Player Matchup

Neith
Neith
Kotozaika
Neith
Level 42
God Stats
118W - 154L
1,485 SR
Queue Stats
161W - 214L
1,484 Elo+
Solo
Chang'e
Chang'e
Solumbrador
Chang'e
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 182L
1,445 Elo+
Solo
Nu Wa
Nu Wa
XRapperxSoloX
Nu Wa
Level 148
God Stats
2W - 1L
1,484 SR
Queue Stats
70W - 47L
1,773 Elo+
Solo
Danzaburou
Danzaburou
shakapp
Danzaburou
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 162L
1,555 Elo+
Solo
Mulan
Mulan
vane000
Mulan
Level 139
God Stats
4W - 5L
1,539 SR
Queue Stats
163W - 181L
1,547 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,561 Elo+

VS

Team Averages
Level 91
1,601 SR
1,560 Elo+
Danzaburou
Danzaburou
LuciferLuvs
Danzaburou
Level 16
God Stats
0W - 1L
1,807 SR
Queue Stats
17W - 8L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
SSupremeQuality
Guan Yu
Level 143
God Stats
0W - 1L
1,923 SR
Queue Stats
29W - 16L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
TheSodaDrinker
Jormungandr
Level 13
God Stats
0W - 2L
1,234 SR
Queue Stats
28W - 22L
1,581 Elo+
Party 1
Persephone
Persephone
Varagarde
Persephone
Level 123
God Stats
5W - 5L
1,443 SR
Queue Stats
151W - 140L
1,525 Elo+
Party 1
Zeus
Zeus
oCrissCross
Zeus
Level 159
God Stats
15W - 15L
1,597 SR
Queue Stats
759W - 598L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kotozaika
Neith
20
5 / 8 / 15
14,207
947
20,698
30,435
11,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Solumbrador
Chang'e
20
6 / 4 / 16
14,151
943
17,300
21,688
7,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 20
15,178
1,012
37,960
19,188
9,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
shakapp
Danzaburou
20
6 / 2 / 12
15,860
1,057
26,816
22,821
10,854
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
vane000
Mulan
20
8 / 4 / 14
15,040
1,003
22,817
28,354
27,559
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LuciferLuvs
Danzaburou
20
10 / 9 / 10
16,020
1,068
37,468
35,799
17,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 9 / 15
13,521
901
14,684
32,573
41,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
TheSodaDrinker
Jormungandr
20
1 / 4 / 15
13,232
882
12,607
25,787
38,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Varagarde
Persephone
20
4 / 3 / 11
14,671
978
21,677
18,989
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 7 / 9
14,792
986
30,775
16,453
6,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
81
32
Kills
21
21
Deaths
32
77
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
Kotozaika
Neith
5
8
15
1.56
L
Danzaburou
LuciferLuvs
Danzaburou
10
9
10
1.67
L
2
9
15
1.06
W
Chang'e
Solumbrador
Chang'e
6
4
16
3.5
L
Jormungandr
TheSodaDrinker
Jormungandr
1
4
15
2.13
L
Persephone
Varagarde
Persephone
4
3
11
3.17
W
7
3
20
5.67
L
4
7
9
1.21
W
Danzaburou
shakapp
Danzaburou
6
2
12
6
W
Mulan
vane000
Mulan
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,591
Damage
117,211
122,486
Taken
129,601
66,670
Mitigated
111,377
41,238
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Kotozaika
Neith
20,698
12,318
1,321
5,928
30,435
11,160
0
17,841
12,594
0
40,838
L
Danzaburou
LuciferLuvs
Danzaburou
37,468
20,050
0
5,642
35,799
17,267
0
12,134
23,198
0
67,454
L
14,684
1,754
3,384
4,058
32,573
41,634
0
17,550
14,695
0
27,803
W
Chang'e
Solumbrador
Chang'e
17,300
1,275
12,614
6,781
21,688
7,613
0
11,982
9,706
41,594
0
L
Jormungandr
TheSodaDrinker
Jormungandr
12,607
2,816
0
0
25,787
38,560
0
9,468
15,805
33,615
0
L
Persephone
Varagarde
Persephone
21,677
731
0
369
18,989
7,137
0
11,214
7,722
47,561
0
W
37,960
7,606
179
5,735
19,188
9,484
0
11,600
7,588
63,187
0
L
30,775
1,594
0
166
16,453
6,779
0
4,648
11,541
101,252
0
W
Danzaburou
shakapp
Danzaburou
26,816
13,597
0
6,075
22,821
10,854
0
12,694
10,127
0
70,631
W
Mulan
vane000
Mulan
22,817
2,560
0
2,605
28,354
27,559
0
10,942
17,412
1,392
36,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,436
Gold Earned
72,236
314
Minions Killed
314
11
Camps Cleared
9
1,413,466
Distance Traveled
1,336,274
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,207
947
50
3
3
259,333
0
L
Danzaburou
16,020
1,068
50
3
2
284,444
0
L
Guan Yu
13,521
901
24
2
1
278,778
0
W
Chang'e
14,151
943
61
4
1
294,615
0
L
Jormungandr
13,232
882
26
2
1
244,799
0
L
Persephone
14,671
978
66
4
0
286,427
0
W
Nu Wa
15,178
1,012
70
5
3
282,918
1
L
Zeus
14,792
986
148
10
5
241,826
0
W
Danzaburou
15,860
1,057
97
6
4
283,636
0
W
Mulan
15,040
1,003
36
2
0
292,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role