Player Matchup

Tiamat
Tiamat
Dr_Flotur_
Tiamat
Level 25
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
Mjtvern
Ra
Level 29
God Stats
3W - 3L
1,297 SR
Queue Stats
201W - 208L
1,550 Elo+
Solo
Cthulhu
Cthulhu
PrinceBailz79
Cthulhu
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Pele
Pele
Tobi_der_Dritte
Pele
Level 27
God Stats
5W - 0L
1,853 SR
Queue Stats
404W - 95L
1,825 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jackconellis21
Ah Muzen Cab
Level 25
God Stats
6W - 2L
1,895 SR
Queue Stats
194W - 200L
1,442 Elo+
Solo
Team Averages
Level 24
1,651 SR
1,563 Elo+

VS

Team Averages
Level 17
1,574 SR
1,455 Elo+
Hades
Hades
ShkjI3
Hades
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Rama
Rama
andrecito8509
Rama
Level 28
God Stats
0W - 1L
1,728 SR
Queue Stats
95W - 87L
1,542 Elo+
Solo
Cthulhu
Cthulhu
carlossoto26
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,315 Elo+
Solo
Neith
Neith
illusio5578
Neith
Level 11
God Stats
0W - 1L
1,743 SR
Queue Stats
26W - 25L
1,384 Elo+
Solo
Ra
Ra
jackomio1
Ra
Level 26
God Stats
16W - 12L
1,624 SR
Queue Stats
37W - 30L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dr_Flotur_
Tiamat
19
2 / 1 / 14
11,644
970
13,396
8,364
6,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 4 / 11
12,216
1,018
15,668
14,293
5,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
19
2 / 4 / 19
11,875
990
13,035
15,252
9,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
15 / 2 / 6
14,016
1,168
24,490
16,937
18,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
jackconellis21
Ah Muzen Cab
19
6 / 2 / 12
12,143
1,012
30,078
10,784
4,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ShkjI3
Hades
14
1 / 2 / 0
9,452
788
1,023
3,036
1,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 2
10,292
858
6,280
8,390
3,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
carlossoto26
Cthulhu
17
0 / 14 / 8
10,534
878
8,475
44,323
44,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 7
11,165
930
12,427
21,369
10,565
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 3 / 4
12,986
1,082
24,803
25,463
12,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
30
Kills
13
13
Deaths
30
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dr_Flotur_
Tiamat
2
1
14
9
W
5
4
11
2.63
W
Cthulhu
2
4
19
2.88
L
Hades
ShkjI3
Hades
1
2
0
0.5
W
15
2
6
9
L
2
5
2
0.6
L
Cthulhu
carlossoto26
Cthulhu
0
14
8
0.29
L
3
6
7
1.08
W
Ah Muzen Cab
jackconellis21
Ah Muzen Cab
6
2
12
6
L
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,667
Damage
53,008
65,630
Taken
102,581
44,959
Mitigated
71,208
24,981
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dr_Flotur_
Tiamat
13,396
1,889
829
3,770
8,364
6,424
0
4,157
4,207
37,942
0
W
15,668
4,834
1,466
5,836
14,293
5,685
0
8,981
5,312
33,839
0
W
Cthulhu
13,035
1,595
1,601
3,097
15,252
9,666
0
6,532
8,720
38,149
0
L
Hades
ShkjI3
Hades
1,023
588
0
118
3,036
1,059
0
2,009
1,002
2,954
0
W
24,490
5,203
0
5,409
16,937
18,918
0
8,239
8,698
353
41,868
L
6,280
4,888
0
710
8,390
3,039
0
3,878
4,412
0
11,738
L
Cthulhu
carlossoto26
Cthulhu
8,475
1,667
0
0
44,323
44,386
0
14,975
29,058
17,433
0
L
12,427
4,988
219
1,782
21,369
10,565
0
10,180
11,064
0
19,489
W
Ah Muzen Cab
jackconellis21
Ah Muzen Cab
30,078
21,232
0
2,973
10,784
4,266
0
6,392
4,392
0
51,457
L
24,803
1,664
1,854
4,940
25,463
12,159
0
11,359
13,979
64,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,894
Gold Earned
54,429
232
Minions Killed
186
12
Camps Cleared
0
1,101,812
Distance Traveled
662,877
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,644
970
63
5
2
203,951
2
W
Ra
12,216
1,018
54
5
3
194,557
0
W
Cthulhu
11,875
990
45
4
0
201,857
0
L
Hades
9,452
788
1
0
0
31,934
0
W
Pele
14,016
1,168
29
2
5
265,826
1
L
Rama
10,292
858
13
1
0
68,362
0
L
Cthulhu
10,534
878
15
1
0
180,514
0
L
Neith
11,165
930
22
2
0
154,752
0
W
Ah Muzen Cab
12,143
1,012
41
3
2
235,621
0
L
Ra
12,986
1,082
135
11
0
227,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role