Player Matchup

Discordia
Discordia
Silver II
Kromha
Discordia
Silver II
Level 107
God Stats
1W - 3L
1,326 SR
Queue Stats
15W - 22L
1,481 MMR
Party 1
Ymir
Ymir
Bronze III
Olmillo
Ymir
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,288 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Tantrum6
Danzaburou
Silver II
Level 94
God Stats
4W - 4L
1,423 SR
Queue Stats
14W - 22L
1,481 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,417 SR
1,417 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,425 SR
1,376 MMR
Rama
Rama
Silver I
DeadBrave
Rama
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
Glac1al
Guan Yu
Silver I
Level 103
God Stats
9W - 9L
1,100 SR
Queue Stats
243W - 307L
1,253 MMR
Solo
Kukulkan
Kukulkan
Bronze III
MoРкОвЬ
Kukulkan
Bronze III
Level 64
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 8L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kromha
Discordia
11
0 / 0 / 4
6,823
682
5,663
2,316
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Olmillo
Ymir
8
0 / 2 / 5
6,512
651
2,085
7,216
5,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tantrum6
Danzaburou
12
5 / 0 / 0
8,106
811
7,683
5,189
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneAh Muzen CabCthulhuAphroditeScylla

VS

Bans
ZeusAresTiamatBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 1 / 2
6,294
629
2,585
4,108
1,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Glac1al
Guan Yu
9
2 / 0 / 0
7,106
711
1,532
9,039
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MoРкОвЬ
Kukulkan
9
0 / 4 / 2
6,381
638
5,780
6,116
1,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
0
1
2
1
L
Guan Yu
Glac1al
Guan Yu
2
0
0
2
W
Discordia
Kromha
Discordia
0
0
4
2
L
Kukulkan
MoРкОвЬ
Kukulkan
0
4
2
0.25
W
Ymir
Olmillo
Ymir
0
2
5
1.25
W
Danzaburou
Tantrum6
Danzaburou
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
9,897
14,721
Taken
19,263
8,029
Mitigated
8,841
5,279
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,585
2,203
0
903
4,108
1,201
0
1,640
2,164
0
19,445
L
Guan Yu
Glac1al
Guan Yu
1,532
54
2,535
5,045
9,039
5,764
0
2,711
6,100
0
7,003
W
Discordia
Kromha
Discordia
5,663
76
0
587
2,316
757
90
935
1,381
31,496
0
L
Kukulkan
MoРкОвЬ
Kukulkan
5,780
355
558
478
6,116
1,876
0
2,628
3,192
29,779
0
W
Ymir
Olmillo
Ymir
2,085
319
0
1,890
7,216
5,481
0
2,177
5,039
7,592
0
W
Danzaburou
Tantrum6
Danzaburou
7,683
3,210
0
2,802
5,189
1,791
830
2,714
2,475
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
19,781
138
Minions Killed
104
0
Camps Cleared
0
565,213
Distance Traveled
554,294
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,294
629
51
5
0
186,011
1
L
Guan Yu
7,106
711
9
1
0
200,117
4
W
Discordia
6,823
682
68
7
0
201,599
1
L
Kukulkan
6,381
638
44
4
0
168,166
3
W
Ymir
6,512
651
10
1
0
170,332
2
W
Danzaburou
8,106
811
60
6
0
193,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role