Player Matchup

Merlin
Merlin
Phibbean
Merlin
Level 87
God Stats
2W - 0L
1,199 SR
Queue Stats
93W - 77L
1,528 Elo+
Party 1
Pele
Pele
billkddo
Pele
Level 62
God Stats
18W - 15L
1,534 SR
Queue Stats
490W - 419L
1,526 Elo+
Party 1
Ymir
Ymir
krazyman108
Ymir
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
312W - 266L
1,581 Elo+
Party 1
Team Averages
Level 79
1,411 SR
1,545 Elo+

VS

Team Averages
Level 53
1,591 SR
1,475 Elo+
Baron Samedi
Baron Samedi
Anthem3113
Baron Samedi
Level 28
God Stats
39W - 43L
1,561 SR
Queue Stats
133W - 198L
1,389 Elo+
Solo
Scylla
Scylla
IM-THE-ALPHA1
Scylla
Level 5
God Stats
6W - 7L
1,500 SR
Queue Stats
86W - 72L
1,602 Elo+
Solo
Thanatos
Thanatos
el_mas_123
Thanatos
Level 125
God Stats
1W - 1L
1,712 SR
Queue Stats
15W - 30L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Phibbean
Merlin
14
4 / 2 / 7
10,425
652
13,568
8,186
3,134
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
4 / 0 / 6
10,198
637
7,074
9,798
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 6
11,231
702
6,599
14,691
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthem3113
Baron Samedi
13
1 / 3 / 3
9,192
575
9,875
14,269
7,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 1
8,926
558
10,107
8,306
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
el_mas_123
Thanatos
11
2 / 6 / 1
8,932
558
4,889
10,923
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anthem3113
Baron Samedi
1
3
3
0.83
L
1
3
1
0.5
W
Merlin
Phibbean
Merlin
4
2
7
3.75
W
Pele
4
0
6
7
L
Thanatos
el_mas_123
Thanatos
2
6
1
0.42
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
24,871
32,675
Taken
33,498
23,028
Mitigated
13,147
6,982
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anthem3113
Baron Samedi
9,875
332
2,231
6,561
14,269
7,063
0
8,566
5,703
42,099
0
L
10,107
80
0
1,155
8,306
2,621
0
5,317
2,989
43,671
0
W
Merlin
Phibbean
Merlin
13,568
349
0
1,329
8,186
3,134
24
4,890
3,080
67,047
0
W
Pele
7,074
905
231
1,770
9,798
3,796
699
6,315
3,293
0
34,853
L
Thanatos
el_mas_123
Thanatos
4,889
95
0
4,701
10,923
3,463
0
6,308
4,615
0
17,064
W
6,599
92
0
3,652
14,691
16,098
96
8,099
6,274
17,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
27,050
184
Minions Killed
159
0
Camps Cleared
0
828,382
Distance Traveled
753,664
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,192
575
56
4
0
251,748
5
L
Scylla
8,926
558
84
5
0
270,865
2
W
Merlin
10,425
652
93
6
0
247,133
2
W
Pele
10,198
637
77
5
0
320,086
3
L
Thanatos
8,932
558
19
1
0
231,051
0
W
Ymir
11,231
702
14
1
0
261,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role