Player Matchup

Skadi
Skadi
AWES0MEGRANDPA
Skadi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 109L
1,479 Elo+
Solo
Hades
Hades
Merlinone
Hades
Level 159
God Stats
8W - 0L
1,500 SR
Queue Stats
977W - 281L
1,784 Elo+
Party 1
Tiamat
Tiamat
MonsDerrMan
Tiamat
Level 159
God Stats
26W - 3L
1,757 SR
Queue Stats
868W - 266L
1,767 Elo+
Party 1
Ymir
Ymir
Pounding
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Wesmond
Set
Level 160
God Stats
9W - 3L
1,633 SR
Queue Stats
650W - 180L
1,837 Elo+
Party 1
Team Averages
Level 134
1,578 SR
1,673 Elo+

VS

Team Averages
Level 51
1,489 SR
1,423 Elo+
Mulan
Mulan
CubNation26
Mulan
Level 106
God Stats
12W - 12L
1,444 SR
Queue Stats
472W - 551L
1,552 Elo+
Solo
Discordia
Discordia
DJCHOC
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 165L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Jinkleton
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,261 Elo+
Party 2
Nemesis
Nemesis
Stealthkibblers
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
TheBestMango
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
8,072
538
5,048
8,997
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Merlinone
Hades
16
8 / 2 / 7
9,825
655
12,109
12,337
7,625
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
17
12 / 0 / 8
10,481
699
12,975
9,983
9,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
5 / 1 / 7
8,588
573
7,921
10,892
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Set
16
10 / 4 / 6
9,890
659
11,766
12,303
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,883
526
6,705
15,108
10,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
DJCHOC
Discordia
10
1 / 10 / 1
6,248
417
7,019
12,330
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Jinkleton
Baron Samedi
11
2 / 6 / 2
6,683
446
4,273
8,459
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 11 / 2
7,721
515
6,242
14,319
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TheBestMango
Hachiman
12
2 / 5 / 4
6,896
460
6,930
11,640
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
38
Kills
10
10
Deaths
38
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
2
6
2
0.5
L
Discordia
DJCHOC
Discordia
1
10
1
0.15
L
Baron Samedi
Jinkleton
Baron Samedi
2
6
2
0.5
W
Hades
Merlinone
Hades
8
2
7
5.75
W
Tiamat
12
0
8
16
W
Ymir
5
1
7
8.5
L
3
11
2
0.36
L
Hachiman
TheBestMango
Hachiman
2
5
4
0.8
W
Set
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,819
Damage
31,169
54,512
Taken
61,856
29,020
Mitigated
28,417
22,472
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,048
1,640
0
885
8,997
2,560
210
2,217
6,570
0
35,125
L
6,705
957
0
4,962
15,108
10,453
0
7,518
7,520
0
40,847
L
Discordia
DJCHOC
Discordia
7,019
595
0
1,010
12,330
4,145
0
8,994
3,082
27,473
0
L
Baron Samedi
Jinkleton
Baron Samedi
4,273
556
170
1,564
8,459
4,479
96
4,829
3,514
23,136
0
W
Hades
Merlinone
Hades
12,109
3,733
825
8,206
12,337
7,625
1,271
760
11,489
51,737
0
W
Tiamat
12,975
1,998
0
5,512
9,983
9,403
2,346
2,514
7,114
64,278
0
W
Ymir
7,921
2,141
382
1,888
10,892
3,959
852
2,927
7,702
44,115
0
L
6,242
3,425
0
2,476
14,319
5,568
0
6,111
8,068
0
23,536
L
Hachiman
TheBestMango
Hachiman
6,930
4,243
0
4,022
11,640
3,772
546
4,943
6,667
0
29,711
W
Set
11,766
5,905
0
4,774
12,303
5,473
25
1,786
10,345
0
65,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,856
Gold Earned
35,431
490
Minions Killed
293
0
Camps Cleared
0
1,460,258
Distance Traveled
1,233,675
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,072
538
69
5
0
279,472
1
L
Mulan
7,883
526
97
6
0
263,206
5
L
Discordia
6,248
417
57
4
0
240,329
2
L
Baron Samedi
6,683
446
22
1
0
247,260
3
W
Hades
9,825
655
119
8
0
264,478
3
W
Tiamat
10,481
699
134
9
0
312,922
6
W
Ymir
8,588
573
56
4
0
297,130
5
L
Nemesis
7,721
515
45
3
0
255,174
1
L
Hachiman
6,896
460
72
5
0
227,706
0
W
Set
9,890
659
112
7
0
306,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role