvspartan541
Ra
Level 29
God Stats
15W - 15L
1,570 SR
Queue Stats
198W - 217L
1,572 Elo+
Party 2
Ganesha
Ganesha
lamer-spamer88
Ganesha
Level 28
God Stats
57W - 53L
1,389 SR
Queue Stats
112W - 134L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KoolAidCobra
Discordia
14
1 / 8 / 1
9,377
426
7,340
13,774
4,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Mentuthuyoupi
Hachiman
11
0 / 10 / 1
7,335
333
7,734
14,113
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
NapoleonGrizz
Kumbhakarna
13
0 / 5 / 2
7,994
363
2,788
19,277
14,552
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
The Yeet FIeet
King Arthur
14
2 / 11 / 0
9,006
409
6,722
21,481
12,089
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 5 / 0
11,309
514
11,804
17,895
7,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ILG KORBIT
Apollo
20
13 / 1 / 7
12,901
586
13,042
10,488
4,752
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Mercury560
Nemesis
17
5 / 2 / 6
10,880
495
9,554
12,977
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
8 / 3 / 3
10,408
473
4,800
11,815
3,582
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 2 / 8
12,898
586
22,384
17,052
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 11
11,038
502
9,142
16,282
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
9
Kills
39
39
Deaths
9
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
ILG KORBIT
Apollo
13
1
7
16.5
L
Discordia
KoolAidCobra
Discordia
1
8
1
0.19
L
Hachiman
Mentuthuyoupi
Hachiman
0
10
1
0.05
W
Nemesis
Mercury560
Nemesis
5
2
6
4
L
Kumbhakarna
NapoleonGrizz
Kumbhakarna
0
5
2
0.2
W
8
3
3
3.17
L
King Arthur
The Yeet FIeet
King Arthur
2
11
0
0.18
W
12
2
8
8
W
1
1
11
6.5
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,388
Damage
58,922
86,540
Taken
68,614
44,315
Mitigated
38,226
9,715
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ILG KORBIT
Apollo
13,042
9,742
0
0
10,488
4,752
4,028
1,443
8,835
0
78,185
L
Discordia
KoolAidCobra
Discordia
7,340
1,310
76
1,297
13,774
4,938
1,834
5,859
7,915
56,911
0
L
Hachiman
Mentuthuyoupi
Hachiman
7,734
5,485
0
657
14,113
4,843
258
10,307
3,806
0
30,393
W
Nemesis
Mercury560
Nemesis
9,554
4,313
0
2,041
12,977
7,261
685
2,735
10,242
0
54,012
L
Kumbhakarna
NapoleonGrizz
Kumbhakarna
2,788
182
0
0
19,277
14,552
0
10,151
9,126
20,822
0
W
4,800
2,201
875
1,748
11,815
3,582
1,126
643
11,172
45,544
0
L
King Arthur
The Yeet FIeet
King Arthur
6,722
776
99
798
21,481
12,089
553
5,381
16,100
0
44,813
W
22,384
3,870
2,513
9,280
17,052
8,188
1,473
3,314
13,738
111,265
0
W
9,142
572
0
1,392
16,282
14,443
683
1,993
14,289
46,505
0
L
11,804
3,038
867
5,921
17,895
7,893
216
4,628
13,267
0
66,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
58,125
371
Minions Killed
530
0
Camps Cleared
0
1,732,436
Distance Traveled
2,002,815
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,901
586
152
7
0
370,659
0
L
Discordia
9,377
426
97
4
0
307,717
0
L
Hachiman
7,335
333
56
3
0
280,822
0
W
Nemesis
10,880
495
93
4
0
461,848
0
L
Kumbhakarna
7,994
363
35
2
0
373,683
5
W
Hel
10,408
473
69
3
0
336,151
1
L
King Arthur
9,006
409
87
4
0
367,309
0
W
Ra
12,898
586
174
8
0
374,420
3
W
Ganesha
11,038
502
42
2
0
459,737
0
L
Da Ji
11,309
514
96
4
0
402,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role