Player Matchup

Artio
Artio
Platinum IV
CrewBama
Artio
Platinum IV
Level 149
God Stats
2W - 3L
1,757 SR
Queue Stats
113W - 110L
1,822 MMR
Solo
Ullr
Ullr
Gold IV
Drazed
Ullr
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
Jakelly
Hercules
Platinum V
Level 107
God Stats
7W - 4L
1,674 SR
Queue Stats
157W - 138L
1,586 MMR
Solo
Ravana
Ravana
Gold II
Luigil8l
Ravana
Gold II
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 359L
1,613 MMR
Party 3
Raijin
Raijin
Gold II
Meatymyth
Raijin
Gold II
Level 158
God Stats
1W - 1L
1,486 SR
Queue Stats
377W - 363L
1,559 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,584 SR
1,616 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,553 SR
1,734 MMR
Chiron
Chiron
Silver I
Autoing
Chiron
Silver I
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,493 MMR
Party 2
Scylla
Scylla
Diamond V
BokeTheShmole
Scylla
Diamond V
Level 147
God Stats
6W - 6L
1,515 SR
Queue Stats
302W - 272L
2,078 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
Horrify
Ne Zha
Diamond V
Level 160
God Stats
2W - 4L
1,758 SR
Queue Stats
822W - 793L
2,085 MMR
Party 1
Tyr
Tyr
Silver I
SemperFiBry
Tyr
Silver I
Level 153
God Stats
2W - 1L
1,492 SR
Queue Stats
12W - 10L
1,463 MMR
Solo
Athena
Athena
Gold V
bajо
Athena
Gold V
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CrewBama
Artio
13
1 / 5 / 3
8,447
422
5,602
17,574
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Drazed
Ullr
18
1 / 6 / 2
10,371
519
6,301
15,176
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Jakelly
Hercules
18
3 / 3 / 5
11,254
563
14,944
21,694
20,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Luigil8l
Ravana
17
6 / 6 / 2
10,684
534
10,495
13,436
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Meatymyth
Raijin
16
3 / 5 / 1
9,888
494
8,735
12,696
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetApolloDanzaburouTiamatGuan Yu

VS

Bans
TsukuyomiAnhurGaneshaHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Autoing
Chiron
20
6 / 0 / 6
12,435
622
13,604
13,310
5,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
11 / 3 / 4
12,252
613
18,440
9,468
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Horrify
Ne Zha
20
4 / 3 / 10
11,939
597
10,087
15,325
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 5 / 5
11,162
558
12,845
21,232
17,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
bajо
Athena
15
1 / 3 / 16
9,972
499
7,904
12,570
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
14
Kills
25
25
Deaths
14
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
Autoing
Chiron
6
0
6
9
W
11
3
4
4.33
L
Artio
CrewBama
Artio
1
5
3
0.5
L
Ullr
Drazed
Ullr
1
6
2
0.33
W
Ne Zha
Horrify
Ne Zha
4
3
10
3
L
Hercules
Jakelly
Hercules
3
3
5
1.83
L
Ravana
Luigil8l
Ravana
6
6
2
1.17
L
Raijin
Meatymyth
Raijin
3
5
1
0.7
W
3
5
5
1.1
W
Athena
bajо
Athena
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,077
Damage
62,880
80,576
Taken
71,905
48,567
Mitigated
43,712
23,314
Healing
26,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Autoing
Chiron
13,604
6,508
736
6,503
13,310
5,366
2,855
1,247
12,035
0
111,089
W
18,440
1,957
0
2,790
9,468
4,028
465
3,474
5,758
83,665
0
L
Artio
CrewBama
Artio
5,602
714
702
4,423
17,574
12,680
0
7,794
9,568
23,368
0
L
Ullr
Drazed
Ullr
6,301
2,206
0
2,766
15,176
5,172
0
868
14,288
0
82,487
W
Ne Zha
Horrify
Ne Zha
10,087
3,622
0
6,999
15,325
7,222
0
3,807
11,408
0
99,266
L
Hercules
Jakelly
Hercules
14,944
6,484
0
8,735
21,694
20,288
237
4,555
17,047
0
72,532
L
Ravana
Luigil8l
Ravana
10,495
3,038
0
3,878
13,436
5,914
0
6,499
6,715
0
75,776
L
Raijin
Meatymyth
Raijin
8,735
942
0
2,810
12,696
4,513
0
5,840
6,614
74,495
0
W
12,845
2,347
0
7,937
21,232
17,470
790
759
20,385
0
65,798
W
Athena
bajо
Athena
7,904
2,662
0
1,612
12,570
9,626
131
4,392
7,982
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,644
Gold Earned
57,760
637
Minions Killed
636
0
Camps Cleared
0
1,947,909
Distance Traveled
2,135,342
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,435
622
178
9
0
377,909
2
W
Scylla
12,252
613
143
7
0
416,467
4
L
Artio
8,447
422
12
1
0
395,409
4
L
Ullr
10,371
519
176
9
0
373,850
1
W
Ne Zha
11,939
597
155
8
0
456,290
14
L
Hercules
11,254
563
156
8
0
399,567
10
L
Ravana
10,684
534
129
6
0
423,418
7
L
Raijin
9,888
494
164
8
0
355,665
6
W
Tyr
11,162
558
132
7
0
421,447
7
W
Athena
9,972
499
28
1
0
463,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role