Player Matchup

Kukulkan
Kukulkan
Biscuit-bernie
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,449 Elo+
Solo
Skadi
Skadi
GameDawg7619
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 108L
1,344 Elo+
Party 1
Merlin
Merlin
Knoxey93
Merlin
Level 20
God Stats
1W - 3L
1,137 SR
Queue Stats
95W - 133L
1,353 Elo+
Solo
Mulan
Mulan
ThiiiccBoiNiiicc
Mulan
Level 18
God Stats
16W - 18L
1,436 SR
Queue Stats
53W - 57L
1,360 Elo+
Party 1
Thor
Thor
kushwombat
Thor
Level 11
God Stats
5W - 9L
1,305 SR
Queue Stats
111W - 82L
1,465 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,394 Elo+

VS

Team Averages
Level 20
1,385 SR
1,318 Elo+
Izanami
Izanami
HumanM4le
Izanami
Level 26
God Stats
29W - 17L
1,500 SR
Queue Stats
133W - 133L
1,398 Elo+
Solo
Ymir
Ymir
SnarkyGoblin2320
Ymir
Level 5
God Stats
7W - 8L
1,500 SR
Queue Stats
162W - 126L
1,230 Elo+
Solo
Raijin
Raijin
blazefireblaze
Raijin
Level 20
God Stats
3W - 6L
1,413 SR
Queue Stats
152W - 119L
1,484 Elo+
Solo
Thoth
Thoth
sukhem
Thoth
Level 24
God Stats
0W - 8L
1,014 SR
Queue Stats
76W - 88L
1,434 Elo+
Solo
Pele
Pele
warnun2987
Pele
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
11 / 5 / 16
16,236
1,015
24,355
15,933
4,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 6 / 15
17,940
1,121
26,312
23,892
8,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Knoxey93
Merlin
20
2 / 9 / 22
14,004
875
11,079
21,470
12,330
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 7 / 23
15,108
944
14,460
28,038
21,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 11 / 21
15,494
968
16,611
21,097
7,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HumanM4le
Izanami
20
9 / 12 / 16
16,788
1,049
24,292
24,623
8,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 2 / 25
15,789
987
10,895
17,338
20,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
24 / 1 / 10
20,351
1,272
56,271
12,318
4,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
sukhem
Thoth
20
2 / 10 / 15
14,384
899
12,560
20,890
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 16 / 11
13,532
846
962
25,622
7,781

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
115
41
Kills
38
38
Deaths
41
97
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
5
16
3.8
W
17
6
15
4.08
L
Izanami
HumanM4le
Izanami
9
12
16
1.42
W
Merlin
Knoxey93
Merlin
2
9
22
1.44
L
2
2
25
7.25
W
4
7
23
2.21
L
24
1
10
29
W
7
11
21
1.59
L
Thoth
sukhem
Thoth
2
10
15
0.95
L
1
16
11
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,817
Damage
104,980
110,430
Taken
100,791
53,436
Mitigated
48,809
2,398
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
24,355
2,896
0
0
15,933
4,798
0
12,594
3,339
73,009
0
W
26,312
11,406
0
1,000
23,892
8,141
0
17,073
6,819
0
57,998
L
Izanami
HumanM4le
Izanami
24,292
16,433
0
1,003
24,623
8,727
0
7,650
16,973
0
63,195
W
Merlin
Knoxey93
Merlin
11,079
2,484
0
0
21,470
12,330
0
17,291
4,179
35,585
0
L
10,895
743
0
0
17,338
20,981
0
5,667
11,671
17,403
0
W
14,460
1,111
0
1,398
28,038
21,107
0
17,928
10,110
0
31,101
L
56,271
3,537
0
0
12,318
4,544
0
3,288
9,030
92,908
0
W
16,611
890
0
0
21,097
7,060
0
14,840
6,257
0
23,868
L
Thoth
sukhem
Thoth
12,560
72
0
0
20,890
6,776
0
7,759
13,131
44,987
0
L
962
128
0
41
25,622
7,781
0
11,070
14,552
0
10,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,782
Gold Earned
80,844
265
Minions Killed
268
10
Camps Cleared
6
1,313,591
Distance Traveled
1,309,136
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,236
1,015
113
7
5
254,918
0
W
Skadi
17,940
1,121
62
4
1
290,902
1
L
Izanami
16,788
1,049
84
5
3
263,459
0
W
Merlin
14,004
875
33
2
1
199,379
1
L
Ymir
15,789
987
18
1
1
296,153
1
W
Mulan
15,108
944
31
2
3
302,728
0
L
Raijin
20,351
1,272
80
5
2
279,760
0
W
Thor
15,494
968
26
2
0
265,664
0
L
Thoth
14,384
899
68
4
0
242,018
0
L
Pele
13,532
846
18
1
0
227,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role