Player Matchup

Chang'e
Chang'e
Hazuki
Chang'e
Level 160
God Stats
4W - 2L
1,691 SR
Queue Stats
82W - 76L
1,649 Elo+
Solo
King Arthur
King Arthur
doku1990
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
lordevil190
Hou Yi
Level 125
God Stats
188W - 58L
1,740 SR
Queue Stats
761W - 324L
1,746 Elo+
Party 2
Team Averages
Level 142
1,644 SR
1,632 Elo+

VS

Team Averages
Level 130
1,555 SR
1,641 Elo+
Yemoja
Yemoja
DylanNva
Yemoja
Level 128
God Stats
5W - 5L
1,896 SR
Queue Stats
288W - 190L
1,608 Elo+
Party 1
Bakasura
Bakasura
GamerUNLTD
Bakasura
Level 116
God Stats
0W - 1L
1,383 SR
Queue Stats
37W - 34L
1,683 Elo+
Solo
Nu Wa
Nu Wa
LittleRookie8
Nu Wa
Level 147
God Stats
2W - 3L
1,385 SR
Queue Stats
205W - 144L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hazuki
Chang'e
12
2 / 0 / 8
7,676
768
10,476
5,154
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
doku1990
King Arthur
10
0 / 1 / 7
7,112
711
5,016
7,930
6,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
13
9 / 0 / 2
8,745
875
7,931
4,876
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DylanNva
Yemoja
9
0 / 2 / 1
6,122
612
3,307
8,335
6,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
GamerUNLTD
Bakasura
9
1 / 4 / 0
6,527
653
4,181
9,847
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
6,199
620
4,919
8,076
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DylanNva
Yemoja
0
2
1
0.25
L
Bakasura
GamerUNLTD
Bakasura
1
4
0
0.25
W
Chang'e
Hazuki
Chang'e
2
0
8
6
L
0
5
1
0.1
W
King Arthur
doku1990
King Arthur
0
1
7
3.5
W
Hou Yi
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,423
Damage
12,407
17,960
Taken
26,258
9,665
Mitigated
12,801
7,347
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DylanNva
Yemoja
3,307
636
1,818
731
8,335
6,813
0
3,521
4,410
9,861
0
L
Bakasura
GamerUNLTD
Bakasura
4,181
3,281
0
2,439
9,847
3,601
0
2,736
6,877
0
13,270
W
Chang'e
Hazuki
Chang'e
10,476
417
1,806
3,333
5,154
1,605
352
2,745
2,231
33,224
0
L
4,919
1,523
0
532
8,076
2,387
0
3,345
4,459
29,073
0
W
King Arthur
doku1990
King Arthur
5,016
1,040
0
250
7,930
6,487
397
3,294
4,037
0
26,229
W
Hou Yi
7,931
2,484
0
1,958
4,876
1,573
671
1,933
2,476
0
39,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
18,848
164
Minions Killed
109
0
Camps Cleared
0
626,252
Distance Traveled
506,043
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,122
612
24
2
0
170,583
3
L
Bakasura
6,527
653
42
4
0
176,002
0
W
Chang'e
7,676
768
50
5
0
213,733
3
L
Nu Wa
6,199
620
43
4
0
159,458
2
W
King Arthur
7,112
711
41
4
0
209,657
1
W
Hou Yi
8,745
875
73
7
0
202,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role