Player Matchup

Ymir
Ymir
Brewstar
Ymir
Level 69
God Stats
4W - 4L
1,258 SR
Queue Stats
131W - 205L
1,302 Elo+
Party 1
Nike
Nike
Lemonheadedlamb
Nike
Level 15
God Stats
18W - 24L
1,473 SR
Queue Stats
130W - 198L
1,185 Elo+
Party 1
Zeus
Zeus
jsrocksursox
Zeus
Level 14
God Stats
15W - 12L
1,497 SR
Queue Stats
42W - 88L
1,215 Elo+
Party 1
Team Averages
Level 33
1,410 SR
1,234 Elo+

VS

Team Averages
Level 17
1,494 SR
1,292 Elo+
Ares
Ares
F1amerB0y
Ares
Level 15
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 2L
1,436 Elo+
Solo
Zeus
Zeus
IcedOut_Rose
Zeus
Level 28
God Stats
5W - 2L
1,628 SR
Queue Stats
60W - 54L
1,330 Elo+
Solo
Neith
Neith
ghasem0time
Neith
Level 7
God Stats
0W - 1L
1,129 SR
Queue Stats
0W - 6L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
9 / 3 / 17
11,204
800
10,808
9,970
6,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 1 / 19
10,829
774
8,918
8,212
5,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
18 / 2 / 14
12,637
903
19,003
8,171
2,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 14 / 4
8,631
617
1,334
19,390
18,246
Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 10 / 3
9,431
674
9,210
11,645
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 11 / 3
9,449
675
4,824
12,062
4,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
35
Kills
6
6
Deaths
35
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
9
3
17
5.83
L
Ares
1
14
4
0.21
L
3
10
3
0.45
W
8
1
19
17.5
L
2
11
3
0.32
W
18
2
14
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,729
Damage
15,368
26,353
Taken
43,097
14,805
Mitigated
26,073
6,854
Healing
639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,808
3,319
0
856
9,970
6,924
818
4,325
5,645
31,111
0
L
Ares
1,334
294
0
0
19,390
18,246
0
11,943
7,447
5,628
0
L
9,210
732
0
520
11,645
3,758
0
8,712
2,933
38,775
0
W
8,918
2,081
0
2,690
8,212
5,082
367
2,605
5,607
0
27,369
L
4,824
3,351
0
119
12,062
4,069
0
9,225
2,837
0
17,588
W
19,003
3,335
0
3,308
8,171
2,799
1,150
3,675
4,496
63,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,670
Gold Earned
27,511
141
Minions Killed
96
0
Camps Cleared
0
720,588
Distance Traveled
542,388
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,204
800
36
3
0
221,486
2
L
Ares
8,631
617
5
0
0
156,529
0
L
Zeus
9,431
674
63
5
0
179,802
1
W
Nike
10,829
774
22
2
0
276,099
0
L
Neith
9,449
675
28
2
0
206,057
0
W
Zeus
12,637
903
83
6
0
223,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role