Player Matchup

Rama
Rama
Hissshu
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 162L
1,440 Elo+
Solo
Geb
Geb
Jules28septembre
Geb
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 28L
1,287 Elo+
Solo
Poseidon
Poseidon
Sup3rTB31
Poseidon
Level 27
God Stats
1W - 3L
1,454 SR
Queue Stats
5W - 22L
1,235 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,320 Elo+

VS

Team Averages
Level 36
1,511 SR
1,391 Elo+
Set
Set
Rrand0m
Set
Level 25
God Stats
6W - 4L
1,670 SR
Queue Stats
9W - 9L
1,416 Elo+
Solo
Chernobog
Chernobog
soccer_69_player
Chernobog
Level 15
God Stats
2W - 0L
1,772 SR
Queue Stats
12W - 17L
1,222 Elo+
Party 1
Bacchus
Bacchus
vlaskotguy
Bacchus
Level 69
God Stats
1W - 1L
1,090 SR
Queue Stats
156W - 172L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hissshu
Rama
18
6 / 0 / 2
14,391
720
17,128
15,790
6,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 6 / 2
9,620
481
639
10,542
4,766
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Sup3rTB31
Poseidon
15
3 / 8 / 3
12,227
611
7,024
13,486
4,623
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
11 / 3 / 2
13,805
690
10,230
15,331
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
15
2 / 3 / 6
12,130
607
9,190
11,425
5,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
vlaskotguy
Bacchus
14
1 / 3 / 10
12,864
643
10,158
18,924
27,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
14
14
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
Hissshu
Rama
6
0
2
7
L
0
6
2
0.17
W
Set
11
3
2
4
L
Poseidon
Sup3rTB31
Poseidon
3
8
3
0.56
W
Chernobog
2
3
6
1.67
W
Bacchus
vlaskotguy
Bacchus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
29,578
39,818
Taken
45,680
15,975
Mitigated
40,255
8,359
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Hissshu
Rama
17,128
12,460
0
6,935
15,790
6,586
260
4,506
11,284
0
85,408
L
639
101
0
0
10,542
4,766
0
1,722
8,820
3,219
0
W
Set
10,230
3,858
1,359
3,970
15,331
7,478
2,867
2,869
12,462
0
89,169
L
Poseidon
Sup3rTB31
Poseidon
7,024
1,469
0
1,424
13,486
4,623
906
4,022
9,464
60,139
0
W
Chernobog
9,190
6,976
0
3,879
11,425
5,105
640
3,077
8,348
0
45,193
W
Bacchus
vlaskotguy
Bacchus
10,158
1,803
932
4,458
18,924
27,672
576
2,733
16,191
37,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
38,799
209
Minions Killed
207
0
Camps Cleared
0
844,808
Distance Traveled
1,074,726
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,391
720
119
6
0
320,733
2
L
Geb
9,620
481
1
0
0
232,821
0
W
Set
13,805
690
117
6
0
393,378
1
L
Poseidon
12,227
611
89
4
0
291,254
0
W
Chernobog
12,130
607
59
3
0
313,798
5
W
Bacchus
12,864
643
31
2
0
367,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role