Player Matchup

Kukulkan
Kukulkan
Northway
Kukulkan
Level 13
God Stats
20W - 20L
1,391 SR
Queue Stats
86W - 78L
1,245 Elo+
Solo
Erlang Shen
Erlang Shen
Nortikka
Erlang Shen
Level 28
God Stats
24W - 23L
1,624 SR
Queue Stats
431W - 419L
1,398 Elo+
Solo
Thor
Thor
Takush2
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,429 Elo+
Solo
Artemis
Artemis
XOthomasOX
Artemis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Ares
Ares
江中一老蛟
Ares
Level 23
God Stats
13W - 9L
1,571 SR
Queue Stats
171W - 176L
1,445 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,403 Elo+

VS

Team Averages
Level 17
1,488 SR
1,366 Elo+
Da Ji
Da Ji
KrallaxXx
Da Ji
Level 22
God Stats
12W - 14L
1,418 SR
Queue Stats
54W - 72L
1,372 Elo+
Party 1
Tiamat
Tiamat
Patrol021
Tiamat
Level 29
God Stats
14W - 11L
1,591 SR
Queue Stats
70W - 56L
1,508 Elo+
Solo
Thoth
Thoth
SamyMayflower
Thoth
Level 22
God Stats
21W - 27L
1,529 SR
Queue Stats
53W - 70L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
jamaz11
Baron Samedi
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,446 Elo+
Solo
Chaac
Chaac
metq
Chaac
Level 6
God Stats
5W - 3L
1,401 SR
Queue Stats
112W - 99L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Northway
Kukulkan
13
1 / 7 / 5
8,748
437
8,472
12,315
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Nortikka
Erlang Shen
14
5 / 7 / 4
8,956
448
11,977
17,031
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
Takush2
Thor
18
5 / 4 / 4
11,036
552
7,821
16,912
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
XOthomasOX
Artemis
14
6 / 9 / 4
8,912
446
8,589
13,303
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
8 / 7 / 4
9,844
492
9,695
19,705
19,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KrallaxXx
Da Ji
15
9 / 5 / 5
10,065
503
8,807
13,796
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Patrol021
Tiamat
18
9 / 1 / 9
11,752
588
21,294
13,633
9,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 9 / 10
8,727
436
6,837
11,120
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
jamaz11
Baron Samedi
18
13 / 6 / 4
11,718
586
13,570
12,746
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
metq
Chaac
17
2 / 4 / 1
10,378
519
10,969
15,753
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
25
Kills
34
34
Deaths
25
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
KrallaxXx
Da Ji
9
5
5
2.3
L
Kukulkan
Northway
Kukulkan
1
7
5
0.5
L
Erlang Shen
Nortikka
Erlang Shen
5
7
4
1
W
Tiamat
Patrol021
Tiamat
9
1
9
13.5
W
1
9
10
0.67
L
Thor
Takush2
Thor
5
4
4
1.75
L
Artemis
XOthomasOX
Artemis
6
9
4
0.89
W
Baron Samedi
jamaz11
Baron Samedi
13
6
4
2.5
W
Chaac
metq
Chaac
2
4
1
0.63
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,554
Damage
61,477
79,266
Taken
67,048
40,872
Mitigated
36,534
14,843
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
KrallaxXx
Da Ji
8,807
2,470
0
654
13,796
5,249
1,493
2,312
11,482
0
27,392
L
Kukulkan
Northway
Kukulkan
8,472
875
0
1,943
12,315
3,773
27
7,191
4,764
40,948
0
L
Erlang Shen
Nortikka
Erlang Shen
11,977
7,710
0
2,944
17,031
8,043
0
8,221
8,478
0
39,276
W
Tiamat
Patrol021
Tiamat
21,294
2,100
813
7,344
13,633
9,853
144
3,071
10,475
78,122
0
W
6,837
162
0
1,160
11,120
3,978
1,741
3,450
7,610
33,840
0
L
Thor
Takush2
Thor
7,821
2,121
0
5,326
16,912
5,695
0
8,061
8,712
0
80,844
L
Artemis
XOthomasOX
Artemis
8,589
2,562
0
432
13,303
4,137
0
7,622
5,630
0
36,012
W
Baron Samedi
jamaz11
Baron Samedi
13,570
1,596
460
2,220
12,746
5,544
358
4,879
7,461
54,202
0
W
Chaac
metq
Chaac
10,969
2,918
0
6,241
15,753
11,910
2,410
3,822
11,853
0
68,212
L
9,695
222
0
4,198
19,705
19,224
760
9,897
9,581
26,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,496
Gold Earned
52,640
321
Minions Killed
426
0
Camps Cleared
0
1,659,890
Distance Traveled
1,805,727
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,065
503
49
2
0
365,751
0
L
Kukulkan
8,748
437
77
4
0
324,566
4
L
Erlang Shen
8,956
448
58
3
0
362,823
3
W
Tiamat
11,752
588
107
5
0
388,544
2
W
Thoth
8,727
436
48
2
0
346,227
0
L
Thor
11,036
552
114
6
0
376,880
0
L
Artemis
8,912
446
47
2
0
277,535
4
W
Baron Samedi
11,718
586
89
4
0
356,544
4
W
Chaac
10,378
519
133
7
0
348,661
1
L
Ares
9,844
492
25
1
0
318,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role